Petopian Dungeons & Dragons Group!

Turgus
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Re: Petopian Dungeons & Dragons Group!

Unread post by Turgus »

Hey guys, I was wondering if you guys had been able to put a "meeting" date and time together?

It sounds like it will be fun, but I need to know if it will be a time and date I can make.
Also if you could send me the stuff, I dont have any of the books or PDF's.

Thanks allot.
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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

Schatzy wrote:I installed Foxit Reader and can now save the altered document, but I still can't put custom text into the fields with dropdown boxes (i.e. it won't let me put Kobold in the race category), but I'll fill in what it will let me I suppose. Is there any way to get around that? Also, does the sheet automatically calculate ability mods at some point, or do those just remain as 0 no matter what? Sorry for responding late; I've been busy today.
Hmm, that's odd. I've had no problems filling boxes with custom text. Likewise, ability mods automatically calculate just fine. The only thing I can think of is to try running foxit reader as an administrator, see if that helps any.
Turgus wrote:Hey guys, I was wondering if you guys had been able to put a "meeting" date and time together?

It sounds like it will be fun, but I need to know if it will be a time and date I can make.
Also if you could send me the stuff, I dont have any of the books or PDF's.

Thanks allot.
We're meeting Sunday 7:30pm EST, current meeting dates will always be displayed on the first post of this topic. :)

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Schatzy
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Re: Petopian Dungeons & Dragons Group!

Unread post by Schatzy »

I tried running it as administrator and it doesn't seem to act any different. Nothing calculates automatically, and I still can't enter custom text into the fields I mentioned. I'm not sure if my copy of the PDF is messed up or what.

Edit: I just found the problem. It turns out the character sheet that I saved on the mac side messed up the formatting or something, but opening the original on the windows setup works just fine. *sigh*
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BrickWall
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Re: Petopian Dungeons & Dragons Group!

Unread post by BrickWall »

Moonlost has asked for for you guys to give her a head count. So she knows whos going to be here. (She'd do this herself but she's just gone to bed.)
Also we're having a bit of a problem getting maptools to work ... I'm hoping to get it fixed before the game but I dunno.
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Lupis
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Re: Petopian Dungeons & Dragons Group!

Unread post by Lupis »

I might be there. Of course, Sundays are my homework days. >.< If I finish my homework before game time, I'll be there!

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Re: Petopian Dungeons & Dragons Group!

Unread post by KeemZ »

I'll try to sneak on later, I'm working nights right now, LoL. Gotta wait till the captain hits the sack.
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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

kk, I'm hopping on Skype. If anyone needs help with their character, or wants to chat, feel free to pop in.
Just take note that I'm feeling kinda crappy right now, so I'm not sure if I'll be actually able to DM anthing coherent. Hopefully, we can use this session to catch everyone up on the 4th ed rules and get everyone a character.
If you can't make it today for whatever reason, let me know, I can set up something 1 on 1 later on in the week. If at all possible, I'd like our next session to be an actual game. Hopefully I won't be feeling as crook.

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Re: Petopian Dungeons & Dragons Group!

Unread post by Schatzy »

Okay, I've never worked with skype before, so other than adding contacts (which I just did - I hope you got the invitation), I have no idea what to do. Also, MapTool won't seem to start up at all right now for me. =(
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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

I'd just like to say thanks to everyone who showed up, it was fun chatting with you all, even if we didn't actually get to play.... and if my mic was broken. :S

So, if you're still working on a character, I'll be on Skype most of next week. Contact me if you're looking for a hand.
Next session we'll be playing right away. I'll be setting it for the same day and time. If you can think of a better time, please feel free to suggest. :)

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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

*Shoos away double post gremlins*

Just like to apologise for not being online at all this past week. Been fighting off a rather crappy, clingy cold. Feeling a little better now, although I'm still sleeping poorly. Anyway, not the point.
I will be on skype all day/night today if you want to talk to me/finish up your character/whatever. I'm online now, in fact. Please feel free to bother me. :)
If you missed out on the meetup session, don't fret, we'd still be happy to have you join us. :) Just be aware that we'll be playing next session, so make sure to have a character ready. Right now, I believe we have all our roles filled, so you're free to pick a class you want.

Now, for those playing, a little extra information. You will be starting in the city of Tradesmeet, each of you has been invited there by a shared frind of yours, a human named Marcus Ferren. Whether or not you know each other is up to you. Tradesmeet, as you may guess from it's name, is the central hub for all trading. Once a year, travelling merchants gather within tradesmeet to sell and trade with each other. It also serves as a neutral place of discussion for the various nations; each major race has their own sector within Tradesmeet and they make frequent use of the Council chambers. A basic map is currently being drawn.

Player Characters I know of/remember are;
Brocc Terramil, Male Kobold Ranger/Cleric (Schatzy, character sheet recieved)
Kaylen Trevelle, Male Human Invoker (Brickwall, character sheet recieved)
Ktherok, Male Minotaur Warrior (LupisDarkmoon, character sheet recieved)
*Character unknown* Sorcerer (Turgus, please send me your character details asap! Let me know if you need my email again :) )

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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

*Gets eaten by the triple post imps*

Finally have the map for Tradesmeet finished. Worldcrafting, one map at a time. :3
Sorry it's not quite as polished as the world map.
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Here are the number locations:

1- Central Plaza and the Tradeshall
2- Marcus's Home
3- The Fat Coinpurse (Inn/Tavern)
4- A Barrel of Ale (Inn/Tavern)
5- Coliseum Brevis
6- Temple of the Hundred Gods
7- Halcyon Hall
8- The Retreat
9- Drakon Maw
10- Elemental Point Temples
11- Sharai Palace
12- Merchant's Guild
13- Renten's Antiquities
14- Arcane Secrets
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Re: Petopian Dungeons & Dragons Group!

Unread post by Saturo »

Where's the Drow section? :D

I also exist on DeviantArt.
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Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.

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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

Saturo wrote:Where's the Drow section? :D
Interesting fact: Drow are actually exceedingly rare in Alterra, as there's no Underdark. There's the odd one around, but they're not native to the region.

EDIT: We go live in just less than half an hour. *nervous*

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Lupis
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Re: Petopian Dungeons & Dragons Group!

Unread post by Lupis »

ALMOST forgot about the D&D session tonight. *Facepalm*
7:30 again?

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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

Once again, thanks for coming all. I had a lot of fun, once I got into the swing of things again. Next time, hopefully I won't be rushed and sleep deprived. XD
Oh, and we won't have to wait an hour to get maptools working. <.<

Zombie #2 is sad you finally melted his face.

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Lupis
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Re: Petopian Dungeons & Dragons Group!

Unread post by Lupis »

Poor Zombie#2. He was a fighter.

By the by, how does a bone bow work? I've been wondering that for a while now.
Aren't bones a bit brittle?

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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

Interestingly enough, you can soak bones in vinegar to soften them into a much more flexible form.
Admitedly, even softened I suspect actual bone wouldn't make for a decent bow. So now that you have the chance to look at it, not being attacked by zombies and the like, you find that it's meerely a yew bow carved and coloured to resemble bone. Whomever animated these undead placed a great deal of care into making sure they were well armed.
Retcon!

The more I think back to it, the more I believe that I was pretty much a stuttering, scatterbrained mess there. Sorry for that. I'll be writing up a summary of the major plot points, hopefully clearing up a few things.
Also, please lavish Brickwall with praise for his constant work in getting Maptools working. We shouldn't have any issues with it further. *Finger's crossed*

Finally, we have an updated version of the Lore notes for Alterra, now with added Landmarks and a few important people. There's more to be added still, as well as a run over the few religions that exist here, as well as a more detailed overview of the races.
Schatzy has also written up an absolutely fantastic overview of the Kobolds of Alterra. Thanks for going above and beyond the call of duty there.
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Lupis
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Re: Petopian Dungeons & Dragons Group!

Unread post by Lupis »

Thanks!

Don't worry about being a stuttering mess. You want to know why I don't use my mic often? Imagine your "stuttering mess" x300. I don't have a stutter, but when I'm talking I tend to say a word wrong, pause, say the word again, and go on - often enough that I get self conscious and give up. >.> /fail again.

That's interesting about vinegar and bones, though.

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Moonlost
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Re: Petopian Dungeons & Dragons Group!

Unread post by Moonlost »

Sorry guys, canceling this sunday's game for personal reasons. Will still be good for the week after. (27th of Feb)

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Lupis
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Re: Petopian Dungeons & Dragons Group!

Unread post by Lupis »

S'okay. Hope you're alright!

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