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Unread postPosted: Wed Oct 17, 2012 6:40 am 
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Grand Master Hunter
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Aspect of the Fox has been removed.
Steady Shot, Cobra Shot, and Barrage can now always be cast on the move.
Lynx Rush has been changed. Lynx Rush is now a bleed effect that causes damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times.
Bestial Wrath no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.

*unoffcial;
Pets
Snatch disarm now lasts 8 sec, down from 10.

Ferocity
Rabid Increases your pet's attack power by 25% for 20 sec, down from 70% for 20 sec.

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Last edited by pop on Thu Oct 18, 2012 1:27 pm, edited 2 times in total.

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Unread postPosted: Wed Oct 17, 2012 7:40 am 
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Sweet, this will help a great deal on those high moving fights... But now why would we need or keep aspect of the fox? Are they changing or removing it?


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Unread postPosted: Wed Oct 17, 2012 7:43 am 
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I kinda hope they remove it. It was useless really.

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Unread postPosted: Wed Oct 17, 2012 7:45 am 
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Shade wrote:
Sweet, this will help a great deal on those high moving fights... But now why would we need or keep aspect of the fox? Are they changing or removing it?


99.9% sure it will be removed!

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Unread postPosted: Wed Oct 17, 2012 7:46 am 
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Aspect of the fox was everything I ever used since it came out.. If the shots are now castable when moving, I'll be more than happy!

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Unread postPosted: Wed Oct 17, 2012 7:47 am 
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Miyon wrote:
Aspect of the fox was everything I ever used since it came out.. If the shots are now castable when moving, I'll be more than happy!

I only used fox when fight the Jinyu boss in serpent temple in MOP lol

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Unread postPosted: Wed Oct 17, 2012 8:02 am 
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Sweet. Fox was pointless to me. While you could use stuff while moving, it was a dps loss overall.

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Unread postPosted: Wed Oct 17, 2012 8:03 am 
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I think the rabid change is supposed to say haste instead of ap, but herm idk

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Unread postPosted: Wed Oct 17, 2012 8:04 am 
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pop wrote:
I think the rabid change is supposed to say haste instead of ap, but herm idk

We should keep an eye on it.

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Unread postPosted: Wed Oct 17, 2012 9:26 am 
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Likey: The Cobra shot moving changes
Not Likey: Rabid nerfs for Ferocity pets :/

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Unread postPosted: Wed Oct 17, 2012 9:36 am 
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Shade wrote:
Sweet, this will help a great deal on those high moving fights... But now why would we need or keep aspect of the fox? Are they changing or removing it?


The very first line at the top: it's being removed. :)

My question is about the Lynx Rush. Does it do the damage it does now? Or does it do the damage now *and* stack the bleed debuff? If it's the second, that's *way* OP, so I'm assuming it has to be the second. Of course, this also makes it a lot less desirable for me; I use Lynx Rush for burst damage. A bleed that does less damage overall *total*, as opposed to *per tick*, certainly doesn't thrill me as a burst damage. :(

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Last edited by Kurasu on Wed Oct 17, 2012 9:39 am, edited 1 time in total.

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Unread postPosted: Wed Oct 17, 2012 9:37 am 
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pop wrote:
Shade wrote:
Sweet, this will help a great deal on those high moving fights... But now why would we need or keep aspect of the fox? Are they changing or removing it?


99.9% sure it will be removed!



Lol trust me to miss that one line where they say it is gone!

I used it a lot in boss fights that required movement but it was a hassle to jump back and forth.

Now if they'd take aay spirit walk on the shaman and give them cast while moving I'd be set.


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Unread postPosted: Wed Oct 17, 2012 11:59 am 
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For anyone who logged onto the PTR and saw they still had Aspect of the Fox (like I did!), this list of changes is in the NEXT build and is listed in full here: http://www.mmo-champion.com/content/297 ... uild-16155

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Unread postPosted: Wed Oct 17, 2012 12:04 pm 
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Wooo! -is very happy-

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Unread postPosted: Wed Oct 17, 2012 12:24 pm 
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Yes, the bleed stacks with the normal damage. My guess is, it was because LR became really dull after the ferocity nerf.

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Unread postPosted: Wed Oct 17, 2012 1:24 pm 
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I wonder if our pets will still jump around or if that's gonna get changed. I love the jumping around.

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Unread postPosted: Wed Oct 17, 2012 1:26 pm 
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pop wrote:
I think the rabid change is supposed to say haste instead of ap, but herm idk


I think this is correct, based on previous blue posts.

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Unread postPosted: Wed Oct 17, 2012 1:42 pm 
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Oh, wait, so the Lynx Rush bleed was an addition and not a change? Weird...
Here I was wondering just what was going on there. If they need to modify burst, there's a spell to modify for that and its name sure ain't Lynx Rush! :lol:
*coughstampede*

Er, anyway, if it's NOT actually in addition to, I'm assuming that the bleed would modify in damage based on AP, because 9000 is kinda tickling these days.

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Last edited by Neilaren on Wed Oct 17, 2012 1:53 pm, edited 2 times in total.

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Unread postPosted: Wed Oct 17, 2012 1:52 pm 
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Neilaren wrote:
Oh, wait, so the Lynx Rush bleed was an addition and not a change? Weird...
Here I was wondering just what was going on there. If they need to modify burst, there's a spell to modify for that and its name sure ain't Lynx Rush! :lol:
*coughstampede*


Stampede's already been hotfixed. ;)

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Unread postPosted: Wed Oct 17, 2012 1:53 pm 
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Kalliope wrote:
Neilaren wrote:
Oh, wait, so the Lynx Rush bleed was an addition and not a change? Weird...
Here I was wondering just what was going on there. If they need to modify burst, there's a spell to modify for that and its name sure ain't Lynx Rush! :lol:
*coughstampede*


Stampede's already been hotfixed. ;)


All I saw for hotfix lately was the part about healing... I didn't actually see the initial 5.1 notes though so I may have missed something.

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