Mounts in Legion
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Re: Mounts in Legion
I can't raise chickens where I live now, but I hope to have some someday (my knowledge comes from working with friends' chickens XD)
Well from my Mohican ancestors I say "Kwékwé", and my closer Cherokee relatives I say "Osiyo" to you my Shoshone friend!
As for making them like ostriches and Crossaway. Yeah, but they just PINNED the feathers there, they don't even make a decent tail. Both of those birds have tuffs or some kind of tail you can make out, and doesn't look like someone just took some feathers and pinned them there. What's weird is that the black, red, blue and purple mounts actually have a decent tail with some feather spray that makes it look intentional. But when you get to the armored 'swift' birds, suddenly the spray is lopped off so they can have that weird...tail guard thing? Leaving this odd pinned splay on the butt, leaving it where you can see they cut off the 'tail' of the original models.
Well the running with the head down isn't too much a bother to me but I wish it had more of a headbob like most birds when they move. Birds bob their head in a kind of flexing motion of forwards and back which fits their flexible looped curve of a neck. The motion of the hawkstrider and the tallstriders is a weird up and down bobbing motion which is more normal to mammals than birds.
It's a similar problem for raptors in game. Whoever designed the skeletons really didn't understand different species locomotion when it comes to the head. (they got the tails and legs right at times, but they miss it when it comes to neck and head work for some animals, specially non-mammalian.)
and
Are the more proper walking motions for bird like creatures. Even the hippogriff with it's bird like qualities should have a slight head bob that could also match with a deer's neck motion when walking.
It's always a big problem when animating. If you watch a hawkstrider or tallstrider walking, they have the flex, but when they begin to run, their necks suddenly turn impossibly stiff and flap their heads wildly. In a normal situation, this would cause the bird to be very disoriented and unable to run properly.
"Vision doesn’t mix well with movement. All animals, from insects to eagles, have tricks to stabilize the world. Many mammals, humans included, do this with slight twitches of the eye. This is instinctual, and comes from neuromuscular connections between our eyes and the part of your brain that tracks movement and rotation. Pigeons are able to move their eyes, but their longer, more flexible necks make it more efficient for them to do this motion tracking with their necks."
Which the tallstriders and hawkstriders have, meaning they'd be much more efficient moving their necks to keep their vision steady than trying the nanotwitching of mammalian eyes.
I wish they'd fix those things on the mounts. Not that they will at this point, it's just me being nitpicky from wanting to be an animator and studying so much about locomotion of animals when I was doing animation classes XD;; I can live with it, even if I still think it's a silly and improbable way for that kind of 'bird animal' to move.
Re: Mounts in Legion
The weird stretched neck the tallstriders do really makes them a huge turnoff... not least because it's SO rigid and stiff, that my mind reads the head/neck/body of a tallstrider (ESPECIALLY the pink one) as a huge hard penis, pointing where you want to go.
It's... really awful.
pleeeease go back to the upright head so I can ride my birds again without ENGORGED PENIS SYNDROME
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
- zedxrgal
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Re: Mounts in Legion
Yeah their run should look like this:
Not this:
I still don't understand why they changed it.
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Re: Mounts in Legion
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
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Re: Mounts in Legion
Yeah thanks for putting that in my head, like I wasn't already imagining that with the 'pink love rocket' <-<
Re: Mounts in Legion
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
- Rawr
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Re: Mounts in Legion
- Vephriel
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Re: Mounts in Legion
Re: Mounts in Legion
Coming in probably the next build is an update on the Fathom Dweller "Faceless" mount. The file listings are there, but not the files themselves. Judging from their names it seems the new one will have a saddle. I suspect it uses the existing skins for the body, though.
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Re: Mounts in Legion
I'm happy they fixed the rat mount's tail, I'm hoping the tentacles get random movements for the 'faceless' mount while in idle. It will be boring if it's just 'boopboopboop' like when it flies/runs.......I really hope it flies. Does it fly Wain?
Re: Mounts in Legion
I think it's just a water mount. It would certainly be interesting if it flew though13thmaiden wrote:Hmmm....Well, it's interesting to say the least....kinda lazy in the design that it's a color palate switch with some spikes...but maybe it has a residual effect like the sha effected or fel effected mounts? That would be nice.
I'm happy they fixed the rat mount's tail, I'm hoping the tentacles get random movements for the 'faceless' mount while in idle. It will be boring if it's just 'boopboopboop' like when it flies/runs.......I really hope it flies. Does it fly Wain?
As for the Nightmare moose, I think it looks ok but keep in mind there may also be effects on it that we're not currently seeing. WoW Model Viewer doesn't render some effects textures properly, especially on newer models. Wowhead is often even worse. I say *may* because what we see may also be exactly how it's intended to be.
- zedxrgal
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Re: Mounts in Legion
Below signature by LupisDarkmoon
My FR Lair! My Lion Den!
Re: Mounts in Legion
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
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Re: Mounts in Legion
Wain wrote: I think it's just a water mount. It would certainly be interesting if it flew though
As for the Nightmare moose, I think it looks ok but keep in mind there may also be effects on it that we're not currently seeing. WoW Model Viewer doesn't render some effects textures properly, especially on newer models. Wowhead is often even worse. I say *may* because what we see may also be exactly how it's intended to be.
Darnit...C'mon Blizz, give me majestic Flapflaps as pets and a flying jellyfish mount! >_<
I'm hoping there's a texture over top, it looks kinda bland to me right now. Not that I wouldn't get it if that's just it XD Cause you know, mount collecting and all.
Re: Mounts in Legion
New and improved squishies.
Also, as I surmised, the evil moose is the raid cheevo, while the purple new-model hippogriff is the heroics reward.
I'm hoping the old-style purple 'griff is a timewalking dungeon goodie because I'll eventually be able to snag one.
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
Re: Mounts in Legion
http://www.warcraftmounts.com/legion.php#fathomdwellers
Something else of note: all four falcosaur mounts have been removed. Given that the wild versions never made it into the game either, I wonder what their plans for them are. Maybe they decided to delay them till the next expansion. Or maybe in 7.2 will be a troll patch, with an Isle of the Fluffy Raptors and they'll all be there, set out in their colour groups with a giant Featherdasta world boss.
Re: Mounts in Legion
- SpiritBinder
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Re: Mounts in Legion
FeatherdastaWain wrote:Or maybe in 7.2 will be a troll patch, with an Isle of the Fluffy Raptors and they'll all be there, set out in their colour groups with a giant Featherdasta world boss.
Ok, you totally win the pun of the day
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Re: Mounts in Legion
well I don't think it's fair to compare them to Ostriches..zedxrgal wrote: Oh my. Nacht. I will never be able to look at a pink tallstrider the same way again.
Yeah their run should look like this:
Not this:
I still don't understand why they changed it.
https://www.youtube.com/watch?v=RNipEVda5qk
- SpiritBinder
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Re: Mounts in Legion
Also,these are magical make believe birds, in a world that doesn't exist, and made of pixels.... not sure how many rules still apply to how they are supposed to be animated.
Lastly, when it comes down to it, the only reason they run like they do now, was to save time and money with animations (stolen off the hawkstiders as the old tallstriders didn't have a full set).... Mystery solved.
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