Is this a new "feature"? or a bug? or unique to my system?
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- Sukurachi
- Grand Master Hunter
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Is this a new "feature"? or a bug? or unique to my system?
now it just does it like every 5-10 seconds. just one single instance of "padda-thump", then the whoosh of wings opening. then it's back to smooth flying.
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.
- Shinryu Masaki
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Re: Is this a new "feature"? or a bug? or unique to my syste
- Sukurachi
- Grand Master Hunter
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- Realm: The Scryers (Horde), Argent Dawn (Alliance)
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Re: Is this a new "feature"? or a bug? or unique to my syste
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.
- Rawr
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Re: Is this a new "feature"? or a bug? or unique to my syste
Re: Is this a new "feature"? or a bug? or unique to my syste
Re: Is this a new "feature"? or a bug? or unique to my syste
- Teigan
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Re: Is this a new "feature"? or a bug? or unique to my syste
- Lisaara
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Re: Is this a new "feature"? or a bug? or unique to my syste
- Flyra
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Re: Is this a new "feature"? or a bug? or unique to my syste
- SpiritBinder
- Mount Master
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Re: Is this a new "feature"? or a bug? or unique to my syste
It's likey now, while you are now entering a new zone (that is shared with other servers), it is also now having to adjust Mobs within to your appropriate level. (As there can be many other players, of various levels, iterating with the same targets)
With the new mob scaling we've not experienced before in an outdoor capacity and would certainly add to extra stutters, adjustments, and glitchy behavior.
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- Sukurachi
- Grand Master Hunter
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- Joined: Tue Feb 23, 2010 10:10 am
- Realm: The Scryers (Horde), Argent Dawn (Alliance)
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- Location: Québec, Canada
Re: Is this a new "feature"? or a bug? or unique to my syste
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.
- SpiritBinder
- Mount Master
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Re: Is this a new "feature"? or a bug? or unique to my syste
From what I understand, if you (lets say you're level 108) are questing with your friend (whom is level 103) and are both attacking the same mob. This mob with be/act like a level 108 to you and level 103 to your friend in relation to damage and health.
To clarify a little (for the sake of science), lets say you are both BM Hunters, if you both use kill command, it will reduce the mobs health as if it was an equal level monster to you, and thus you would do approximately the same damage per say (reduce the mobs health by a similar percent) excluding any modifiers such as armor/artifact bonuses.
This does make things a little harder (or as the designers would have you experience it) if you take a certain questing path and miss some zones. It will mean that if you skipped, say high mountain for example, and you're already at level 110, if you choose to go back and finish the content, it's not set to a level 102-104 zone. You can't really out level/stomp it as all the mobs will also rise to level 110. The only things that will help you do this is end game gear/artifacts power gained after reaching 110.
Does that help make it a little clearer? (Sorry I can suck at explaining things )
Oh and this rule changes in certain zones where mobs are set to lvl 110 and with certain stats such as endgame zones, dungeons and the likes.
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- Vephriel
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Re: Is this a new "feature"? or a bug? or unique to my syste
I think it'll be fine and work just like the Invasions currently do, where the demons are the level of your character no matter who else is in the zone or group with you. Everyone sees enemies that match their own character's level, and you can all contribute and fight them at the same time. It's really quite impressive tech honestly, the only thing I'll kind of miss is out-leveling an area because it always felt nice to get stronger than the mobs. :cSukurachi wrote:does this whole mob-scaling thing mean that two characters that aren't the same level won't be able to party together in Broken Isles?
- Sukurachi
- Grand Master Hunter
- Posts: 2755
- Joined: Tue Feb 23, 2010 10:10 am
- Realm: The Scryers (Horde), Argent Dawn (Alliance)
- Gender: male
- Location: Québec, Canada
Re: Is this a new "feature"? or a bug? or unique to my syste
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.