Battle for Azeroth Alpha/Beta General Thread

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Valnaaros
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Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

Starting up a thread where we can post general information concering BfA :D

Found an interesting scenario in the Wowhead datamining. According to it, the Horde will also get a unique scenario that involves SW and the Stockades, and the Alliance will have one involving the Siege of Lordaeron, though I suspect the Horde will get something for the latter.
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

http://www.wowhead.com/news=281088/batt ... ina-anduin Absolutely amazing models, especially for Azshara :D
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Vephriel »

I'm getting so hyped for this expansion, I hope some more creature models are revealed soon in the datamining.

One of my personal favourite things so far is this demonic baby goat. I have a feeling it'll be a minipet, possibly from the store like Argi, but either way I simply must have it. :D

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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

Looking through the strings of data on wowhead, I'm thinking that BfA might be much further along than we think. There is already a list of achievements for Mythic dungeons, which I don't think Legion had at the beginning of Alpha/Beta.
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Vephriel »

Valnaaros wrote:Looking through the strings of data on wowhead, I'm thinking that BfA might be much further along than we think. There is already a list of achievements for Mythic dungeons, which I don't think Legion had at the beginning of Alpha/Beta.
There's been some rumours (which I'm taking with a big pinch of salt) that pre-order might go live on Tuesday. I'm highly skeptical, but man we really do seem to be far along and I'm dying to get my hands on the allied races. I'd be thrilled if that's the case and we can get early access to some of them. I'll keep my fingers crossed but try not to get my hopes up. :)
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

Vephriel wrote:I'm getting so hyped for this expansion, I hope some more creature models are revealed soon in the datamining.

One of my personal favourite things so far is this demonic baby goat. I have a feeling it'll be a minipet, possibly from the store like Argi, but either way I simply must have it. :D

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That reminds me a lot of the Nightmare :D

Engineers are getting a lot of love in BfA. They will be able to make a portable Transmoggers, a Goblin Hovercraft, speedboosts for their mounts, and a portable stablemaster :D
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

Vephriel wrote:
Valnaaros wrote:Looking through the strings of data on wowhead, I'm thinking that BfA might be much further along than we think. There is already a list of achievements for Mythic dungeons, which I don't think Legion had at the beginning of Alpha/Beta.
There's been some rumours (which I'm taking with a big pinch of salt) that pre-order might go live on Tuesday. I'm highly skeptical, but man we really do seem to be far along and I'm dying to get my hands on the allied races. I'd be thrilled if that's the case and we can get early access to some of them. I'll keep my fingers crossed but try not to get my hopes up. :)
I've heard the same! I wouldn't be surprised, since practically all of the data is in the Live game for the first four of the Allied Races. Blizz really just needs to flip a switch to turn them on. Now, we may not get to play them on Tuesday, but I will be very surprised if Pre-Orders aren't announced during the Q and A, and a date is given for when we can play Allied Races.
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

Wow, it looks like professions are getting squished! The max cap is now 100!
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

Though it could just be due to the stat squish, it seems BM is getting nerfed. :/ Though, bear in mind, this is very early on in the Alpha, so things will change.

Murder of Crows is being nerfed from 162% of AP to 34.02%.

Multi-Shot is being reduced from 100% of physical damage to 27%

Aspect of the Beast. Ferocity's bleed is being reduced from 270% of AP to 56.7%.

Barrage is being reduced from 80% to 35%

Bestial Fury is being removed.

Binding Shot no longer stuns.

Chimaera Shot is being reduced from 720% nature damage to 195%

Dire Frenzy's Focus generation is being reduced from 24 to 20 over 8 secs.

Blink Strikes is removed.

Disengage's movement speed is being reduced from 60% over 5 secs to 50% over 4 secs.

It looks like Titan's Thunder will be a baseline ability, granted at Lvl 12
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

New Reps:

Alliance War Effort (New)
Dino Training - Pterrodax (New)
Horde War Effort (New)
House Proudmoore (8.0) (New)
House Stormsong (8.0) (New)
House Waycrest (8.0) (New)
Nazmir Expedition (8.0) (New)
Tortollan Seekers (8.0) (New)
Voice of Azeroth (8.0) (New)
Vulpera (8.0) (New)
Zandalari Dinosaurs (New)
Zandalari Empire (New)

It looks like Pterrodax might be the next Netherwing/Cloud Serpent faction.

Zandalari Dinosaurs may just be an internal faction that we normally can't see.
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

The Wowhead talent calculator is up http://www.wowhead.com/news=281098/batt ... r-now-live

Beast Mastery

Big Game Hunter, Way of the Cobra, Dire Beast

Dire Stable, One with the Pack, Chimaera Shot

Trailblazer, Posthaste, Farstrider

Venomous Bite, Thrill of the Hunter, Murder of Crows

Binding Shot, Wyvern Sting, Intimidation

Stomp, Barrage, Stampede

Killer Cobra, Aspect of the Beast, Spitting Cobra

Survival

Guerilla Tactics, Flanking Strike, Throw Axe,

Hydra's Bite, Volatile Mixture, Butchery

Trailblazer, Posthaste, Farstrider

Bloodseeker, Steel Trap, A Murder of Crows

Binding Shot, Wyvern Sting, Camouflage

Tip of the Spear, Mongoose Bite, Arctic Bola

Birds of Prey, Primal Instincts, Chakrams

Marksmanship

Careful Aim, Precise Shots, A Murder of Crows

Volley, Sentinel, Explosive Shot

Trailblazer, Swiftwind, Camouflage

Streamline, Steady Focus, Quickdraw

Natural Mending, Posthaste, Binding Shot

Bombardier, Rapid Killing, Barrage

Calling the Shots, Lock and Load, Piercing Shot
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Vephriel »

Wowhead just added a ton of new creature/mount models! :D I'll just link the page, there's too many!
http://www.wowhead.com/news=281088/batt ... ure-models
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Krysteena »

Now that hyena mount is absolutely amazing, I'll take 100
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by cowmuflage »

A bee mount :lol:
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by cowmuflage »

Also the turtle dudes from Hearthstone!
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Tomb »

I don't like the beast mastery changes at all. Survival changes are good. But BM just look unfocused and as if they still don't know what to do with them.

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This is clearly Ducky from Land Before Time!

So with bee critters, bee mount and bee creatures. It kinda looks like we will have a full set of bee hunters!

I really hope the bloodtick larvas can be hunter pets. Because just look at how amazing they are?

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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by pop »

I'm looking forward to the hive mind mount.
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Re: Battle for Azeroth Alpha/Beta General Thread

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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by evil950510 »

Looks like pets will be getting Special Abilities back; however, they all seem to have a common theme:

Acid Spit, Dust Cloud, Frost Breath, Furious Bite, Pin, Talon Rend, Tendon Rip Claw, Warp Time, and Web Spray all slow movement by 50%.

Infected Bite, Monstrous Bite, Ravage, Savage Rend, and Toxic Sting reduce the effectiveness of any healing received.

Nether Shock, Serenity Dust, Sonic Blast, Spirit Shock, and Spore Cloud remove [*25% of Spell Power*] Enrage and 1 Magic effect.

Bristle, Obsidian Skin, Shell Shield, Silverback, Thick Fur, and Thick Hide reduce damage taken by [*50 + 25% of Spell Power*].

Catlike Reflexes, Serpent's Swiftness, Winged Agility, and Dragon's Guile increase dodge chance by 30%.

Ancient Hysteria and Netherwinds Increases haste by 30% [*30 + 25% of Spell Power*]% for all party and raid members for until cancelled.

Prowl and Spirit Walk Puts your pet in stealth mode, but slows its movement speed by 50%. The first attack from stealth receives a 20% [*20 + 25% of Spell Power*]% bonus to damage.

Molten Hide When the core hound takes melee attacks, it infuses its hide with molten lava, causing [*50% [*10.5% of Attack Power*] Fire damage to all further melee attackers for until cancelled.

Only few abilities are use for a dps increase, while the rest are based around slowing, removing a buff, decreasing healing, or reducing damage. I do not know many NPCs that heal during a fight or need to be slowed from running away; however, I know this would come in handy against enemy players, which seems to be the focus of these abilities. I think Blizzard is hoping BfA will bring new life to PvP and putting that focus on our pets.
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Re: Battle for Azeroth Alpha/Beta General Thread

Unread post by Valnaaros »

A lot of the original Pet abilities had no real raid application, at least most of the time. However, I think we were just hoping for families to have unique abilities again, not necessarily for them all to have regular usage.
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