Why did they invent Talonclaw?
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- Sukurachi
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Re: Why did they invent Talonclaw?
It's a new Alchemy recipe, level 110... it's really required for all BM hunters.
A bit of palindromic wisdom:
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Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
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- Teigan
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Re: Why did they invent Talonclaw?
Yes. At least there was the Skoll tie in....I guess? And the bow skin for Titanstrike. Well. You've seen it. It doesn't help.Rawr wrote:What I really want to know is why did they invent the Titanstrike? Nothing screams one with all beasts like lightning, loud noises, and mecha-gnomes.
"It's alive! Aliiiiive!" *cough* Wrong universe. The little coil things with the electricity on the end, you know?
Totally just screams "pet-centric hunter spec"
I'll take 12.Sukurachi wrote:Pet Valium
It's a new Alchemy recipe, level 110... it's really required for all BM hunters.
But I have an explanation for all of this.....
- Sukurachi
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Re: Why did they invent Talonclaw?
I thought he got a new job in Undercity?
A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
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- Sigrah
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Re: Why did they invent Talonclaw?
I'm more interested in why they didn't make Beast Mastery the melee spec. Always seemed more fitting to me being a child of the 80's, but I guess Blizz didn't want to be all "Dar the Beastmaster" for some reason...Rawr wrote:What I really want to know is why did they invent the Titanstrike? Nothing screams one with all beasts like lightning, loud noises, and mecha-gnomes.
https://www.youtube.com/watch?v=rd0vVaT8BWA
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Re: Why did they invent Talonclaw?
I've actually always felt this myself. To me, the melee class would have made more sense as BM since you're using all the beasts to gang up on enemies with you. When I think Survival, I still think of a hunter being a ranged hunter taking down food and enemies with a bow or gun or something in addition to traps.Sigrah wrote:I'm more interested in why they didn't make Beast Mastery the melee spec. Always seemed more fitting to me being a child of the 80's, but I guess Blizz didn't want to be all "Dar the Beastmaster" for some reason...Rawr wrote:What I really want to know is why did they invent the Titanstrike? Nothing screams one with all beasts like lightning, loud noises, and mecha-gnomes.
https://www.youtube.com/watch?v=rd0vVaT8BWA
Also no, I totally don't go around in my head saying "I am Dar, I am the Beastmaster." >.>
- PrimalTazza
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Re: Why did they invent Talonclaw?
When I think hard about it, I'm not sure what they could do to make a weapon that screams BM that didn't slide into the territory of silly. Should it have animal heads all over it? Maybe the heads are even alive, and they bark and growl at the enemy! Instead of calling dire beasts to your side, what if you just launched them from your gun/bow, Stranger's Wrath style? With the artifact, Cobra Shot fires actual cobras! Take that, Legion!
Seriously though, with a lot of the specs I'm getting the vibe that we're just taking up weapons of power that were wielded by others of similar ability, style or skill.
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- Teigan
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Re: Why did they invent Talonclaw?
- Shelassa
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Re: Why did they invent Talonclaw?
Thorim, whose artifact we seek and who is "such an animal lover". Same dude who is a Warrior Class Order Hall follower, had never been seen with an animal before and in depression threw his rifle as well as wolves away. * grumbles *
Out of all three artifacts (if we forget spec performance / mechanics / availability of exotic pets, etc.) I like Talonclaw most due to its story and it being tied to the Wild Gods who are "primal manifestations of life and nature" (c) wowpedia. Even if in BM I actually travel with a mate of one... Close second comes Thas'dorah - hey, I'm rocking Elven lore and had been fond of Sylvanas since, like, forever. I really have nothing against Titanstrike at this point, but it feels like it was an afterthought after the other two that was stuck into first suitable place.
P.S. Talonclaw-wise, any idea if there is something to do with Omen? The lore bit about the spear mentions three Ancients who imbued it with their power - Ohn'ahra (helps us regain the spear in the first place, default and upgraded look are named after her), Ursoc (drops Secret skin, Bear Fortitude) and Omen. Unlike the other two, Omen is not present in current content, but is a part of Lunar Festival - he is an objective for the kill for Elune's Blessing. Probably diggin' too deep, again, but...
- Heleos
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Re: Why did they invent Talonclaw?
For Survival hunters however, I would of preferred twin axes. If it had to absolutely be a 2hander than I'd go with the Axe of Cenarius - I know Brox was a warrior but the look of the axe looks fitting for a Hunter.
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- Shelassa
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Re: Why did they invent Talonclaw?
Thas'alah, the tree from which this bow was crafted, was cut down by the forces of Arthas Menethil. The citadel of Deatholme now stands atop its withered roots.
Re: Why did they invent Talonclaw?
If they made BM the melee spec, then BM would have two gimmicks to separate it from Survival/MM, but Survival/MM wouldn't have had defining characteristics of their own. Plus way back in vanilla, Survival was the melee/quasi-melee spec. Don't get hung up on the name of the spec, if Dar the Beastmaster had a hunter spec, he'd be survival.Sigrah wrote:I'm more interested in why they didn't make Beast Mastery the melee spec. Always seemed more fitting to me being a child of the 80's, but I guess Blizz didn't want to be all "Dar the Beastmaster" for some reason...Rawr wrote:What I really want to know is why did they invent the Titanstrike? Nothing screams one with all beasts like lightning, loud noises, and mecha-gnomes.
https://www.youtube.com/watch?v=rd0vVaT8BWA
- Rawr
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Re: Why did they invent Talonclaw?
I'm really disappointed that this image has changed to random zoo keeper with a gun.
- zedxrgal
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Re: Why did they invent Talonclaw?
I feel SV should stay melee. An agile swift moving person and their companion using traps, subterfuge etc. Somewhat like a rogue with a pet. You may cry blasphemy but if you think deep about what a survival hunter is it makes sense. My gripe with the Sv artifact is that it is two handed. I feel they should have been dual wield one handed.
Marksman TO ME should only be ranged. Bows, crossbows, guns. Dual wielding pistols would be DOPE but definitely ranged hence the name marksman
I feel something like this would actually make it more fun. But that's probably just me
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