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Re: Patch 5.4 PTR - Build 17299

Posted: Thu Aug 15, 2013 12:16 am
by Quiv
Other specs aren't getting KC. The displayed changes are inaccurate datamining or tooltip errors or something, but as of the latest PTR build, Kill Command is BM only.

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And those spreadsheet comparisons are well within the margin of player error (considering real world things like lag, movement, or heck even spilling your coke and missing some GCDs). I will be very surprised if, at the end of the day, each spec doesn't comes out doing more dmg overall than 5.3. I don't suspect a great lot, but more. The focus/damage adjustment of arcane shot doesn't overshadow the current buffs to Stampede, Crows, and the 3 signature shots simply because arcane isn't as important to the rotation in 5.4 as it is now (well, at least not until you get your 2pc tier.. lord I can't wait to see how that 2pc screws rotations up. Keeping Rapid Fire up 100% of the time is wonky as hell).

I personally don't think the removal of Readiness has been entirely accounted for yet though, neither in utility nor damage. I am going to miss that clutch Feign Death.

Edit: I ran my Hunter through the spreadsheet. For some reason when I swapped specs, it didn't correct the rotation and the "Save focus for" spell. That threw my numbers off big time first time I ran it.

Live
SV 159204.06
MM 149728.25
BM 160791.07

PTR
SV 162294.57 (+3090dps, ~2% gain)
MM 149813.60 (-85.35dps, ~0.6% loss)
BM 159008.57 (-1782.5dps, ~1% loss)

Re: Patch 5.4 PTR - Build 17299

Posted: Thu Aug 15, 2013 3:21 am
by Lisaara
Could Wain or pop please edit the first post? :3

Re: Patch 5.4 PTR - Build 17299

Posted: Thu Aug 15, 2013 4:53 am
by pop
Junrei wrote:Could Wain or pop please edit the first post? :3
yeah sure