Patch notes are out but just thought I'd pick out the ones that effect/pet relevant. One that I didn't know was coming and seems to have snuck in was... Hati base movement speed increased by 14% in all forms.
Was this mentioned before and I missed it, or was it due to more recent feedback? And lol at 14%.... cause you know, 15% was way to OP
Beast Mastery (Pets)
The damage done by most Beast Mastery spells has been increased by 9%.
Aspect of the Beast ferocity damage increased by 100% and tenacity damage reduction increased from 15% to 30%.
Blink Strikes damage bonus increased to 100% (was 50%).
Dire Frenzy cooldown reduced to 12 seconds (was 15 seconds).
Hati base movement speed increased by 14% in all forms.
One with the Pack chance bonus increased to 30% (was 15%).
Stampede damage increased by 15%.
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Quiv wrote:Wasn't there nerfs to key legendaries that BM used? I think the Aspect wrists and BW belt. I wonder if those buffs are to offset that?
That there was....
(Beast Mastery) Roar of the Seven Lions: Bestial Wrath reduces the Focus cost of all your abilities by 15% (was 20%).
(Beast Mastery) The Apex Predator's Claw: Your pet gains the passive abilities of all pet specializations and deals 5% (was 10%) increased damage.
(Beast Mastery/Survival) Call of the Wild: Reduces the cooldown of all Aspects by 35% (was 50%).
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Talihawk wrote:Muffinus mentioned via a tweet that Hati was going to get fixed.
So if you want pups from Hati, now's the time?
A bit of palindromic wisdom: "Step on no pets!" Casual player.. don't raid, don't PvP. Suffer from extreme altitis I love pets - combat or non. <That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.
SpiritBinder wrote:
Hati base movement speed increased by 14% in all forms.
Was this mentioned before and I missed it, or was it due to more recent feedback? And lol at 14%.... cause you know, 15% was way to OP
That will help some. Although if Hati had the same Dash that ferocity pets have, that would help better. Incidentally, 14% is approximately 1/7, so if you're obsessive about numbers like me, you can pretend the 14% is actually 14.2857% (repeating, of course).
I'm going to have to get a lot of respec tomes, now that some of the talents will be better for single target.
Random Question, with blink strikes, in legion is the blink consumed/used on cooldown if the pet is already at the target/in range?
I remember it used to use it regardless... When I used to farm Oon in Warlords, and he actually still hurt, I would stand behind him to avoid frill blast. But if my pet had blinkstrikes, every time it was up he'd blink behind, turn him, and blow me up
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SpiritBinder wrote:Random Question, with blink strikes, in legion is the blink consumed/used on cooldown if the pet is already at the target/in range?
I remember it used to use it regardless... When I used to farm Oon in Warlords, and he actually still hurt, I would stand behind him to avoid frill blast. But if my pet had blinkstrikes, every time it was up he'd blink behind, turn him, and blow me up
I haven't noticed mobs changing facing with a tenacity pet, and I've had blinkstrikes the whole time. I'll pay more attention to blinkstrike CD.
edit: it doesn't appear to use blinkstrikes within a certain radius. And it looks like Dash has a higher priority, so if Dash takes it within the radius right after its cast, the pet won't blink.
edit2: From a standing start, that radius is 8. It's probably larger if your pet is moving because blizzard compensates for movement and lag etc.