Hunter-Hall-Location
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- PrimalTazza
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Re: Hunter-Hall-Location
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- Pepsi Jedi
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Re: Hunter-Hall-Location
I like it. And that tower in the back. I wonder if that's where our 'super secret eagle flight point' is.. and how many fellow hunters will have "Fly you fools!" macro'd.
- Sukurachi
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Re: Hunter-Hall-Location
by having players segregated by class it cuts us off from social interaction with other players.
unless these lodge things won't be the new "capitol cities / garrisons" of the expansion?
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- Shinryu Masaki
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Re: Hunter-Hall-Location
As for the Hunter place, I really like it! It feels kind of woodly Canadian-ish, so I get a homely vibe from it. I hope they add beavers around the place though!
- Pepsi Jedi
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- Lupen202
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Re: Hunter-Hall-Location
Neiara - NE Hunter - Burning Blade (US) - Denial of Service
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- Pepsi Jedi
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Re: Hunter-Hall-Location
I'm still a bit put off they dropped our Draenor Capitals. Horde had Blade Spire and Alliance had Kerabor, huge huge areas, plotted out with places for the vendors and banks and all that stuff, pulled last moment when they locked garrisons in those zones. Such a waste.
- Lupen202
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Re: Hunter-Hall-Location
Neiara - NE Hunter - Burning Blade (US) - Denial of Service
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Re: Hunter-Hall-Location
Re: Hunter-Hall-Location
No no,just no. I don't want that kind of location. I can understand that ppl kill an animal for meat and fur ( if the species are not endangered).Lupen202 wrote: How cool would it be if there was a huge trophy room
But not for just hang his head on the wall.Hunting for sport is cowardly.
I agree 100% with spiritbinder comment on the first page.
- Lupen202
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Re: Hunter-Hall-Location
They said they don't want Nesingwary to represent us as a whole as hunters, and I agree with that... But Nesingwary is still iconic and a large part of the class. I just don't see what's so wrong with having a single room dedicated to some of the kills of various hunters that have visited the lodge. We are hunters afterall. Maybe the room could even display the deceased companions of hunters to honor them.Loridon wrote:No no,just no. I don't want that kind of location. I can understand that ppl kill an animal for meat and fur ( if the species are not endangered).Lupen202 wrote: How cool would it be if there was a huge trophy room
But not for just hang his head on the wall.Hunting for sport is cowardly.
I agree 100% with spiritbinder comment on the first page.
But at the end of the day, while I personally think there is nothing wrong with taxidermy itself (not all taxidermy is made from animals killed purely for sport y'know), this is just a game... These are virtual animals we are talking about, animals that we kill daily with no questions asked for quests and materials.
Also do remember many of us are leatherworkers... I kill and skin animals daily to make a bit of extra gold, or to make into pants and gloves. I'd imagine it wouldn't be too difficult to mount one of my kills instead.
So can we please not bring these kinds of debates into it, lol.
Neiara - NE Hunter - Burning Blade (US) - Denial of Service
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Re: Hunter-Hall-Location
Its makes me uncomfortable to stand in a room full of dead animals. I don't see the joy of it.
Most of them were killed only to use as a statue. So disrespectful agains those animals.
I'm not a vegetarian, I eat meat. I just can't approve killing of animals only to "earn" a trophy. What a pointless death for those animals :/
So no I'm not a supporter of that idea. Even its just a game.
It's not that we were doing something brave. We just kil them with a bullet or arrow, not with our bare hands.Not something to be proud of...
- Lupen202
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Re: Hunter-Hall-Location
I even know of multiple taxidermists that only use road kill or animals that have died from diseases in their artwork. Or those that taxidermy pets.
Point being taxidermy isn't as simple and evil as you think.
But while I understand that some people will never feel comfortable with it in the real world... again these are just pixels; obviously, I would never do half the things I do in game such as y'know, killing civilians or committing mass critter genocide for an achievement. But whether people like it not, hunting down a kill with your beast at your side and having a trophy made out of it has been a large part of the "class fantasy" in WoW for years. While you may not be that kind of hunter, there are plenty that are just like Hemet. And this lodge is supposed to house all types of hunters.
Either way though the Lodge is still a huge WIP, so let's just wait and see what it looks like. It doesn't even look like there'll be enough room for a trophy room, I just thought it'd be a cool addition to a hunting lodge. But trophy room or not there are already a few taxidermy mounts scattered around and I'm fine with that.
Neiara - NE Hunter - Burning Blade (US) - Denial of Service
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Re: Hunter-Hall-Location
Well, what if we get a quest to fix things between Rexxar and his fambly? Be a nice intro to the whole hall idea too...Ironclaws wrote:SpiritBinder wrote: I don't expect to see this, but I think Mok'Nathal in Blades Edge would be a cool place for hunters. With all the hunters standing around and the pets roaming freely, I've always felt this was a nice refuge for hunters. The only big problem I see with this though is that Rexxar might not be welcome. And personally, Rexxar is one of my favorite characters and a HUGE hunter class representative.
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- Sukurachi
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Re: Hunter-Hall-Location
Lupen202 wrote:I too dislike people who go out and hunt a lion only to take its head and leave the body to rot. But I know many taxidermists, and many of them do not kill anything themselves. Instead they buy pelts off sites like eBay, or have people such as hunters commission them to mount their kills. If you dislike sport hunting you're hating on the wrong people here. Taxidermists are just the ones taking the hides and putting them to use, so that it isn't entirely wasted.
I even know of multiple taxidermists that only use road kill or animals that have died from diseases in their artwork. Or those that taxidermy pets.
Point being taxidermy isn't as simple and evil as you think.
But while I understand that some people will never feel comfortable with it in the real world... again these are just pixels; obviously, I would never do half the things I do in game such as y'know, killing civilians or committing mass critter genocide for an achievement. But whether people like it not, hunting down a kill with your beast at your side and having a trophy made out of it has been a large part of the "class fantasy" in WoW for years. While you may not be that kind of hunter, there are plenty that are just like Hemet. And this lodge is supposed to house all types of hunters.
Either way though the Lodge is still a huge WIP, so let's just wait and see what it looks like. It doesn't even look like there'll be enough room for a trophy room, I just thought it'd be a cool addition to a hunting lodge. But trophy room or not there are already a few taxidermy mounts scattered around and I'm fine with that.
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- Equeon
- Master Hunter
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Re: Hunter-Hall-Location
I think a brief glance at armor sets of the past ten years would indicate that Blizzard considers the average hunter to be very comfortable taking trophies from their kills.Sukurachi wrote:The thing is, the class is called "Hunter", not "Taxidermist".
- Lupen202
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Re: Hunter-Hall-Location
Lol... I know what my class is. But hunting and taxidermy often go hand in hand? Look at Hemets camp in Pandaria; I distinctly remember a taxidermist there along with some mounted animals. Or visit any dwarf inn. Taxidermy is very commonplace in a lodge type setting. You really think that out of the thousands of hunters and leatherworkers, none take an interest in mounting their kills?Sukurachi wrote:The thing is, the class is called "Hunter", not "Taxidermist".
It's kind of ridiculous though to argue about what we'd like to see in the lodge. I feel that a few taxidermied animals would liven up the place and give it more of a lodge feel. If you don't agree, cool. I highly doubt that whatever is said here will change any of Blizzards design choices at any rate. But from what we've seen they already went and added some - the spider target, and mounted heads.
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- Rhyela
- Illustrious Master Hunter
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Re: Hunter-Hall-Location
Likewise, there are some in-game who take the "hunting" aspect literally, and enjoy the finding and killing of a rare beast as a challenge. Granted, I'm not particularly fond of this type myself, but they are still hunters in the most literal sense, and still representatives of our class.
We may not all agree on this, and Hemet isn't my favorite guy either, but he's still a hunter. With that in mind, I think the room of taxidermied animals sounds pretty neat. It may not be for everyone, but it's still part of what a hunter is.
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