New AddOn - RPet

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Worba
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New AddOn - RPet

Unread post by Worba »

This addon gives you the ability to call a random pet from the stables, as follows:

1) Speak to a stablemaster and open the stables interface - the addon will only work once this is open

2) Enter any of the following macro commands, and one of the pets in your stable will appear on your cursor; from there just place it into your active slots as you normally would (note, this is case sensitive);

2a) /worb_rpet Any <== this will call a random pet, regardless of its family

2b) /worb_rpet Tenacity <== this will call a random tenacity pet

2c) /worb_rpet Ferocity <== this will call a random ferocity pet

2d) /worb_rpet Cunning <== this will call a random cunning pet

3) If you'd prefer a "one button does it all", you can use the following macro (though if you have the free macro slots to spare it's more ergonomic to set up the above 4 as separate macros and either keybind them or hotkey them to say number keys 1-4, etc);

/run if IsShiftKeyDown()==1 then t="Tenacity" elseif IsControlKeyDown()==1 then t="Ferocity" elseif IsAltKeyDown()==1 then t="Cunning" else t="Any" end SlashCmdList["WORB_RPET"](t)

Enjoy and let me know if you have any questions / comments / feedback! :D
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CrystalKitten
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Re: New AddOn - RPet

Unread post by CrystalKitten »

Woooo! Would go great with my random pet macro ;)

/castrandom Call Pet 1, Call Pet 2, Call Pet 3, Call Pet 4, Call Pet 5

(various methods for modding it found http://forums.wow-petopia.com/viewtopic.php?f=3&t=13692 <-- there)

Thanks a lot Worba! Can't wait to try it out. I have far too many pretties now, this is exactly what I need :D
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Worba
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Re: New AddOn - RPet

Unread post by Worba »

Yes - thanks for the link CrystalKitten!
CrystalKitten
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Re: New AddOn - RPet

Unread post by CrystalKitten »

Just thought I'd update, now that I've had the chance to use it for a few days....

This addon works GREAT! Simple, but works exactly as it needs to! So far, I've only used the full random macro, but it's great giving everyone a chance to rotate in. It's even caused some "oooo"s and "aaaaahhh"s from my guildies as even more pretties make it into the rotation when we're grouping up, or farming for wrath glory.
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GormanGhaste
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Re: New AddOn - RPet

Unread post by GormanGhaste »

This is a great idea! I'm a little fussy about keeping my stables organized just so, however, so will probably not use it. I think I may start doing a /roll 25 when I want to choose a random pet.
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Makoes
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Re: New AddOn - RPet

Unread post by Makoes »

is there any way to make the /cast random call pet # Macro to also be able to dismiss a pet if theres is an active pet?

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CrystalKitten
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Re: New AddOn - RPet

Unread post by CrystalKitten »

I think the thread I mentioned above with the various mods for the random pet macro has one which will dismiss your pet it you have one summoned, I think. There were just many many modified versions of the macro, I didn't wanna sort through and post them all :D
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Worba
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Re: New AddOn - RPet

Unread post by Worba »

You could try something like this:

#showtooltip
/castrandom [@pet,exists,nodead] Dismiss Pet;[@pet,exists] Revive Pet;Call Pet 1,Call Pet 2,Call Pet 3,Call Pet 4,Call Pet 5
Makoes
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Re: New AddOn - RPet

Unread post by Makoes »

ooh, the revive pet cammand on that is a good idea!

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~~~
Interested in HARPG? Check out Marandian's
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