Kurasu wrote:Speaking of deer: has the missing Pandaren stag color shown up at all?
To my knowledge, no
I had hoped it would be used in the Broken Isles but now they've created a new model (well, slightly modified one), it may not be seen there. Hopefully it will though.
I forgot to add the new fel core hound look. I don't believe it's been used in the game yet, because the model that the new skins are intended for hasn't been flagged for their use. Actually, to my knowledge the orange version of this model (which was added in Warlords) hasn't been used in the game yet, either. What a shame!
The proper fire colour for the green skin has not yet been defined, so I've had to remove the fire entirely from this image. It would probably need yellow/green particle colours, but currently the model would only display orange flames if I switched them on.
I've got one account upgraded, but it's basic. I always get the physical CE because I am a loot junkie, so I get to sit and wait until actual release day to upgrade my other account. It's reserved for me already though, you better believe it.
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
I've added the new ghostly moose model that appeared in this build. It could make a perfectly good spirit beast, and hopefully it will! Note that the image is supposed to have blue-purple mist effects over it, but WMV isn't rendering them right at the moment, so I had to leave them out.
Despite no evidence that unicorns will ever be tameable I've just added six more skins for those. These aren't actually skins created for the beasts, but for the new mounts that have just been added. Since the skins are in the same format (and have no saddle or harness markings on them), I modelled them on the wild beasts:
See here for a side-by-side comparison of the wild and mount skins. All six mount ones are different to our original four.
Xota wrote:Unicorns wouldn't even need a new family, since they are like the quintessential spirit beast in folklore.
Very true. Though in this case they're all over the place and they probably don't want common spirit beasts. At least they seem to have balked at that in the past.
They also seem to be related to zhevras which are very non-spirity. But between them they'd make quite a substantial family. Or, at a pinch, fancy, one-horned stags
I'm also becoming quite intrigued by owlcats now. They are very cute-looking. They have meat/fish diets and I wonder if they have been placed as untameable cats.
Though I think they could tie together gryphons and hippogryphs. They look like flightless relatives of each.
Wain wrote:I'm also becoming quite intrigued by owlcats now. They are very cute-looking. They have meat/fish diets and I wonder if they have been placed as untameable cats.
Though I think they could tie together gryphons and hippogryphs. They look like flightless relatives of each.
Also, most perfect name ever.
Meowl
I genuinely hope that they become tameable. The fact they have diets make me wonder if maybe? But they're cool either way.
Despite its hair braid it's definitely a wild beast. Wild musken also have a hair braid, so it's probably fair to look past that part and assume that the Druids of the Broken Isles are simply fond of running about and braiding the hair of their native fauna