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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 11, 2012 9:25 pm 
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not sure if these could even possibly be beasts but there yet another new yeti/wendigo variation coming in mists. Id really love a spirit version of it to be a gorilla spirit beast but they might be humanoids.
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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 11, 2012 9:27 pm 
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Why does that look like a yahg to me? :/

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 11, 2012 9:36 pm 
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Those are bound to be humanoids.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 11, 2012 11:50 pm 
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They seem to be undecided on that style of yeti. It's basically a new model variant on the beastly (knuckle walking) yeti style from the old world. A number of those have remained beasts in the game (like Bigfist), but I think all the original (upright) yeti are all classed as humanoids now.

Since they're both "yeti" I suspect we wouldn't see them tameable even if they remain beasts. They could remain beasts and be treated like boss fire spiders, etc. I'm not sure :) I'll try to bring it up with Noah when he's not already deluged with stuff ;)

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 11, 2012 11:55 pm 
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It could be like how some protodrakes where classed as beasts for along time. Long enough for people on this site to think they where beasts :lol:

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Sat May 12, 2012 4:33 pm 
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that sounds good wain. be sure to let noah know that since they share skeletons with gorillas that that could be a good family for them if they become tameable beasts. Honestly gorillas do need more skins.....also ask noah if blizzard plans to give us the cyborg gorillas because that skin would be really cool to tame.

also now that cranes and other beasts seem to have families i wonder if we will be seeing tameable forms of the crane god and tiger god skins.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Sat May 12, 2012 8:35 pm 
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For quick reference I added the spore walker and basilisk skins to the list here.

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Sat May 12, 2012 8:36 pm 
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Thank you, Wain! <3

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Mon May 14, 2012 8:00 am 
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:o :o :o :o sooo let this be tameable





Caelan wrote:
Going to go ahead and post this here, too. :) This fellow is untameable, sadly... but hopefully not for long!

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Have soooo long wanted PiP... Tårnfalk would happyly give up nyah for my long wanted pip!


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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Mon May 14, 2012 8:48 am 
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Damn it! How did I miss the basilisk images here before I took my own for the site? Although amusingly our Outland basilisks are almost the same. There just aren't many poses for those guys.

On the other hand, I cheated and only used one crest color for the blue/jade crested versions. So once again Wain has surpassed me. :)


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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Mon May 14, 2012 9:33 pm 
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i really do miss the pose variation on petopia mania. now every new thing is more uniform and less special. really think you should start doing the dynamic poses for each skin. but thats just my two cents.

are the gyreworms in pandaria still classed as beasts? if they still are then i can still dream of a gyreworm pet!(if gyreworms become tameable id hope blizzard would put the unused purple ones in game as well)

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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Mon May 14, 2012 9:53 pm 
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Zangor wrote:
i really do miss the pose variation on petopia mania. now every new thing is more uniform and less special. really think you should start doing the dynamic poses for each skin. but thats just my two cents.


That's all my fault. For my lists, where I'm documenting things by colour/appearance, I tend to make the beast strike a pose (damn, now I'm going to have Madonna in my head all day), and just cycle through the colours and take a new screenshot. Mania's been using them since they're already available.

They also do show the differences in colour variation that way, even if the page looks a bit more boring and uniform.

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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Mon May 14, 2012 10:20 pm 
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Could someone please take picture of where location Map of Sun glider i would love see that Yellow Serpent in person on beta. thanks


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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Tue May 15, 2012 1:29 am 
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I personally like when the different beasts skins are making the same pose, it helps me compare them better. Sometimes, their eyes might be shut on one and not the other, etc. But that's just my personal preference. :)

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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Tue May 15, 2012 6:35 am 
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wildstormz wrote:
Could someone please take a picture of where location map of Sun Glider? I would love to see that yellow Serpent in person on beta. Thanks.

They are on Windless Isle, the largest island off the east coast of Jade Forest.

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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Fri May 18, 2012 10:10 pm 
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Here's the change from the plain stone lion in the (whatever the name is) palace in MoP bet: Notice the sleekness added, but the pug type face kept. Body style has reverted back to standard cat shape/animation. But a nice addition are the great tattoos added on both front legs and head area, as well as the colors, very cool.


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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Sat May 19, 2012 1:10 am 
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Now that I'm reasonably sure this isn't some sort of terrible joke, I added the silkworms to the list. ;)

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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Thu May 24, 2012 8:29 am 
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I need that spotted goat. RIGHT NAO

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 Post subject: Re: Potentially tameable beast skins - MoP Edition
Unread postPosted: Fri May 25, 2012 5:59 am 
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Mustasch wrote:
Here's the change from the plain stone lion in the (whatever the name is) palace in MoP bet: Notice the sleekness added, but the pug type face kept. Body style has reverted back to standard cat shape/animation. But a nice addition are the great tattoos added on both front legs and head area, as well as the colors, very cool.

*SQUEES* My skin of choice! <3

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 Post subject: Re: Untameable beast skins - MoP Edition
Unread postPosted: Fri May 25, 2012 7:54 am 
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Wain wrote:
Derax wrote:
Just throwing this out there.
Image and Image are critters "Malayan Quillrat" in Valley of four winds.


I noticed those! I wonder why the hell they put "Malayan" in their names. It'd be like if they put in "Galapagos Island Tortoises" or had "North American Bison" wandering Mulgore. ;)


I'm so excited about this as Malaya was the name of my country prior independence. The pet is probably based loosely on Malayan Porcupine XD

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