Cataclysm Class Information Coming!
Re: Cataclysm Class Information Coming!
I just hope that hunters have some good pet changes in store!
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Re: Cataclysm Class Information Coming!
Mania wrote:I just hope that hunters have some good pet changes in store!
- Hunters: All hunter pets, except for wolves, have been made untamable. In addition, all previously tamed pets will be made unsummonable. Any attempt to summon a non-wolf pet will result in your hunters death, followed by a forced reading of the book Twilight. Any attempt to bypass the Twilight rule will result in the deletion of your account, in addition, your computer will self-destruct.
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Re: Cataclysm Class Information Coming!
I know I am looking forward to tomorrow Well, I hope I'm looking forward to it, because I don't want to dread it.Mania wrote:I'm surprised at how ... small? ... the changes to most classes feel so far. Mind you, it's not like I'm all that familiar with other classes, and the warlock's soul shard change is a big one, but ... otherwise it feels more like they are shifting talents about (and storing some of them in Mastery bonuses). I don't know what I expected, though.
I just hope that hunters have some good pet changes in store!
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Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.
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Re: Cataclysm Class Information Coming!
Re: Cataclysm Class Information Coming!
(But mechanics is usually a different team than content, so this seems unlikely to me. I suppose they might have thrown their mechanics people at content, though -- that's usually better than throwing your content people at mechanics. *grin*)
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Re: Cataclysm Class Information Coming!
It's kind of hard to say. One possibility is that we are just seeing the classes with smaller changes first, before they unload the classes that have had larger over-hauls. The soul shard removal may seem huge, but it's really just getting rid of a clunky class mechanic and replacing it with an interesting 'boost' system that almost seems more PvP themed then PvE.
My guess is, this is how we are going into the beta, roughly along the lines they are laying down right now. They are calling this a preview, I think it's more of a heads up. To be honest, these are some of the largest changes I can remember hitting WoW, even if I don't see them as being that major. Kind of reminds me of the talent tree reviews they did, way back in vanilla. Threw everything into chaos for a while. *Laughs* So this might just be their way of saying "Don't panic, when you log in, this is what's going to greet you."
My money is on paladins getting a large overhaul this go around. The Wrath changes were roughly in the right direction, but they screwed up in terms of priority and play style. Past the first round of attacks, it's all first come first serve, and that doesn't really make for an interesting time, to be honest.
Of course we know we're getting over hauled. Can't wait for tomorrow!
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Re: Cataclysm Class Information Coming!
Re: Cataclysm Class Information Coming!
Given that, I expected DKs or rogues to be up about 30 minutes ago. *shrug*
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Re: Cataclysm Class Information Coming!
"You cannot judge me, I am Justice itself! We were meant for more than this, to protect the innocent. But, if our precious laws bind you all to inaction, then I will no longer stand as your brother." - Tyrael
Re: Cataclysm Class Information Coming!
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Re: Cataclysm Class Information Coming!
yah but for those like myself who are very well geared killing stuff won't be a problem at all. Will have to change out some glyphs but that's about it.The huntress wrote:Ugh I forgot we are going up to lvl 85 man I hate that, so I assume all the gear I am working for right now is all going to be trash when this comes out and I will have to regear all over again Man I wish they would stop doing this.
Re: Cataclysm Class Information Coming!
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Re: Cataclysm Class Information Coming!
However...;
In PvP, we want to reduce the rogue's dependency on binary cooldowns and "stun-locks," and give them more passive survivability in return. One major change is that we'll put Cheap Shot on the same diminishing return as other stuns. The increase to Armor and Stamina on cloth, leather, and mail gear will help with this goal as well.
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Re: Cataclysm Class Information Coming!
anyone else wanna join me with a bbq while reading the preview?
Re: Cataclysm Class Information Coming!
Re: Cataclysm Class Information Coming!
It has it's own special thread, of course. Discuss it here: http://forums.wow-petopia.com/viewtopic ... 151#p30151
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Re: Cataclysm Class Information Coming!
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Re: Cataclysm Class Information Coming!
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
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Re: Cataclysm Class Information Coming!
Yah I can't stand that stun lock. It makes them un killable. Even if you break the stunlock with a trinket there is no way you could kill them fast enough so they can't simply stun you again and again. Dirty and cheap way to play if you ask me.Palladiamorsdeus wrote:I didn't mind the rogue preview all that much, Saturo. I thought it was a decent number of changes, though we both know that rogues will probably go insane since they are losing their precious stun lock. Means they'll actually have to FIGHT people for a change.
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Re: Cataclysm Class Information Coming!
Well, yes and no. Sometimes, no matter how hard they try, they still can't kill someone in stunlock. I've had a warrior in the past where rogues get the jump on me and I just sit there and wait til stunlock is over, then they get it handed to them. Depends greatly on gear, class, luck, etc. Sometimes they beat you, other times you beat them back. PvP will never be completely and utterly balanced across the board. Some classes just shine against others. I'm sure you'll hear on more than one occasion a rogue complaining about x class because it broke their stunlock and this and that.AdamSavage wrote:Yah I can't stand that stun lock. It makes them un killable. Even if you break the stunlock with a trinket there is no way you could kill them fast enough so they can't simply stun you again and again. Dirty and cheap way to play if you ask me.Palladiamorsdeus wrote:I didn't mind the rogue preview all that much, Saturo. I thought it was a decent number of changes, though we both know that rogues will probably go insane since they are losing their precious stun lock. Means they'll actually have to FIGHT people for a change.
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Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.