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Losing Hati in Next Expansion
http://forums.wow-petopia.com/viewtopic.php?f=57&t=24650
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Author:  Xella [ Thu Sep 07, 2017 9:23 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Yeah I was having the same issues. I've been trying to upgrade to Sierra for forever (El Capitain/10.11 had a blurry text issue that never got fixed and made using my computer without migraines an impossibility), but I'm on one of the Mac Pros that Apple, in its infinite unwisdom, decided weren't good enough to be officially supported.

There's third-party software that will let certain systems that Apple doesn't support but which can actually run most/all of the software run it, but the last time I tried it I had zero luck with that too (back in July). I did finally get it working last night, and everything I've checked so far seems to be working okay (which is a miracle in and of itself; I guess all the changes I had to make to my system when Blizzard/Apple forced me to upgrade to 10.10.5 from 10.7 actually made the transition from 10.10 to 10.12). Having real water and textures back is just... ugh. It's so good, you guys. It's so good. I'm not dying to invisible ground effects and my pets don't turn pure white constantly and it's just glorious.

Apple's "set it and forget it" system of OS upgrades can bite me, but now I'm going in major derail mode so I'll shoosh, haha :x

Author:  Aleu [ Thu Sep 07, 2017 9:57 pm ]
Post subject:  Re: Losing Hati in Next Expansion

My name is a Aleu and my Hati is suffering from Lazy Hati Syndrome... Seems to have gotten quite bad in PvP as well. Despite having my pet on Assist almost all the time, Hati seems to be content just swiping away while standing next to me. It's been happening a lot in invasion points too. It's resulted in me yelling at this collection of pixels on my screen.

Author:  Khoovi [ Wed Sep 13, 2017 3:01 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I enjoyed the visual of an ’extra pet’ at first (twin wind serpents, yay !) but now I’d really rather at least have the option to infuse my trusty pet with the ‘essence of Hati’ so it’s just me and my trusty pet again, out on the road, doing stuff…

Mostly, I essence swap Hati into something unobtrusive like one of the small ravens or even a mana wyrm so it’s less of a clutter and obstruction so I don't really mind too much. Currently though, the marsuul makes for a cute extra playmate <3

Perhaps a glyph or talent option to have Hati's strength either stacked on your pet or as an external beastie like now, or even something similar to the follower behaviour where you can have them 'on call' or 'by your side', which I do find convenient .. though not so much the nasty great call button floating behind my butt all the time :D

Author:  Quiv [ Thu Sep 14, 2017 3:02 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I think I am more open to a second pet that doesn't have the electric effect on it that Hati does. I find myself turned off on so many second pets because of that.

Author:  Vephriel [ Thu Sep 14, 2017 3:04 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Quiv wrote:
I think I am more open to a second pet that doesn't have the electric effect on it that Hati does. I find myself turned off on so many second pets because of that.

This, and also the option for the second pet to keep their true name. I don't like seeing my pets called 'Hati', and the lightning, while understandable in flavour, does spoil the look of a lot of the creatures for me, so I'm very picky.

Author:  Bristlenose [ Thu Sep 14, 2017 6:12 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I have noticed Argus is not Hati friendly either. Or for pets in general in certain areas. I found a few spots where either your main pet and/or Hati will just stand there stuck because of some invisible block keeping them going forward, then they randomly teleport to your location if they don't despawn.

Author:  Sukurachi [ Thu Sep 14, 2017 6:14 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I've gotten quite a few "there is no path available to your pet" messages in the new zones.

Author:  Rikaku [ Fri Sep 15, 2017 5:32 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Bristlenose wrote:
I have noticed Argus is not Hati friendly either. Or for pets in general in certain areas. I found a few spots where either your main pet and/or Hati will just stand there stuck because of some invisible block keeping them going forward, then they randomly teleport to your location if they don't despawn.


Yeah, for issues like that I just click "Passive" button on the pet action bar. If your pet is stuck (and you're not mounted), you can press that button and your pets will teleport to your side. I use it in dungeons a lot too, since sometimes Hati (or both) will get stuck. It made traversing Argus easier too. Though, I think they're slowly fixing some of the Argus problems passively. When we first got to Argus, my pets would get stuck all the time on rocks or various things. It's becoming less frequent as the time goes on; i don't see it daily like I used to.

Author:  Acherontia [ Thu Sep 21, 2017 9:57 pm ]
Post subject:  Re: Losing Hati in Next Expansion

I hate Hati and always have. Never made sense to me for BM, hated the shift of flavor from Rexxar-style BM to weird Titan stuff. Unnameable lightning pet? No, I wanted two pets of my choosing, Mimiron's gadgetry aside. I'd be very happy to turn Hati back over to the Titans and get myself another second pet. The AI is clearly there now.

Author:  Rawr [ Sat Sep 23, 2017 7:41 pm ]
Post subject:  Re: Losing Hati in Next Expansion

Acherontia wrote:
I hate Hati and always have. Never made sense to me for BM, hated the shift of flavor from Rexxar-style BM to weird Titan stuff. Unnameable lightning pet? No, I wanted two pets of my choosing, Mimiron's gadgetry aside. I'd be very happy to turn Hati back over to the Titans and get myself another second pet. The AI is clearly there now.


Dis :mrgreen:

Author:  jna3773 [ Mon Sep 25, 2017 12:31 am ]
Post subject:  Re: Losing Hati in Next Expansion

I really hope to honor and respect everyone's wishes that a second pet will be optional via a talent or by other means if that would be more appropriate.
So you can choose to be a lone wolf with no pets, a hunter with 1 pet or a hunter with 2 pets.
Would be really awesome if you can choose without the need of switching specs or something.
I always liked to play the BM spec and stuck with it for a long time.

Author:  Sukurachi [ Mon Sep 25, 2017 9:12 am ]
Post subject:  Re: Losing Hati in Next Expansion

jna3773 wrote:
I really hope to honor and respect everyone's wishes that a second pet will be optional via a talent or by other means if that would be more appropriate.
So you can choose to be a lone wolf with no pets, a hunter with 1 pet or a hunter with 2 pets.
Would be really awesome if you can choose without the need of switching specs or something.
I always liked to play the BM spec and stuck with it for a long time.


I'd disagree with part of this: if you want to play lone wolf then there shouldn't be the option to play Beastmastery. The point of Beastmastery is in its very name.

If Blizzard gives us a choice between using one or two pets, and makes it a talent, chances are they will put it on the same tier as something that we absolutely MUST have to raid/dungeon/PvP. They haven't exactly been reliable on this sort of thing.

Author:  Xota [ Wed Sep 27, 2017 1:52 am ]
Post subject:  Re: Losing Hati in Next Expansion

The only thing I like about Hati is that when mogged as a raven, the raven is life-sized. And it has the electric effect. If that were an optional special effect, I'd keep it on a raven. And also on some mechanical pets. But "2nd pet" has pretty much met my pessimistic expectations gameplay-wise.

Author:  Nachtwulf [ Wed Sep 27, 2017 10:58 am ]
Post subject:  Re: Losing Hati in Next Expansion

I still get the 'stupid Hati' bug where he just hangs out next to you and paws at the air, usually when I first get into raids (which is the last point you want to be de-equipping your weapon).

He also has worse problems with terrain and target swapping. AND he stands on everything I'm trying to interact with. Two pets sounds cool, yeah, but in practice? URGH. Do not want. I've even been running as marks (yeah I know, heresy) because I have a build with pet that I like, and I missed access to camo. Yeah, it's not The Leet Build but I like it. I just wish I didn't rip aggro off my pet constantly.

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