BFA Taking a Step Back for Pets. :/ (Specializations)
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
- Sukurachi
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Well, they are removing Brez from quilens, so that can be a pretty major game changer for those of us who play in small groups who don't happen to have a healer present.Valnaaros wrote:You aren't going to be forced to use any pet. Tenacity, Ferocity, and Cunning will all have equal damage, health, and armor. The difference is spec abilities, which aren't major game changer.
A bit of palindromic wisdom:
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Valnaaros wrote:I just remembered something that Ion brought up in a recent interview. Basically, in BfA they want every class to bring something unique to the table. Some classes may share similar utilities, like Hero, but not all of them. It could be that they are cutting out the Hunter's brez in order to make the brez of Druids, Warlocks, and DKs more valuable. A Hunter's brez is the clunkiest out of the four to use, so that could be why they chose to take it away from us and not one of the others.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
- Sukurachi
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Otherwise, for us soloers and small-groupers, it makes absolutely no sense at all.
I absolutely hate that Blizzard's developer feel they have to create a completely new game at every expansion. Nothing causes me anxiety like having to completely relearn the same class over and over.
Give me new content. Don't keep changing the stupid details of how we're expected to play the game.
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
@Sukurachi It does make sense for smaller groups, too. Hunters already bring a lot to the table, whether it is in a raid or in a smaller group (you won't need brez when solo). CCs, Slows, being range and capable of moving whilst dpsing, having a lust, etc. The Hunter's brez is the clunkiest of the current four and actually hinders a Hunter, since you have to either slow or stop your dps so that you can manuever your pet over to where the body is (assuming it isn't already by it). Druids and DKs have an instant brez, and a Warlock's only takes a couple of seconds to cast -- with the added benefit of being able to apply it to a target incase they do die.
Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Valnaaros wrote:Yeah, it does suck, but it makes sense. As I posted earlierValnaaros wrote:I just remembered something that Ion brought up in a recent interview. Basically, in BfA they want every class to bring something unique to the table. Some classes may share similar utilities, like Hero, but not all of them. It could be that they are cutting out the Hunter's brez in order to make the brez of Druids, Warlocks, and DKs more valuable. A Hunter's brez is the clunkiest out of the four to use, so that could be why they chose to take it away from us and not one of the others.
Personally, in my opinion, if ours is the clunkiest to use, it doesn't seem to be *that* much more clunky in my experience. I've maybe only had one issue ever where my pet couldn't immediately and easily brez someone in a raid or M+.
I still don't like the idea that we have to 'lose' brez in order for DKs, Druids, or Warlocks to be 'unique from a hunter' (for lack of a better word). I mean I get why Druid didn't lose it, that's purely one of their iconic abilities from the game hands down. But... IDK, maybe it's because I recall very early in Legion where one of the only ways I got into M+ or Pug raids was because I specifically brought Brez. While I now have stable groups I can run with where it won't matter in BfA, I know my story wasn't unique amongst other Hunters I spoke to. And it's kinda... crappy to think that some of the perks of our class that actually encouraged people to bring/accept Hunters into their groups is going to be lost simply because they want every class to bring something unique to the table.
I'm not sure what exactly 'unique' Hunter will bring. I've heard movement speed, but that's a bit of a crappy 'perk' if so. In raiding moving faster is not always better (see mechanics like Imonar where Stampeding Roar constantly makes someone trip a trap) and in high M+, moving faster is not always a perk because it requires calculated pulls and coordination more then 'GOTTA GO FAST'. And 3 seconds of a speed boost is just... unimpressive to me by a pretty huge margin.
Plus, why would anyone bring a Hunter for that 'unique utility'? A druid can bring them Stampeding Roar AND Brez.... which brings me back to square one of the reason I don't like the idea =/
Hopefully we get something better that makes Hunter 'unique and wanted' in a group. A 3 sec group speed boost isn't going to cut it in my opinion XD
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Aside from Pack and Hero there is also their traps, their slows/stuns, their ability as a range (MM and BM) to move and still dps. In the Raids and Keystones I have run, these have always been a benefit in one form or another.
- Sukurachi
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
I often (usually) run with the same small group for questing and stuff, we're three hunters (and sometimes a warrior). Each hunter has a quilen in case things go south at any point.
Now taking that away from us ensures that when things go south, it'll be very south.
I've partied (just two people) with a friend who was only a few levels lower than me. Those few levels may not affect mob levels since they scale, but GEAR is an issue. And I've quite often had to rez my friend while out questing simply because his gear wasn't strong enough while mine was. Again, I don't see how it "does makes sense" to now take away the ability to avoid the long ass walk from the nearest graveyard.
While we're on the "makes sense" thing, why do Warlocks have a rez? They are fel casters, they summon demons. They shouldn't have what is essentially a holy ability. Priests, yes. Paladins, yes. Druids, yes. Shamans, yes.
Warlocks? Death Knights? THAT makes absolutely no sense lore-wise.
Taking away a B.rez from hunters does nothing but piss off hunters, and once again put us at that same "kick the huntard" point we were at a few years ago.
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
The Soulstone captures the soul of the deceased and allows it to immediately return to the body. That is how it has always worked. DKs have control over the Undead and souls, which allows them to take the soul of someone that has died and put it back into their body. That is concrete lore that has been apart of the game for years. Warlocks and DKs aren't calling upon the Light, Elements, or Nature to resurrect a fallen ally. No, they utilize their dark magics to do so, which has always been in the lore.
- Lupen202
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
They literally resurrect things from the dead constantly. The scourge?
Trust me I'm not happy about losing it either, but it does make little sense that a rugged hunter & trapper can somehow resurrect people. Not sure why cranes have some holy, god-like power. Quilen are a bit more mythical but still make little sense.
I do a LOT of group content. I two man things constantly, push m+ score hard, etc. etc. I use brez constantly. So don't think I won't miss it. But it is what it is sadly. The fact we can still bring lust though will make us valuable still for groups without shamans and mages - which believe me, are still common even at high difficulties. I do wish we had even more buffs again though.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
- Lupen202
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Ikr? They actually have power over the spirit realm, since they are spirits/magically empowered.Lupen202 wrote:Honestly, out of all the pets... I'm not sure why spirit beasts weren't the one with a battle rez/spirit rez.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Man the more I read about this the sadder i get for non grouping non raiding ppl like i was. I mean those who just want to run around and quest with friends need the brez. .. granted i don't play anymore so i don't know how it is but when i played with mulighed hubby we used brez alot of times.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Then... this is a complete non issue? All specs are the same, no spec will have any utility that any raid will ask you to bring...? Sounds like this change has 0 issues to it and we shouldn't bother worrying about it.Valnaaros wrote:You aren't going to be forced to use any pet. Tenacity, Ferocity, and Cunning will all have equal damage, health, and armor. The difference is spec abilities, which aren't major game changer.
Yet, here we are, with 8 pages of discussion.
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Re: BFA Taking a Step Back for Pets. :/ (Specializations)
Whilst people are entirely free to express dislike towards the changes, I don't understand when some say that these changes are terrible or that they will unsub because of them.
The first few pages were panic in response to the initial datamining. We didn't know that the health, armor, and damage of all specs would be equal.