Very simple thread and straight foward, just post a class, and follow the guidelines, here is my class, just follow what mine looks like and have fun! Even throw in some lore if you want to!
Class Idea: Ranger
Starting Level: 1
Viable Races - All (all races that can be Rogue & Hunter not one or the other!
Item Classification - Cloth/Leather
Main Attributes: Agility, Strength, and Intellect
Main Stats: Haste, Dodge, Hit
Weapon Slots: 4 (this will be explained later)
Class Roles: Tank or DPS
Viable Weapons: One Handed Sword, Dagger, Crossbow, Bow, and Gun
In Depth Explanation behind the class: Rangers are both Melee and Ranged assassins. They have FOUR weapon slots. A ranger can have either two crossbows, two guns, or one bow, and two melee weapons or three melee weapons. Now what you are thinking is "How is a ranger going to hold three melee weapons?" Well, when a Ranger is Disarmed (Ranged Weapon or Melee Weapon) your third melee weapon is automatically equipped for the duration of the disarm. Rangers, unlike hunters, cannot tame pets nor when they get in melee range to a hunter do they continue to shoot. There main abilities are:
Crossfire (5% Maximum Mana) - This begins an AOE of Arrows (or Barrage of Bullets depending on your ranged weapon) dealing 5% of the maximum targets HP as damage every two seconds for ten seconds. (This only effects players. On NPCs the damage is 250% of your ranged weapon damage.)
Rage of Sylvanas (10% Maximum Mana) 30 Sec CD - Increases your damage by 100%, increases your damage taken by 100%, and increases your healing taken by 100%. This effect lasts 10 seconds. If this is dispelled, an army of ranger apparitions spawn silencing the target and using Crossfire. This effect is instantly reset and stacks to two. This can stack up to five times.
Call for Help (Generates 2% Maximum Mana) 2 Min CD - Calls for help, forcing all nearby Neutral and Friendly targets to aid the caster in battle causing them to attack the victims target for thirty seconds. If for any reason there are no allies nearby it instantly summons an elite berserker (two levels higher than you) to aid you for ten seconds.
Fire! (Generates 5% Maximum Mana) - Fires a deadly shot at the enemy, dealing 2% of their maximum HP every two seconds for ten seconds. (500% of your ranged damage on an NPC.)
Slash (Generates 1% Maximum Mana) 3 Sec CD - Slashes at the target's throat, stunning them for five seconds, when they the target is stunned, instead it deals (250% melee weapon damage).