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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri Apr 27, 2012 8:33 am 
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The Insane
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Derax wrote:
I found the new worm skin in Dread wastes, It comes up as beasts when I track them but they are unselectable right now.


The amber gyreworm is appearing as a beast??? :) I hope that isn't a mistake and is good news :)

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri Apr 27, 2012 10:11 am 
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Wain wrote:
Derax wrote:
I found the new worm skin in Dread wastes, It comes up as beasts when I track them but they are unselectable right now.


The amber gyreworm is appearing as a beast??? :) I hope that isn't a mistake and is good news :)


!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :o :shock: Please let it be good news!

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri Apr 27, 2012 11:01 am 
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Derax wrote:
I found the new worm skin in Dread wastes, It comes up as beasts when I track them but they are unselectable

Do you have the name of them? Would like to add them to the list.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri Apr 27, 2012 11:06 am 
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umm Not off memory, I will take a look back there when the world server comes back up.

I did find these guys in Krasarang wilds they are coming up as beasts but I am certain that will be fixed lol

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Kyparite are the names of the worms.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri Apr 27, 2012 1:41 pm 
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Awesome! Thanks :)

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri Apr 27, 2012 3:56 pm 
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Thank you very much! ^^

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Sat Apr 28, 2012 9:02 pm 
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Going to go ahead and post this here, too. :) This fellow is untameable, sadly... but hopefully not for long!

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Sat Apr 28, 2012 9:21 pm 
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The only missing colour of Outland wind serpent! Awesome! :)

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Thu May 03, 2012 11:07 pm 
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Not sure if this was brought up but the Molted Caterpillars (@Serpent's Heart) are now tamable. They are classified as boars and when tamed they are actually larger than their wild counterparts.


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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Thu May 03, 2012 11:51 pm 
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Thanks, yeah, I'm treating that cautiously at the moment, though. I'd be surprised if they intend them to be tameable live :)

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 04, 2012 12:13 am 
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Kiadas wrote:
Not sure if this was brought up but the Molted Caterpillars (@Serpent's Heart) are now tamable. They are classified as boars and when tamed they are actually larger than their wild counterparts.

When they hit max lvl will they become a butterfly? :mrgreen:

I cant imagine a killer caterpillar but dang they are uh....um...cute? :?

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Tue May 08, 2012 12:12 pm 
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Finally adding the three "god" versions of beasts - crane, tiger and yak. Perhaps they'll be used for spirit beasts or something.

Image CraneGod

Image SiberianTigerGod

Image YakGodWhite


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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Tue May 08, 2012 12:27 pm 
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So now they've created a second dragon turtle model which uses the same set of skins as the other. The original is now the "Epic" model, which with fins on the neck, leg and tail, and a spikier shell. The new one is now the regular model and lacks these things, but is overall quite similar. I'd be interested to see how many (perhaps all?) of the common dragon turtles become the regular, non-finned model now, and the epics are left for rares or something? Not sure.

Anyway, adding all the shots for the regular model so I can keep the list up to date.

Image RidingDragonTurtleBlack
Image RidingDragonTurtleBlue
Image RidingDragonTurtleBrown
Image RidingDragonTurtleGreen
Image RidingDragonTurtlePurple
Image RidingDragonTurtleRed
Image DragonTurtleBlack


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Last edited by Wain on Tue May 08, 2012 12:36 pm, edited 2 times in total.
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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Tue May 08, 2012 12:29 pm 
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Huh, interesting!

I think the variety is great, I just hope that every colour is available in each of the model types. I'm dying to get my red dragon turtle with the black shell, but I really want it to be the spiky version.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Tue May 08, 2012 12:30 pm 
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And thumbnails...


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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Tue May 08, 2012 12:43 pm 
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Vephriel wrote:
Huh, interesting!
I think the variety is great, I just hope that every colour is available in each of the model types. I'm dying to get my red dragon turtle with the black shell, but I really want it to be the spiky version.


Yeah, same. They've doubled the "looks" with some simple model alterations, but I really hope they make all of them available. I imagine Noah would try to :)

I'll make a note of this over on 'cookie's thread so people know to pay extra attention when reporting turtles, so we know which model is being used.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Wed May 09, 2012 10:48 pm 
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sadly the pre existing gyreworms of deepholm retain their elemental status. but hopefully that will change. ever since cataclysm beta i wanted a gyreworm but at the last minute blizz turned em into elementals and thus untameable. I always was upset that we got shale spiders and the firelands spiders which are clearly elementals and gyreworms got shafted.
also i hope that hydras become tameable very soon its the thing im anticipating in each new beta build

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Wed May 09, 2012 11:01 pm 
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Unfortunately I wouldn't get my hopes up too quickly about the beast gyreworm. They're in an area where there are other NPCs that are misclassified as well.. like fey dragons and humanoid model mantids classed as beasts (from memory). I'm hoping the gyreworm will stay a beast, but I'm trying not to get my heart set on it.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Wed May 09, 2012 11:06 pm 
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stranger things have happened wain. and we got alot of awsome change stories in cataclysm. I think blizz likes us for some reason.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Thu May 10, 2012 2:55 am 
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omg those tigers! im soo getting!! and maybe those dog looking things! ans the GODS are amazing to!! The yak god looks amazing!! those horns!<333

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