Patch 3.3.3 is Live!

Mania
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Re: Patch 3.3.3 is Live!

Unread post by Mania »

I just noticed that I no longer have to wait 30 seconds after putting on my Argent Crusader's Tabard before I can recall to the Tournament Grounds.

[edit] Also, I just killed a liquid metal murloc. *That* was terrifying.
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Re: Patch 3.3.3 is Live!

Unread post by Saturo »

Mania wrote: Also, I just killed a liquid metal murloc. *That* was terrifying.
IT SPREADS!

Everyone arm yourself, we'll have to stop the virus before it reaches Ironforge!

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Re: Patch 3.3.3 is Live!

Unread post by Makoes »

oohhh, where you fight that? I want to kill one!!!!!!

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Re: Patch 3.3.3 is Live!

Unread post by Mania »

Makoes wrote:oohhh, where you fight that? I want to kill one!!!!!!
It was the shiny graphics bug at work on Jarquia, an undead murloc in Swamp of Sorrows.
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Re: Patch 3.3.3 is Live!

Unread post by Vephriel »

Hmm, I went to check Jarquia myself, but I guess I'm not suffering from the metallic glitch. Serpents definitely look darker to me, but the murlocs were only....shinier than normal? Possibly....they've always been shiny, so I can't tell if it's changed or if I'm just influenced by the power of suggestion.

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Mania
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Re: Patch 3.3.3 is Live!

Unread post by Mania »

Aigh! Those limbs of liquid metal!

No, you are suffering the glitch as much as I am. His underside is light colored, so when you are fighting him you are seeing something that looks a lot like his lower arms.
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Re: Patch 3.3.3 is Live!

Unread post by Vephriel »

Ah, okay. I wasn't sure if it was just their regular shininess or not. xD They didn't look too bad though...just as if someone had recently polished them with car wax, lol. :lol:
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Re: Patch 3.3.3 is Live!

Unread post by Adam-Savage »

They released a hot fix to this patch.
Bug Fixes
General

* Corrected an issue where players could disconnect upon leveling.
* Fixed an issue in which players could get stuck at the loading screen when utilizing a portal to Dalaran.
* Shoulder armor will nowt attach correctly to Blood Elf Male characters.
Priest

* Fixed an issue in which Spirit of Redemption was being prematurely canceled upon use of other abilities.
Mac

* Corrected disconnection errors upon login for Power PCs and Mac users running 10.4.11 with GeForce 8600s.

User Interface

* Enabling the command 'fixedfunction 1' will no longer cause graphical issues.
I found this to be very ironic that the claimed they fixed " Fixed an issue in which players could get stuck at the loading screen when utilizing a portal to Dalaran." I tried to hearth to Dalaran a few hours ago and you know what ? I got stuck at the loading screen... Imagine that..
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Re: Patch 3.3.3 is Live!

Unread post by Murloc Chow »

Murloc Chow wrote:I haven’t checked my wasp Susurrus, when I open my character tab and look at the pet tab I only see her wing tips :P
Nope she's still invisible, anyone else with a Sapphire Wasp/Drone/Queen having that problem?
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Re: Patch 3.3.3 is Live!

Unread post by Saturo »

Those models don't scale properly, that's why. My queen has always been that way. Zoom really, really far out on the small preview window. Eventually you'll see it.

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Re: Patch 3.3.3 is Live!

Unread post by Murloc Chow »

Saturo wrote:Those models don't scale properly, that's why. My queen has always been that way. Zoom really, really far out on the small preview window. Eventually you'll see it.
You can zoom!? I never knew :o I'll have to try that!

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Re: Patch 3.3.3 is Live!

Unread post by Saturo »

Murloc Chow wrote:
Saturo wrote:Those models don't scale properly, that's why. My queen has always been that way. Zoom really, really far out on the small preview window. Eventually you'll see it.
You can zoom!? I never knew :o I'll have to try that!
Well, I use an addon calleed Dressing Room. It let's me do a lot of things with the preview windows, including the character and pet windows. Zoom, for example.

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Re: Patch 3.3.3 is Live!

Unread post by fatman »

There are lots of shiny things in WoW these days but shiny murlocs, I don't mind. I think of them as covered in some kind slimy material, like -uh... slime! :P
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Re: Patch 3.3.3 is Live!

Unread post by Palladiamorsdeus »

It's a T-2000 murloc!

Also something interesting, Blizzard is slowly releasing Cataclysm information at the moment. Seems like we may be seeing the Beta this month, but who can say? Got my fingers crossed, because I am curious.

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Re: Patch 3.3.3 is Live!

Unread post by Kalliope »

Did everyone catch the post about how they're changing dispels? Pretty wild stuff in there.

Hunters are staying the same with tranq shot for the moment. :D

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Re: Patch 3.3.3 is Live!

Unread post by Saturo »

They're removing Abolishes!

NOOOOO!

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Re: Patch 3.3.3 is Live!

Unread post by Kalliope »

I KNOW, RIGHT?

I still can't get over shammies turning into priests-with-curses-instead-of-diseases. It's just odd. And no more cleansing totem. D:

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Re: Patch 3.3.3 is Live!

Unread post by Palladiamorsdeus »

Eh, consider it from the viewpoint of any of the other healers. As a paladin, have to manually target and heal every single person who is poisoned, and if it reapplies immediately there after, well, I have to hit cleanse again immediately. That being said, I kind of liked the flavor. *Frowns* I am getting a strong wind of further homogenization, and I don't like it.

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Re: Patch 3.3.3 is Live!

Unread post by Kalliope »

Well, the only perk is that it downplays the whines of "<x> is overpowered." Blizzard seems to be encouraging us to choose whether to dispel OR heal, rather than both at the same time. Ie. we have to think, which is more interesting.

At least mass dispel is staying in game, which is still unique.

Keep in mind pallies are likely to be getting another heal as well. It might help!

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Re: Patch 3.3.3 is Live!

Unread post by Saturo »

It is most likely an AoE heal, (Circle of Light?). If they REALLY want to homogenize, it's a HoT (Diffused Light?).

My ideas for the HoT are obviosly really bad.

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