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Unread postPosted: Wed Nov 28, 2012 5:40 am 
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Illustrious Master Hunter
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Those prints are going to be the death of me. Some forwards AND backwards now?! x_x

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Unread postPosted: Fri Nov 30, 2012 3:18 pm 
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Journeyman Hunter
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hey i seen ur video about savage who im tryin to tame but i have a few questions first of all which is the best place to lie in wait till savage passes by leaving tracks? also is there an addon that shows his path on the minimap so i dont gotta alt tab just to see if im in the right place or not also ty!

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Unread postPosted: Fri Nov 30, 2012 3:27 pm 
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Pretty sure there is no addons to track the tracks. Not that hard to see them if you turn your settings down though. But there's plenty of spots you can wait for savage.

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Unread postPosted: Fri Nov 30, 2012 3:52 pm 
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ok anyone from echo isles horde side that cna show me or do u have coords?

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Unread postPosted: Fri Nov 30, 2012 4:08 pm 
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http://wowrarespawns.blogspot.com/p/mop.html

This has bigger maps

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Unread postPosted: Fri Nov 30, 2012 4:51 pm 
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I know several people who have watched my Savage video have had luck camping near the one river he crosses, but limiting yourself to a single location lowers the chances that he'll actually walk by you.

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Unread postPosted: Fri Nov 30, 2012 5:36 pm 
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well i was tracking savage who left two prints one facing in two directions i heard his prints are now facing forward in5.1 can anyone confirm this?

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Unread postPosted: Fri Nov 30, 2012 5:40 pm 
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Demonicow wrote:
well i was tracking savage who left two prints one facing in two directions i heard his prints are now facing forward in5.1 can anyone confirm this?

His tracks do face forward. If they're two different directions, he likely turned around at that point.

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Unread postPosted: Sat Dec 01, 2012 9:36 am 
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i followed its tracks again then lost it when i came to a fork in the road so..... i gotta wait till he comes back /sadface



edit: i watched another random video about savage and there was shown an area where he walks thru so i stayed there for a lil and flared every few secs and he appeared i forgot to hunter mark him and so i lost him but i used another flare and found him again and tamed him why does he walk away from you when ur taming id rather he attack me lol a few pets id have it the other way around for like king krush he took me 15 hours of campin to get him

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"Five curses and spite live in each gnome this truth cant be ignored, the best way to get rid of a gnome is to throw that Gnome Overboard.""

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Unread postPosted: Thu Dec 06, 2012 2:02 am 
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Can we have the front post updated to which ones are still dropping tracks backwards and which ones aren't?

From the 5.1 thread:

- Portent, Rockhide, Bristlespine, Stompy, Savage, and Bloodtooth's tracks are now facing the correct direction. (Thanks, Quivering!)
- Glimmer and Patrannache (thanks, Quivering!), as well as Hexapos's tracks are still backwards.

As that forum is dead now, wouldn't it be better to update the front post here with that info, as well as Bombyx?


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Unread postPosted: Thu Dec 06, 2012 2:06 am 
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Well, the first post here links to the 5.1 thread. I was planning on linking them all together...but if it's easier to just consolidate here, I'll just do that. :)

And updated! Bombyx is now listed as well. :)

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Unread postPosted: Thu Dec 06, 2012 1:31 pm 
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Thanks. :) I knew you linked to it, but the 5.1 forum will probably go poof once 5.2 hits the PTR, so I thought it couldn't hurt to get it all migrated over. ;)

Anyway, something minor: I know they had changed it so they wouldn't be aggressive while flared before Mists went live, but as of 5.1, they aren't aggressive period. They're still labeled aggressive, but even attacking one will do nothing. (Was trying to stop Stompy from getting away from the person I was helping, was pretty sure I couldn't take out ~1.5 million health in one shot xD) They simply ignore you and keep going.


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Unread postPosted: Thu Dec 06, 2012 2:09 pm 
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Myzou wrote:
Anyway, something minor: I know they had changed it so they wouldn't be aggressive while flared before Mists went live, but as of 5.1, they aren't aggressive period. They're still labeled aggressive, but even attacking one will do nothing. (Was trying to stop Stompy from getting away from the person I was helping, was pretty sure I couldn't take out ~1.5 million health in one shot xD) They simply ignore you and keep going.


Ok, so glad it wasnt just me....thought I was going crazy...silly thing (Bloodtooth the turtle) just kept walking as I tried to tame it...figured he was giving me the cold shoulder...lol :lol:

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Unread postPosted: Thu Dec 06, 2012 2:46 pm 
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Myzou wrote:
Thanks. :) I knew you linked to it, but the 5.1 forum will probably go poof once 5.2 hits the PTR, so I thought it couldn't hurt to get it all migrated over. ;)

Anyway, something minor: I know they had changed it so they wouldn't be aggressive while flared before Mists went live, but as of 5.1, they aren't aggressive period. They're still labeled aggressive, but even attacking one will do nothing. (Was trying to stop Stompy from getting away from the person I was helping, was pretty sure I couldn't take out ~1.5 million health in one shot xD) They simply ignore you and keep going.


*nods* I updated the main post for that. :) I'll make it even clearer.

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Unread postPosted: Sat Dec 08, 2012 1:29 am 
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I've seen it for myself now... Portent used to aggro when shot pre-5.1; now he just keeps walking. And yep, Patrannache's tracks are still backwards.

So after Bloodtooth, I actually weighed the pros and cons and decided to get a few more of the new rares... Bristlespine and Patrannache in Pandaria, and Sunwing in Azeroth. Bristlespine and Patrannache were the hardest to track down -- Bristlespine because of his sharp turns, and Patrannache because of the sheer length and complexity of his path. Sunwing was just a waiting game; I'd see a hunter or two camping him, queue for AV, fly around a bit, then check back. Eventually I found his corpse and knew he'd be back in a couple of hours. My timing was great -- I got out of an AV and he was there.

Bristlespine and Patrannache I chose for PvP CC. Stompy will probably be suprerior once goats are fixed. The ones I had to bid farewell: Gezzarak -- no longer unique. Rak'shiri -- still beautiful, but the lower polygons are showing their age. :( And a red fox I no longer had a real excuse for since I have Ashtail, just that they were a mated pair named Scully and Mulder :(

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Unread postPosted: Sat Dec 08, 2012 5:07 am 
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Bombyx's spawn/patrol area seems to have been VASTLY shortened since the PTR.

I spent hours flying over the large oval Kalli highlighted on her video for Bombyx, and never found a track.

http://www.wowhead.com/npc=67820

I went to the coordinates someone mentioned in the comments here, 32, 48. I found tracks everywhere. After about 5 minutes of flaring, I found Bombyx. In the pursuit of interest, I marked him, and followed. That small area on Wowheads map? That's all he did. He went up, down, up, down, etc. He still did it erratically, but he just patrolled that extremely small area.

Can someone else check bombyx on their server? Maybe mine was just a fluke, I only followed him going up and down twice (which took about 30 minutes with all the twirling/back and forth he was doing, lol) before I tamed him and named him Caterpie. xD However, as wowhead's only recorded data for him is also in that small area, I'm bound to believe his spawn area was shrunk DRASTICALLY since the PTR.

And yes, he still goes under/over water on that path. He starts next to a big tree, wanders around, goes over some water to a small "island", twirls around, and goes back.


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Unread postPosted: Sat Dec 08, 2012 7:02 am 
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Bombyx's pathing is exactly the same on live as it was on the PTR.

The indicated area on the map I originally posted was merely a guideline, since he can wander within that bubble quite a ways off. He doesn't cover ALL of said circle, though. The Wowhead map is missing a few turnoffs that Bombyx does. On a map that far zoomed out, many of the detailed areas are impossible to cover. In the interest of covering too much ground rather than too little, I opted for the circle. :)

You only saw a small section of his path. He favors that central area more than others, but he does branch out as far as the Temple of the Red Crane, considerably longer than the Wowhead map covers. Most hunters aren't going to stick with him that long, but Caelan and I did watch him for hours and he does go that far. And if you need further proof, I've got video evidence. ;) Sure, most people won't find him on those parts of his path, but depending on how long he's been up, anything's possible.

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Unread postPosted: Sat Dec 08, 2012 2:46 pm 
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Honestly, I had the best luck standing at the banks of the river and flaring at both sides because Bombyx's path consists of *flail* *wigglewiggleyeah* *FLAIL TO THE LEFT* *squirm if you're diggin' bein' a 'pillar with swag* *flail s'more* *you put your left feet in, you pull your left feet out and then you shake it all about* *wiggle with feeling* *turn a circle* *And that's what it's all about*

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Unread postPosted: Sat Dec 08, 2012 3:37 pm 
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Novikova wrote:
Honestly, I had the best luck standing at the banks of the river and flaring at both sides because Bombyx's path consists of *flail* *wigglewiggleyeah* *FLAIL TO THE LEFT* *squirm if you're diggin' bein' a 'pillar with swag* *flail s'more* *you put your left feet in, you pull your left feet out and then you shake it all about* *wiggle with feeling* *turn a circle* *And that's what it's all about*


This is a completely accurate description of his pathing. :lol:

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Unread postPosted: Wed Dec 12, 2012 4:35 pm 
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Nothing particularly noteworthy, but I thought I would say after this weeks patch Hexapos' tracks are still "backwards," and rares still don't aggro.


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