Wait what that?!?
And sure, there are other things that are still a little out, like FF/Frenzy like you mentioned, and I certainly hope they find a better balance for that because atm, with a lot of people doing a lot of testing, using FF atm is a DPS lost under just about every circumstance.
After some discussion with a fellow hunter, I have been questioning the worth of Focus Fire. In its current state, it seems that casting Focus Fire could actually result in a net DPS loss, based on information gained using Zeherah's sim and personal observations. I feel like this is a conundrum similar to the original Arcane Shot vs. Cobra Shot problem, except maybe to an even worse degree. Why have Focus Fire in the game if it is not worthwhile to use? The whole Frenzy/Focus Fire mechanic seems to be in a state of flux, with no one really understanding just how it is intended to work. I think providing some clarity on the intended mechanic would be nice, as well as perhaps changing the values around so that it is actually worth the spot on your action bar.
We did notice this and have buffed it a bit, but that change didn’t make the build you’re just now getting. I believe the amount of haste it grants your character went up to 6% and we might need to increase it further. It should be a significant DPS increase, not just break even.
*** EDIT ***Also...
Arcane Shot damage reduced by 50%.
Super fast napkin math go!
Taking Lennykoggins 1st log, from the one's he provided, he did 84535.4 DPS
39.3% of his DPS was from Arcane shot alone, which is 33222.41 DPS
Lets crudely just half that number, now that arcane is getting a 50% nerf, and you get a 16611.2 DPS loss
Take this from the original DPS he did, 84535.4 DPS, and you end up with 67924.2 DPS
Which if you reinsert that back into that particular log, with everyone else, it would place him 5th among all other dps. (This includes 2 rouges, so places the hunter behind 3 other classes, of which we already had a post that other classes will be brought down a little, just saying )
TLDR:50% nerf to arcane, does not = the sky is not falling so far. (with super crud napkin math )