Where the Wild Things Are in Patch 5.2

For discussion of the upcoming 5.2 patch, and any finds on the PTR.
Forum rules
Treat others with respect. Report, don't respond. Read the complete forum rules.
User avatar
Airwyn
Artisan Hunter
Artisan Hunter
Posts: 587
Joined: Fri Dec 31, 2010 3:26 pm
Realm: Scarlet Crusade (A)
Gender: Female

Re: Where the Wild Things Are in Patch 5.2

Unread post by Airwyn »

Yay! Thank you so much for checking Wain! :D

Image

Airwyn on Scarlet Crusade US

Amazing sig made by Ashaine! Thank you!

User avatar
Litlemouse
Master Hunter
Master Hunter
Posts: 1158
Joined: Mon Nov 29, 2010 11:59 am
Realm: Vashj, Whisperwind
Gender: No
Location: Not-so-sunny California

Re: Where the Wild Things Are in Patch 5.2

Unread post by Litlemouse »

I'm not sure if this has been noted before, but it's possible Gumi and maybe the other spirit beasts, to be killed by other people. I just watched a premade Blood DK solo him, no kiting, while easily retaining full health.

Of course, it was a Blood DK...

Image

User avatar
Kalliope
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 14062
Joined: Wed Jan 06, 2010 4:40 am
Realm: Dethecus
Location: Thedas
Contact:

Re: Where the Wild Things Are in Patch 5.2

Unread post by Kalliope »

Litlemouse wrote:I'm not sure if this has been noted before, but it's possible Gumi and maybe the other spirit beasts, to be killed by other people. I just watched a premade Blood DK solo him, no kiting, while easily retaining full health.

Of course, it was a Blood DK...
No kiting? That sounds like some sort of bug.

Any of them can be kited to death, though there's no benefit to doing so, except the challenge of doing it. So long as their respawn timers stay low, like they are on the PTR, this should hopefully not be an issue on live.

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!

User avatar
Littlemyuu
Posts: 38
Joined: Mon Sep 05, 2011 10:25 pm
Realm: Al'akir
Gender: Female
Location: Netherlands

Re: Where the Wild Things Are in Patch 5.2

Unread post by Littlemyuu »

I really hope the spirit Porcipines stay on a low spawn timer, I'm not that good at kiting so it would be great for me to practice on them!
Also I want the Dire horns, they are cute!
User avatar
Pepsi Jedi
Expert Hunter
Expert Hunter
Posts: 274
Joined: Sun Jan 10, 2010 4:26 pm
Realm: Sha'Halo
Gender: Male

Re: Where the Wild Things Are in Patch 5.2

Unread post by Pepsi Jedi »

It seems the green Devilsaurs have loud feet. Which is a shame. I was pretty excited about them, but rather dislike having a drum track when my Character moves.

Image

User avatar
Kalliope
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 14062
Joined: Wed Jan 06, 2010 4:40 am
Realm: Dethecus
Location: Thedas
Contact:

Re: Where the Wild Things Are in Patch 5.2

Unread post by Kalliope »

To confirm, the spirit porcupines have retained their short respawn timres.

All the new devilsaurs and dire horns have footsteps, though neither has footsteps as loud as the Slateshell Wanderers. :D

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!

Locked