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Losing Hati in Next Expansion
http://forums.wow-petopia.com/viewtopic.php?f=57&t=24650
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Author:  Quiv [ Mon Mar 06, 2017 2:26 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I don't want Hati itself to stick around (maybe make it a new rare to tame post Legion or something, IDK).

I am all for having the option for BM and 2 pets out, on one condition: they get it to work correctly. they would have to fix much of what Xella mentioned. I like the idea of two pets, but Hati is still borked and unless they can fix it, then nahhhh.

Author:  Castile [ Tue Mar 07, 2017 1:06 am ]
Post subject:  Re: Losing Hati in Next Expansion

I only recently swapped from MM to BM but I won't miss hati too much tbh. I mean I enjoy having two cool looking spirit kitties follow me around but he isn't really a major boost to the spec and I do feel like I'm gonna agro half the dungeon/raid with pets either side of me. I think it was a fun thing for Legion but I'm happy to let it die there too.

Author:  SpiritBinder [ Tue Mar 07, 2017 3:45 am ]
Post subject:  Re: Losing Hati in Next Expansion

Xella wrote:
Just get it the hell away from me. I will be so glad when 8.0 or whatever hits and I can shelve this stupid ugly gun and its stupid derpy wolf forever.


:lol: Image

Yeah I hear ya. I'm left feeling a little sadened about it all. I had been quietly dreaming that BM would get two pets for such a LONG time, the idea just felt so very "Master of the Beasts!"

However with the way legion has shoe horned a 2nd pet in via Hati and it's implementation, has left me rather sour about the whole thing. The fact that we don't have two pets really, we have one, and the artifact has one? It's taken something that could and should have been amazing (in my eyes) and gave us a poor man's guardian.

We can't name it, the perma electrical buzz even after hatimog, the terrible combat lag and unresponsiveness, missing large chunks of DPS because it's soooo slow.... all this things have put me off the idea of 2 pets now so much. I'm kinda annoyed by it all.

I have really struggled to commit any kind of bond or connection with Hati due to seeing him and his name... everywhere! It felt so forced that I struggled. It's also due to the fact it is not a beast, that I wanted/hunted/tamed, but just a spirit of a dead one, trapped in a gun that aids you because you wield it. You put down the gun and it's gone.

The other thing is Dire Beast. We have gone from 1 pet, to a literal Zoo of random beasts that we throw at the enemy like a crazy cat lady! To have to keep calling random beasts to get our focus back, just continually erodes my personal link to all my pets/guardians. It makes them feel disposable and again hard to create a bond with. (And yes I know I can use Dire Frenzy, but it really is just shit gameplay design. Spamming your focus builder thats ready.... however you have to wait while your pet slowly runs into range... it's just SUCH a terrible design.... NO ty.)

In its current form, I'll be very happy to see the door hit Hati's ass on the way out. Thorim can have his dang gun (and buzz wolf) back >.>. I would be interested to see them explore the possibility of having two PROPER pets for BM. I still have a little hope and that it could be glorious, but at the moment.... I kinda just want my old BM back without having to "Carry" Hati and his bad DPS.

Author:  Shelassa [ Tue Mar 07, 2017 4:29 am ]
Post subject:  Re: Losing Hati in Next Expansion

SpiritBinder wrote:
And yes I know I can use Dire Frenzy, but it really is just shit gameplay design. Spamming your focus builder thats ready.... however you have to wait while your pet slowly runs into range... it's just SUCH a terrible design.... NO ty.


Not to mention that it STILL doesn't work with Titan's Thunder unless you're in a melee range of your pet and opponent + the lack of any basic range on the ability (not even the jump that KC gives, but the fact that it is literally 0 yard range) can screw one up royally if target is moving. Pet just chases it while hunter sweats bullets and spams DF :\

I have to say, it's refreshing to see everyone's opinions. I was sort of bothered that I was in the minority, disliking Hati and 2 pets / zoo of Dire Beasts concept :D

Author:  Boven [ Tue Mar 07, 2017 12:25 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I don't think I'd miss Hati. I'd be content to do without a second pet in the future if having one meant putting up with Hati's waddling slowly along like a geriatric pet with bad arthritis and the constant running back to my side while my 'real' pet stays in there working on that group of mobs.

I'm kinda glad to see that I'm not the only one who thought of that Simpsons cat lady the first time I started throwing pets at enemies with Dire Beast. Gotta admit, though, that throwing a dinosaur or unicorn is kinda funny.

Author:  zedxrgal [ Tue Mar 07, 2017 8:49 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Boven wrote:
Hati's waddling slowly along like a geriatric pet with bad arthritis and the constant running back to my side while my 'real' pet stays in there working on that group of mobs.

I'm kinda glad to see that I'm not the only one who thought of that Simpsons cat lady the first time I started throwing pets at enemies with Dire Beast. Gotta admit, though, that throwing a dinosaur or unicorn is kinda funny.


At least you got that. I didn't even get slow waddling Hati today. I got epic laziness Hati who stood next to me in 95% of fights while WQ-ing and attacked from there. One occasion he seems to blink strike to the mobs. But yeah. Couldn't even be bothered to waddle to the mob today.

And you get a dino. And you get a dino. And you get a dino. Everybody gets a dino! :lol:

Author:  Zalani [ Thu Mar 09, 2017 3:59 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I won't miss it lol, although granted i'd be all for him being changed to passive effect now.

Author:  mpd_84 [ Sun Mar 12, 2017 5:12 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I like having two pets. I'm used to glitches. I do not like not being able to rename Hati and having to wait till 110 to get the swapper thingy.

Author:  AdamSavage [ Mon Mar 13, 2017 12:44 am ]
Post subject:  Re: Losing Hati in Next Expansion

Sukurachi wrote:
Yeah, I've been noticing my Hati taking far too long to jump into the fray when I attack.
My other pet is wailing away on the enemy, and Hati is still obliviously licking his nether regions.


Hati will repsond to the comand, to send pet in. Whenever he isn't attacking, I just press B and he starts attacking.

Author:  Bristlenose [ Thu Mar 16, 2017 4:45 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I like and dislike Hati for all the reasons mentioned. The glitchy AI is the main complaint but otherwise I like the idea they went with. Having the ability to "face swap" him to something else is a nice plus. The next expansion it would be nice to retain at least a passive secondary pet if the AI can't be made to behave better.

Author:  Nachtwulf [ Thu Mar 16, 2017 6:58 pm ]
Post subject:  Re: Losing Hati in Next Expansion

One more grumble. Today I went into the order hall and there must have been fifteen Hatis lurking around the mission board. It ain't special if everyone's got one, dammit. Make the transmuter thingy available at 100, could you PLZ bliz.

Author:  zedxrgal [ Thu Mar 16, 2017 9:38 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Just touching on this since for a few days I've busted buns on my nelf huntress who only runs lone wolf MM to get her to 110 and then quickly jumped on another BM to start her. And holy crap Hati annoyed the living hell out of me. I didn't realize just how much he is in the way, loud, slow and practically useless he is.
At this point good riddance. Even now after all this time he doesn't work right. I really would hate for that to bleed over into a dual pet system.
Changing my vote to GTFO. Don't let the door smash your fluffy tail on the way out.

Author:  NazzyDragon [ Thu Mar 23, 2017 9:26 am ]
Post subject:  Re: Losing Hati in Next Expansion

Rawr wrote:
Why can't we just have a second pet? I'd rather have that than the broken guardian that is Hati. :| :mrgreen:

I don't play BM anymore, but this is definitely the option I'd pick.

Hati's AI is terrible, and not being able to name the second pet is just... annoying? Give BM two FUNCTIONING pets that don't act aloof.

Author:  Jatbirkkal [ Sun Mar 26, 2017 6:18 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I feel like a lot of the issues with his attacking could be solved by letting Blink Strikes effect him too, if only for the, well, blink. But I admit that's a bandaid fix more than anything.

I do hate to say it, as I adore having two pets at once, but the system *is* just too glitchy to work right now. Hati tends to find any opportunity to not do what I need him to, he does sometimes pull things (though to be fair this is just as much a concern imo for regular pets anyway and is something I'm kind of used to managing since I'm playing a pet class.), and being unable to name him does kill the fantasy.

I've taken to, as far as RP goes, just pretending Hati is whichever of my other pets I have him mogged to look like and telling people to ignore the lightning sparklies (which I hate.) on him.

Author:  Teigan [ Wed Mar 29, 2017 3:10 am ]
Post subject:  Re: Losing Hati in Next Expansion

I'm torn on the subject. The mechanics have already been discussed, and I come down on the "yes, two pets might be nice if they actually worked but it should be optional" side of things. So, from a lore/aesthetics standpoint...*sigh*
I hated Hati. With a passion. Utterly hated the very idea of that wolf. And then...the quest happened and the little bugger was all heroic and I had to save him and I ended up liking him. I actually got fairly attached. Then I used the transforming thing on him and that kinda screwed that up. If I went back to the original Hati, I'd probably like him as a character again, and not just a way to display a second pet. But, since we'll be losing him, I'm not sure I want to get attached again. It was rude of Blizzard to shove him on us in the first place, and downright mean to just take him away. I'm really concerned they'll kill him off, honestly. I do not want that to happen. Make him a spirit beast in Storm Peaks with his brother! Something. Just don't kill him, Blizz. Please. If we do get another "second pet" gimmick, I want it to be a true second pet, one that I choose and name and don't stand to lose once Blizzard gets bored with a weapon gimmick.

Author:  Miacoda [ Mon Apr 03, 2017 6:54 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Bye Felicia Hati

Author:  sasrei7 [ Wed Apr 19, 2017 12:20 pm ]
Post subject:  Re: Losing Hati in Next Expansion

honestly i'm torn.. I LOVE having two pets, but i'd like my second pet to be my choice and for that said pet to quit slacking off and attack things that his sibling is attacking.. lol
the ai for hati is pretty dense, I have to manually send him out all the time.

Author:  Valka [ Sat Apr 22, 2017 7:13 am ]
Post subject:  Re: Losing Hati in Next Expansion

All these people complaining about Hati and his poor AI and having to send him in manually, you can easily fix that by just making macros for your attacking spells. That way Hati runs in the second you hit something (well both your pets do), without it they wait until Kill Command to swap targets or even begin attacking. I agree, he is awful AI but with this both pet's work perfectly. Sad that they aren't inbuilt to just attack when you do. Here's hope Blizzard changes that. I personally use the macro on the spells; Cobra Shot, Multi-shot, Dire Beast, and as part of my 'Opener' macro.

The macro is simple and easy, and if you need help just PM me.

#showtooltip
/petattack
/cast SPELL

Author:  peanutbuttercup [ Sat Apr 22, 2017 12:55 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Getting him to attack isn't my issue. Watching him aggro everything while very slowly trotting towards the target, only to finally make it there when it drops dead, is.

I didn't even realize this could happen but Hati aggroed a mob during pet battling yesterday. I came out of pet battle to find myself in combat, with Hati at half health staring blankly ahead, while a mob chewed on his hind end. Why is he a valid target for attack while I'm phased out? That's just poor programming.

Author:  Rawr [ Sat Apr 22, 2017 3:37 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I would still rather have 2 pets, not this 1 pet and a guardian crap. 2 pets I can control >>>> any amount of guardians. :mrgreen:

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