I would love to see a complete pet family/spec/ability overhaul.
As it is, it's all so convoluted and messy.
I know it may seem a little controversial, but I just don't see a better/easy/clean way anymore. I think it may be time to do away with family groups, or at the least the individual skills/abilities assigned to such.
Do I like them?
Yes... I think they are pretty neat.
Do I trust Blizzard to get them right, keep maintaining them (with their track record of literally not giving a shit about them for an entire expansion) and keeping them balanced?
Hell the frack NO...
The only way I think blizzard can get this right now it to break it down so hard that the minimal amount of energy they required to maintain the upkeep of our pets stability and balance is an actual achievable reality.
Ideally, get rid of the 3 different specs. Give pets talents that you can pick from (much like the classes) that add the different options that they currently have (and a couple of others to flesh them out)
That way one can actually customize their pet to some degree, without being locked into an exact setup. Remove all family abilities and add them in via talents for all, and done.
Something like this...

Things would require a little balancing for numbers, but actually allows for some customization. Yes I know there will be a cull of some things (updraft/waterwalking/etc.) but they are a little superfluous and could be cut to allow a simpler system to work.
A few things like spiritbond back (but just tone it down to come in line with Spiritmend, and bump Roar of Sacrifices defensive up a little) and the return of cower (which was just removed without much reasoning, but also replaces turtles shield shell/other family defensives, but available to all if you wish to spec it).
To make BM shine a little more, maybe allow them to pick two talents per tier? or even add a BM only tier at the bottom, not sure of the best outcome without making up to many fan-ciful options.
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