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Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 10:47 am
by Wain
This thread is for:
1. Anything that has the wrong classification. Like Gronn that are classed as beasts or wolves that aren't, as well as beasts in the wrong pet family.
2. Any bugs related to beasts from tameable families.
3. Appearance issues related to beasts or other NPCs.
4. Beasts from a valid pet family which are not yet tameable but possibly could be. Excluding things that are obviously not tameable for reasons of mechanics or story.
It was copied and updated from the one we used during the WoD beta.
Re: Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 10:50 am
by Wain
[anchor=category][/anchor]
Mobs that aren't in the right category:
[anchor=bugs][/anchor]
Bugs (?):
- Thunderlord War Rylak (ID 77122) can be attacked but will not aggro and doesn't seem to want to die
- Blighted Axebeaks (88592) in Gorgrond cannot be targetted at all
- Old colour-changing pets have apparently stopped changing colour, according to some reports on Petopia
- In far northern Talador (around Orunai Coast) the wrong Shimmerwing Moths were added. The ones that are present are level 69 blue ones from Outland (ID 20611), not the Draenor ones with the same name - fixed 6.2
[anchor=appearance][/anchor]
Appearance issues:
- previously smaller / larger wasps now all a default size when tamed. See this thread
- old pets that retained their colour-changing abilities in MoP (i.e. ones tamed before MoP) are no longer changing colours. See this thread
- Dire Beast summons in Nagrand (ID 86181) uses Outland model talbuk (re-confirmed, 20150504)
- Dire Beast summons in Spires (ID 86177) uses old model owl (still exists 20150504)
- Outpost-related talbuk mounts in Nagrand use old talbuk mount model.
- Darktide Matriarch (ID 79170) version of her after you free her, is white instead of black. She is chimera2black before that point. Not tameable so won't affect any pets. - fixed 6.2
- Plagued Bat (ID 75459) and Cave Bat (ID 75374) are both using a weird and slightly wrong appearance. Probably intended to both use the regular bat.m2 model with batskingreen, but instead both using the batmount.m2 model with the skins for "epicbatmountgold" which don't even work properly on that model. Incidentally, Captive Cave Bats (IDs 73522 & 73188) in Siege of Org have the same appearance and were probably also meant to be the standard green bat.
- "Spirit Lion" (88420) summoned by a Saberon quest mob uses spectral version of very old lion model. Maybe use siberian tiger model (god skin on regular model, plus spectral effects?), or the Sambas model?
- Just a suggestion rather than an issue, but Big Pete (82202) and his offspring Petey, Lil' Peter and Pete Jr. (IDs 88927 - 88929) in Nagrand would be great in the new "JormungarRed" skin. Ironbore (half a worm model) is that colour and in the same zone, so matches. None are yet tameable so wouldn't affect any pets - won't be fixed
- Dire Beast summons in FFR (ID 62005) uses old model wolf- I *think* it's been removed
Re: Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 10:52 am
by Wain
Re: Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 11:36 am
by Wain
OK, I copied this thread from the Beta forum and have updated it. We can add 6.1 things here too. Please post if you notice anything out of date or any new issues not mentioned here. Thanks
Re: Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 1:58 pm
by Boven
The razorbeaks may be intentionally untameable since they're a part of the Apexis daily you can get in Everbloom. Since they can be clicked upon to throw a rock at them when you have that daily, I suspect they're not beasts at all but objects.
Re: Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 2:23 pm
by Azunara
I would be VERY surprised if Blizz made the rares that drop mounts tamable. That seems like a dangerous game to play, they'd be clever to just take out the temptation.
Re: Pet / NPC bugs and untameables
Posted: Tue Jan 20, 2015 8:41 pm
by Wain
Boven wrote:The razorbeaks may be intentionally untameable since they're a part of the Apexis daily you can get in Everbloom. Since they can be clicked upon to throw a rock at them when you have that daily, I suspect they're not beasts at all but objects.
While they are beasts (they show up on your minimap as beasts), you're probably right about the reason they were made untameable. There's always the risk they'll retain their NPC properties and be non-targettable (or one-click to kill for people who have the daily
) I'll remove them from the list.
Azunara wrote:I would be VERY surprised if Blizz made the rares that drop mounts tamable. That seems like a dangerous game to play, they'd be clever to just take out the temptation.
Some of the mount droppers already are but maybe they shouldn't be. I suspect it soon won't matter because anyone who wants to grief will be able to quickly solo them before long. I'll remove them for now anyway.
Thanks for those replies
Re: Pet / NPC bugs and untameables
Posted: Wed Jan 21, 2015 8:21 pm
by Iowawolf
Someone posted that there is a spirit lion in Nagrand that is summoned but untamable would be sweet if they added that to the list of spirit beasts.
Re: Pet / NPC bugs and untameables
Posted: Thu Jan 22, 2015 1:01 am
by Wain
I added the spirit porcupine appearance bug. The wrong flame colours thing. I noticed today it still exists for the red one at least. I think that first appeared in the WoD beta but hasn't been fixed yet.
Re: Pet / NPC bugs and untameables
Posted: Sun Jan 25, 2015 4:44 am
by Britty
I know I commented in the sticky with the appearance bugs, but I am checking out things on the current build.
- Not surprising, my color changing Raptor is still stuck black. (ID: 38187)
- Vengeful Porcupette is still flickering blue/green in the middle.
- Alliance Outpost related Mount in Nagrand is still the old model.
- Dire Beast summons in Nagrand, ID 86181, is still showing the Old Model.
Someone may want to check to see if Thunderlords Rylak (ID:78514) is back in the game. They removed it in the first week because it kept cloning itself or something. I'm not quite sure how to spawn it (I'm not sure if I need to be on the Garrison quest for it to find Ra'ka Bloodspear (78475) Really hoping they add that one back because it's the only tameable one that matches the mount, I believe.
Re: Pet / NPC bugs and untameables
Posted: Sun Jan 25, 2015 12:55 pm
by Wain
Britty wrote:I know I commented in the sticky with the appearance bugs, but I am checking out things on the current build.
- Not surprising, my color changing Raptor is still stuck black. (ID: 38187)
- Vengeful Porcupette is still flickering blue/green in the middle.
- Alliance Outpost related Mount in Nagrand is still the old model.
- Dire Beast summons in Nagrand, ID 86181, is still showing the Old Model.
Someone may want to check to see if Thunderlords Rylak (ID:78514) is back in the game. They removed it in the first week because it kept cloning itself or something. I'm not quite sure how to spawn it (I'm not sure if I need to be on the Garrison quest for it to find Ra'ka Bloodspear (78475) Really hoping they add that one back because it's the only tameable one that matches the mount, I believe.
Thanks very much for checking those
Re: Pet / NPC bugs and untameables
Posted: Mon Jan 26, 2015 7:25 pm
by Equeon
And previously little or huge wasps are still normal sized
Re: Pet / NPC bugs and untameables
Posted: Tue Feb 17, 2015 7:21 am
by Wain
Degu the red spirit porcupine is fixed on the PTR. He now correctly has red flames, as does the Vengeful Porcupette minipet.
I checked a couple of wasps that used to be smaller than normal (the two Krasari Hissing breeds) and they still grow to normal size.
I don't have any old colour changers to check, but I suspect that may be gone for good. Once a specific colour is saved for it, that may be it. Does anyone have a hunter on the PTR with some former colour changers they can check?
Ah well, I'm happy Degu is fixed!
Re: Pet / NPC bugs and untameables
Posted: Sun May 03, 2015 12:34 pm
by Wain
A large number of creatures in the wrong category, as well as a few other bugs that were listed, are fixed in 6.2 (thanks JF!). I've deleted those from the list, except for ones that may affect hunters directly - which I have placed a strike through instead.
Re: Pet / NPC bugs and untameables
Posted: Tue Jun 23, 2015 7:54 pm
by Torachi
Just wanted to toss a note in here that the
Flamewing Skytalon in Frostfire Ridge is classed as a non-Exotic beast and can be tamed by Survival, Marksman, and Beast Mastery specs, as noted in
this thread!
Re: Pet / NPC bugs and untameables
Posted: Wed Jun 24, 2015 8:32 am
by Wain
Torachi wrote:Just wanted to toss a note in here that the
Flamewing Skytalon in Frostfire Ridge is classed as a non-Exotic beast and can be tamed by Survival, Marksman, and Beast Mastery specs, as noted in
this thread!
So you found it! Wow, that was an unexpected bug. I had never suspected that exotic status could be independent of family. Thanks
Re: Pet / NPC bugs and untameables
Posted: Wed Jun 24, 2015 5:03 pm
by Torachi
Wain wrote:So you found it! Wow, that was an unexpected bug. I had never suspected that exotic status could be independent of family. Thanks
Indeed! I never thought about how they actually made Exotics, but this definitely makes me wonder about the possibilities now!
Re: Pet / NPC bugs and untameables
Posted: Mon Oct 12, 2015 7:08 pm
by BombyxAndDaLoque
I think I noted one.
There is one Rylak that was classified as a Chimaera. The name is Chilltoungue. Somebody noted this is really one. Is this a bug?
Re: Pet / NPC bugs and untameables
Posted: Tue Apr 26, 2016 6:47 pm
by WhyNotCats909
I remember, during one of the Icecrown quests involving The Bone Witch, she turned into the Val'kyr and asked you to challenge this really important guy. He comes in on a Blue Proto-Drake... that's marked as a Beast. I don't know if it ever becomes attackable, much less tameable.
Re: Pet / NPC bugs and untameables
Posted: Tue Jul 12, 2016 5:47 pm
by RazerCrazy
Cannot be tamed:
Arra'chea Lvl 6 Rare Mulgore Scalehide Ferocity
I just tried today.