Exotic Ferocity "Dash" Bug

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Exotic Ferocity "Dash" Bug

Unread post by punctuation »

Not sure if this has been mentioned yet, but I seem to have discovered a bug with the devilsaur class and the Dash talent.

Even if the devilsaur has a point in Dash, once he is dismissed, either via Dismiss Pet or via mounting, the spell itself disappears. The talent -- or the talent point -- does not, but the pet cannot dash, no matter what. The spell disappears from the pet bar and the spell book, nor can the hunter type /cast Dash to get a speed boost.

I've tested this multiple times with Ampersand (my pink devilsaur), unlearning his talents and giving him dash, only to dismiss him and have the spell disappear. I've tested this with several other pets, including other exotics, both ferocity and cunning, and non-exotics, both ferocity and cunning. The only other pet family that seems to be affected is core hounds. I thought perhaps it was an exotic ferocity thing, but my spirit beast, Interrobang, seems not to lose his dashing ability. (Neither does my cat, and considering his name is Dashes, it'd be pretty ironic if he did lose the talent.)

I've asked a few other hunter friends on my server, and they've confirmed. Can anyone else out there confirm this?
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Anyia
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Re: Exotic Ferocity "Dash" Bug

Unread post by Anyia »

Confirmed for core hounds. I've had a ticket open about it since the day 4.0.1 was released. It hasn't been answered yet. (And the "you have an open ticket" window is hiding my buffs - gah!)
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Re: Exotic Ferocity "Dash" Bug

Unread post by punctuation »

Anyia wrote:Confirmed for core hounds. I've had a ticket open about it since the day 4.0.1 was released. It hasn't been answered yet. (And the "you have an open ticket" window is hiding my buffs - gah!)
Thanks.

I've also just found out that pets who have stacking debuffs (e.g., sunder armor debuffs of raptors and serpents) are allowed to fall off completely before the pet auto-casts it. So my serpent stacks his spit to three, and then doesn't cast it again until it falls off, so he has to restack again.

I wonder if this is an oversight in design or something intentional, so that we have to pay attention to buffs more and press it ourselves if we want it to stay at a three-stack.
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Re: Exotic Ferocity "Dash" Bug

Unread post by Acherontia »

Interesting, and also confirmed here. Have you bug-reported this?
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Re: Exotic Ferocity "Dash" Bug

Unread post by Lisaara »

It works fine on my cat and wolf but my Devilsaur never dashes when he needs to!

I put in a ticket about it.

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