Suggestions for our Lurker.. ;)
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- Illustrious Master Hunter
- Posts: 3522
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- Gender: Orc
- Location: In Sethekk Halls, bothering Anzu (90 runs and counting)
Re: Suggestions for our Lurker.. ;)
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- Illustrious Master Hunter
- Posts: 3522
- Joined: Wed Jul 28, 2010 3:56 pm
- Realm: Uther, Zangarmarsh, Shu'halo, Fenris, Quel'Thalas+
- Gender: Orc
- Location: In Sethekk Halls, bothering Anzu (90 runs and counting)
Re: Suggestions for our Lurker.. ;)
It looks as though they took a copy of the right arm and pasted it on the left side. O.o
Suggestion: please give male blood elves normal looking left arms; I've recently started playing my male belf pally, but since I noticed this it's become quite an eyesore. Frankly I cannot believe it's been going this long without a fix...
Re: Suggestions for our Lurker.. ;)
- Silverpeal
- Apprentice Hunter
- Posts: 51
- Joined: Mon Jan 25, 2010 7:27 pm
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- Gender: Female
Re: Suggestions for our Lurker.. ;)
I've been thinking, what if, for next Brewfest, we could have a questline that would allow us to track down and raise different colours of giant Wolpertingers as epic flying-ground mounts? Might just be me, but I rather think a jackelope type mount would be fun and Wolpertingers fit the bill.
It could be a combo of the old Spritedarter raising quest and the Catch the Wolpertinger quest. Perhaps part of a gnomish/goblin/dwarven/pandaren mad scientist experiment to develop the best Brew, and the Wolpertingers somehow get into a batch or three that then causes them to mutate, or the player can 'experiment' on their existing Wolpertinger pet by giving it different Brews. The colours that the Wolpertingers mature into would depend on the Brews they had imbibed, the player would have to figure out the ratio of Brews to get their desired outcome. (eg. White Snowshoe, Black, Spotted, Champagne Gold, a subtle, colour-changing Opaline, Darkmoon Purple, Skeletal, Spring Flowers etc.)
Ideally, I'd see maybe two model options, one with saddle and reins, one without, the model being something fluffier than current rabbit models along the lines of a lion-head rabbit, sharp elaborate antlers (think Endless Forest: 1, 2 3, 4), with peregrine banded wings.
- Andine
- Expert Hunter
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- Realm: Moonglade
- Gender: Female char
Re: Suggestions for our Lurker.. ;)
- GormanGhaste
- Community Resource
- Posts: 6466
- Joined: Tue Mar 09, 2010 2:00 pm
- Realm: Uldaman (and Ravencrest)
Re: Suggestions for our Lurker.. ;)
!! *nelf bounce* Yes, please!Andine wrote:Mantid Core Hound. Yup, a core hound with mantid features.
- Ickabob
- Artisan Hunter
- Posts: 519
- Joined: Fri Nov 26, 2010 2:43 am
- Realm: Proudmoore
- Gender: Male
- Location: Lost in the Appearance Tab. Send help!
Re: Suggestions for our Lurker.. ;)
- GormanGhaste
- Community Resource
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- Joined: Tue Mar 09, 2010 2:00 pm
- Realm: Uldaman (and Ravencrest)
Re: Suggestions for our Lurker.. ;)
- Andine
- Expert Hunter
- Posts: 450
- Joined: Wed Dec 01, 2010 9:16 am
- Realm: Moonglade
- Gender: Female char
Re: Suggestions for our Lurker.. ;)
- Ickabob
- Artisan Hunter
- Posts: 519
- Joined: Fri Nov 26, 2010 2:43 am
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- Location: Lost in the Appearance Tab. Send help!
Re: Suggestions for our Lurker.. ;)
Re: Suggestions for our Lurker.. ;)
Once he was killed / tamed he would spawn 10 minutes later, but he could be in Tanaris, then Netherstorm, then Borean Tundra, then Silverpine, etc.
It would make it more of a HUNT than a camp. I think it would be fun to make hunter groups to go out searching
- starkittens
- Grand Master Hunter
- Posts: 2586
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- Gender: female.
- Location: nowhere. try and find meh!
Re: Suggestions for our Lurker.. ;)
ok, I agree. and It would make it less of a bother to grief, since it wouldn't be a long wait. If somebody killed it, yeah, it'll be a bad thing if somebody is trying to tame it, but if there is nobody in the zone and the person kills it, so what? It could be that because they killed it, when the rare next spawns, he/she spawns in your zone.Royi wrote:I always wanted a rare that was "always up" but perhaps it could randomly spawn in ANY of the zones across all of Warcraft.
Once he was killed / tamed he would spawn 10 minutes later, but he could be in Tanaris, then Netherstorm, then Borean Tundra, then Silverpine, etc.
It would make it more of a HUNT than a camp. I think it would be fun to make hunter groups to go out searching
The burns of a fire may heal with time
but the burns from our love will never heal, even as the years pass on
{My Magistream Keep}{My DA}{My DC scroll}
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- Illustrious Master Hunter
- Posts: 7066
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- Gender: Female foxen
- Location: I am "here" or so the directory tells me.
- Contact:
Re: Suggestions for our Lurker.. ;)
starkittens wrote:ok, I agree. and It would make it less of a bother to grief, since it wouldn't be a long wait. If somebody killed it, yeah, it'll be a bad thing if somebody is trying to tame it, but if there is nobody in the zone and the person kills it, so what? It could be that because they killed it, when the rare next spawns, he/she spawns in your zone.Royi wrote:I always wanted a rare that was "always up" but perhaps it could randomly spawn in ANY of the zones across all of Warcraft.
Once he was killed / tamed he would spawn 10 minutes later, but he could be in Tanaris, then Netherstorm, then Borean Tundra, then Silverpine, etc.
It would make it more of a HUNT than a camp. I think it would be fun to make hunter groups to go out searching
I love the idea of a rare that is always up but has a varied spawn location! Bring the HUNT back into Hunt-er...I dont like being a Camp-er.
Silent as night, silent as death, silent as your last breath
~~~
Interested in HARPG? Check out Marandian's
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I cry inside every day, as common courtesy withers away. Are you part of the problem or will you help it grow?
- Astratia
- Expert Hunter
- Posts: 488
- Joined: Tue Oct 26, 2010 1:31 pm
- Realm: Thorium Brotherhood
- Gender: Female
Re: Suggestions for our Lurker.. ;)
Please, a 'trick' for individual families would be awesome...
Bears - dance
Kitties - dance
Wolves - dance/howl?
Birds - more flipping birds other then hawks/eagles
:3 Just a thought
Art Credit to Lupin Dark Wolf
Re: Suggestions for our Lurker.. ;)
Makoes wrote:starkittens wrote:ok, I agree. and It would make it less of a bother to grief, since it wouldn't be a long wait. If somebody killed it, yeah, it'll be a bad thing if somebody is trying to tame it, but if there is nobody in the zone and the person kills it, so what? It could be that because they killed it, when the rare next spawns, he/she spawns in your zone.Royi wrote:I always wanted a rare that was "always up" but perhaps it could randomly spawn in ANY of the zones across all of Warcraft.
Once he was killed / tamed he would spawn 10 minutes later, but he could be in Tanaris, then Netherstorm, then Borean Tundra, then Silverpine, etc.
It would make it more of a HUNT than a camp. I think it would be fun to make hunter groups to go out searching
I love the idea of a rare that is always up but has a varied spawn location! Bring the HUNT back into Hunt-er...I dont like being a Camp-er.
Thats what I was thinking. A rare that you have to "hunt" rather than just camp 1 spawn, or circle between a couple spawns endlessly.
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- Illustrious Master Hunter
- Posts: 7066
- Joined: Thu Jan 07, 2010 3:03 pm
- Realm: Arathor-Alliance / Nesingwary-horde / WrA-Alliance
- Gender: Female foxen
- Location: I am "here" or so the directory tells me.
- Contact:
Re: Suggestions for our Lurker.. ;)
A shirt with the flavour text: "I am with stupid"
Silent as night, silent as death, silent as your last breath
~~~
Interested in HARPG? Check out Marandian's
~~~
(Closed)FR gems: (Click here for details)
My DeviantART/My Petopia art thread
~~~
I cry inside every day, as common courtesy withers away. Are you part of the problem or will you help it grow?
- Crotalus Horridus
- Artisan Hunter
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- Joined: Thu Jun 07, 2012 12:01 pm
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- Gender: Male
Re: Suggestions for our Lurker.. ;)
Re: Suggestions for our Lurker.. ;)
Two words.... Sha.... Hound...
Take hunting to a whole new level....And then beat said level.