After working on the pet family abilities page I wrote up a summary of the few instances where the spell tooltips are inconsistent and posted on the official forum:
https://us.battle.net/forums/en/wow/topic/20765577245
I'm unsure if these inconsistencies are just tooltip errors or in the mechanics.
Also, some of the tooltips mention ranged attack power. Is that still a thing, or just an outdated tooltip? :/
e.g.:
http://www.wow-petopia.com/abilities.ph ... itysection
pet family spell inconsistencies
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pet family spell inconsistencies
Shaman avatar by Spiritbinder.
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Re: pet family spell inconsistencies
I noticed some of these too. Did you notice the Clefthoof thick hide is 50% reduction for 12 seconds instead of the new 60% for 15?
Ignore that, apparently its consistent afterall. I guess I misread the tooltip earlier.
Ignore that, apparently its consistent afterall. I guess I misread the tooltip earlier.
Re: pet family spell inconsistencies
When I tested Devilsaur's ability last (over a month ago), the CD matched the tooltip. IIRC, it didn't cast on CD, it cast when the debuff fell off. So it only matters when your pet is switching targets between 6-8 seconds after last casting it. I would guess that's not an intentional inconsistency. The crab one matters a lot more, since it is the only non-exotic tenacity with a snare. And the channeling takes a big bite out of dps.
I thought the bonus damage from prowl was to make up for the time it took to prowl into range.
I thought the bonus damage from prowl was to make up for the time it took to prowl into range.
Re: pet family spell inconsistencies
That makes sense, thanks! Yeah, the crab one is probably the most debilitating.Xota wrote:When I tested Devilsaur's ability last (over a month ago), the CD matched the tooltip. IIRC, it didn't cast on CD, it cast when the debuff fell off. So it only matters when your pet is switching targets between 6-8 seconds after last casting it. I would guess that's not an intentional inconsistency. The crab one matters a lot more, since it is the only non-exotic tenacity with a snare. And the channeling takes a big bite out of dps.
I thought the bonus damage from prowl was to make up for the time it took to prowl into range.
Since the Quilen version of the defense ability (Stone Armor) is probably intended, I've added a footnote to the abilities table to explain that.
http://www.wow-petopia.com/abilities.php
Shaman avatar by Spiritbinder.