Graphical Oddity after large patch - Outlines [Image Heavy]
- Vephriel
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Graphical Oddity after large patch - Outlines [Image Heavy]
It seems a lot of flat details suddenly have a noticeable outline...and it doesn't look great. =/
Examples:
Coyote Wolf models have it around their fur ruffs.
Worg models have lines on their tail.
Along with the fur issue.
Hanging vines
Iron fences
Also Arcturis' teeth have the same outline, but I don't have an image.
I submitted a ticket about it, but I got the standard pre-written reply of checking my addons and UI settings, etc. All of us are seeing the same thing. I don't see this being an intended change, as it looks pretty terrible on most things.
Re: Graphical Oddity after large patch - Outlines [Image Hea
- Vephriel
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Re: Graphical Oddity after large patch - Outlines [Image Hea
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Re: Graphical Oddity after large patch - Outlines [Image Hea
I've also noticed that a lot pf places look like they've been hit with the "blur" tool, until things fully load up, which in Dal...can take awhile.
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- Vephriel
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Re: Graphical Oddity after large patch - Outlines [Image Hea
The blur thing I get a lot when I first log in. Everything's just a blurry texture for a second until the crisp ones load.
- Mr. Perfect
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Re: Graphical Oddity after large patch - Outlines [Image Hea
Re: Graphical Oddity after large patch - Outlines [Image Hea
They should also fix the water for people like me, no matter how low our graphics has to be. I've seen it to be better looking before the patch and my computer hasn't changed. The way I see it now is the water has almost no detail on its surface like ripples and it flashes a lot. I sure hope they fix that before someone gets a seizure from it. When I said once in guild chat I kept seeing pools of milk, I wasn't kidding. It could be my graphics card but I think it's a graphical anomaly just like the other things you've shown here.
Re: Graphical Oddity after large patch - Outlines [Image Hea
- SgtMakkie
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Re: Graphical Oddity after large patch - Outlines [Image Hea
SgtMakkie
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Re: Graphical Oddity after large patch - Outlines [Image Hea
Edit: Screenies! What you're looking for though is at the tail, there's a part, that when running, causes it to have a very large gap between the main part and the tip, more or less.
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Re: Graphical Oddity after large patch - Outlines [Image Hea
Ya kamoodle the new water looked like milk to me as well so I turned it off. My computer can handle higher graphics fine but the thick, white color of the water bugged me so much.
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- Vephriel
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Re: Graphical Oddity after large patch - Outlines [Image Hea
Re: Graphical Oddity after large patch - Outlines [Image Hea
- Golden
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Re: Graphical Oddity after large patch - Outlines [Image Hea
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- Skyshot
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Re: Graphical Oddity after large patch - Outlines [Image Hea
It's probably the same with the other fur colors... it just stands out more on the white one.
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Re: Graphical Oddity after large patch - Outlines [Image Hea
Seconded. If anyone figures out how to fix this, let me know; I had assumed it was to do with the new graphics or something--more noticeable with crisp textures--but now I'm not so sure. It is MEGA irritating; it's unnoticeable on Old Cliff Jumper so I've actually decided to level and use him until it's fixed.I finally have the stable slots to get my white one, and now he has that horrible outline problem.
I've attached a few screenshots here, cropped and resized. I also included one of Arcturis's teeth--I couldn't see an outline on 'em though. On the worgs, sadly, it's pretty clear : /
Edit--I run at Ultra everything.
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- Arcturis.png (307.66 KiB) Viewed 957 times
- Vephriel
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Re: Graphical Oddity after large patch - Outlines [Image Hea
http://forums.worldofwarcraft.com/threa ... 92&sid=1#0
If anyone has more screenies or examples they want to chime in feel free to.
Re: Graphical Oddity after large patch - Outlines [Image Hea
Re: Graphical Oddity after large patch - Outlines [Image Hea
- Vephriel
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