WoW Petopia Community

A fun place to chat about hunter pets in the World of Warcraft.
Visit the Petopia homepage Petopia Homepage
It is currently Sun Nov 19, 2017 12:55 am

All times are UTC - 5 hours [ DST ]


Forum Rules: Treat others with respect. Report, don't respond. Read the complete rules.




Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Hunter Changes in 7.1.5
Unread postPosted: Fri Nov 04, 2016 6:10 pm 
Offline
Journeyman Hunter
Journeyman Hunter
User avatar

Joined: Sun Aug 07, 2016 3:24 am
Posts: 245
Location: Trueshot Lodge
Realm: EU Magtheridon
Gender: Female
* sees Hunter picture behind Ion with Patch 7.1.5 Class Updates *

* hears about traps *

* tears up *


Last edited by Shelassa on Fri Nov 04, 2016 6:11 pm, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Blizzcon 2016
Unread postPosted: Fri Nov 04, 2016 6:10 pm 
Offline
User avatar

Joined: Wed Feb 17, 2016 11:16 am
Posts: 32
Realm: Borean Tundra
Gender: Female
TRAPS ARE RETURNING, HOLY YES


Top
 Profile  
Reply with quote  
 Post subject: Re: Blizzcon 2016
Unread postPosted: Fri Nov 04, 2016 6:16 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 8:07 pm
Posts: 15256
Location: Edmonton, AB
Realm: Wyrmrest Accord US
Gender: Female
WingedCaduceus wrote:
TRAPS ARE RETURNING, HOLY YES

Thank god

_________________

Image


» Flight Rising Lair


Top
 Profile  
Reply with quote  
 Post subject: Re: Blizzcon 2016
Unread postPosted: Fri Nov 04, 2016 7:03 pm 
Offline
Mount Master
Mount Master
User avatar

Joined: Tue Jan 05, 2010 11:45 pm
Posts: 3224
Location: Australia
Realm: Aman'Thul
And everyone cheers at blizzcon when they tell us new and exciting news of... getting our toys/classes abilities back.
(Which I'm grateful for, but for the love of all that's ironic, I can't believe we fell for that)

Well played Blizzard, well played. :lol:

_________________

Image

T A N N O NT H E S P I R I T B I N D E R

­
­
­


Top
 Profile  
Reply with quote  
 Post subject: Re: Blizzcon 2016
Unread postPosted: Fri Nov 04, 2016 7:07 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Thu Jul 01, 2010 10:21 pm
Posts: 3820
Realm: Draka-Wyrmrest Accord
Gender: Female
SpiritBinder wrote:
And everyone cheers at blizzcon when they tell us new and exciting news of... getting our toys/classes abilities back.
(Which I'm grateful for, but for the love of all that's ironic, I can't believe we fell for that)

Well played Blizzard, well played. :lol:



Still no news on our favorite toy, EotB, so sad. :cry: :mrgreen:

_________________

Image



Top
 Profile  
Reply with quote  
 Post subject: Re: Blizzcon 2016
Unread postPosted: Fri Nov 04, 2016 7:10 pm 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Fri Jan 08, 2010 6:50 am
Posts: 1218
Gender: Female
SpiritBinder wrote:
And everyone cheers at blizzcon when they tell us new and exciting news of... getting our toys/classes abilities back.
(Which I'm grateful for, but for the love of all that's ironic, I can't believe we fell for that)

Well played Blizzard, well played. :lol:


LOL

To be honest, I'm just glad that Hunter was mentioned. It was pretty clear they were addressing a lot of the Hunter crowd, what with all the Hunter background art and mentioning of traps. And 'overpruning'.

So, while there's not a lot definite, I'm just happy it was mentioned (unlike the previous Q&As).

_________________



Top
 Profile  
Reply with quote  
 Post subject: Re: Blizzcon 2016
Unread postPosted: Sun Nov 06, 2016 9:16 am 
Offline
User avatar

Joined: Tue Jul 26, 2016 5:42 pm
Posts: 12
Gender: Male
Some guy on the forums said eyes of the beast is back. Is this true? Anyone have any sources? Please god let it be true EotB was one of my favorite flavor abilities in the game.


Top
 Profile  
Reply with quote  
Unread postPosted: Sun Nov 06, 2016 10:22 am 
Offline
The Insane
The Insane
User avatar

Joined: Tue Jul 27, 2010 1:54 am
Posts: 10079
Gender: Male
OK, I created this thread from the main one, by splitting off most of the posts that are related Hunter change announcements. Unfortunately a couple of posts had to be left behind as they addressed multiple topics. Hope it makes sense :)

_________________
Shaman avatar by Spiritbinder.


Top
 Profile  
Reply with quote  
Unread postPosted: Sun Nov 06, 2016 1:09 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Thu Mar 11, 2010 3:57 am
Posts: 6350
Location: In the bushes watching. Always watching.
Realm: Nesingwary, Vek'nilash
Gender: Female
I may piddle myself if EotB comes back. Oh please let this be true.

I like that this was separated from the main thread.

_________________

Below signature by LupisDarkmoon
Image
My FR Lair!



Top
 Profile  
Reply with quote  
Unread postPosted: Sun Nov 06, 2016 1:48 pm 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Sun Dec 25, 2011 1:14 pm
Posts: 1046
Realm: Thorium Brotherhood
Gender: Male
Oh my god. I've been really busy with university and haven't picked up Legion yet. But traps are returning...?! It's too good to be true!

_________________

Image
Armory - Hunter Pets - Companions/Mounts



Top
 Profile  
Reply with quote  
Unread postPosted: Sun Nov 06, 2016 4:33 pm 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Thu Jan 07, 2010 11:16 pm
Posts: 838
Realm: Proudmoore
Personally, I wish they would leave traps survival only. It does help in separate the 3 specs into identities of their own. However, the specs do need utility. As such, give replacements for the skills:

For Freezing Trap, give them "Pin Down" - "Shoot a projectile at the target location, pinning down the first target it hits for 30 seconds. Any damage caused may interrupt the effect."

For Tar Trap/Frost Trap, give them something like "Oil Slick" - "Blanket an area of ground with oil-covered projectiles, covering the ground beneath them for 30 sec. All enemies have 50% reduced movement speed while in the area of effect."

Explosive Trap? Same thing, but this time, it would be a delayed reaction. "Blanket an area of ground with explosive arrows, that explodes when an enemy approaches, causing X Fire damage and burning all enemies within 5 yards for X additional Fire damage over 10 sec."

BM and MM could use more immediate reactions than delayed (first target walks over it) like survival, since survival is melee anyway. The only exception would be Explosive, as then it wouldn't really be much of a trap. :P


Top
 Profile  
Reply with quote  
Unread postPosted: Mon Nov 07, 2016 3:47 am 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Mon Mar 14, 2011 11:53 pm
Posts: 643
Realm: Proudmoore-US
Gender: Female
I really don't miss explosive trap, except in the sense of it being another potential AoE to try and make up for my pathetic MD threat (why must our other two hunters, who play MM and are therefore theoretically better at MD, be so bad at remembering to MD? ;_;). I really dislike ground targeted DPS abilities; I'm not super fond of them for other applications either but at least freezing trap being throwable meant I didn't have to worry about my pets barreling off after my CC. Maybe some day they'll finish the oft-gassed about @mouseover capability for it, but to be fair even that wouldn't save me from the dozens of times I've placed a trap (or binding shot) on a chandelier instead of on the ground one pixel to the right of it.

Wyvern being renewable/chainable and baseline would make up for Freezing (even if that would make me have to decide between setting my focus as my CC target or my MD target), and I mean I guess they could come up with something unique and special to replace/reinstate frost? But honestly, why would they? Traps have been part of our identity so long and they already screwed up by swapping the names arcane/cobra shot in a purely arbitrary move just to make life more confusing than necessary. Surely they wouldn't make the same mistake... well, more than twice.

_________________

Image



Top
 Profile  
Reply with quote  
Unread postPosted: Mon Nov 07, 2016 12:50 pm 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Sat Sep 18, 2010 3:08 pm
Posts: 808
Realm: Ner'zhul (US)
Freezing trap is the one I find myself wishing I had. Wyvern sting just doesn't quite fit the bill. Mostly because the duration is shorter than the CD.


Top
 Profile  
Reply with quote  
Unread postPosted: Mon Nov 07, 2016 4:25 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
Xota wrote:
Freezing trap is the one I find myself wishing I had. Wyvern sting just doesn't quite fit the bill. Mostly because the duration is shorter than the CD.


^ This right here.

Any other traps are a bonus. This is the one I miss the most.

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Mon Nov 07, 2016 5:43 pm 
Offline
Expert Hunter
Expert Hunter

Joined: Fri Sep 17, 2010 9:23 pm
Posts: 394
Location: Lost Isles
Realm: Wyrmrest Accord
Gender: Male
I don't mind traps being survival only but provide utility EQUAL to traps. None of this 30 second CC on a 45 second CD crap.


Top
 Profile  
Reply with quote  
Unread postPosted: Tue Nov 08, 2016 4:30 am 
Offline
Journeyman Hunter
Journeyman Hunter
User avatar

Joined: Sun Aug 07, 2016 3:24 am
Posts: 245
Location: Trueshot Lodge
Realm: EU Magtheridon
Gender: Female
From WoWHead:

Quote:
- Survival Hunters are a bit lacking in unique utility. Not a perfect idea on how to fix this quite yet. In addition, the fantasy of a Survival Hunter may not have been sold well at launch.

- Survival will have way better traps than BM/MM traps. One idea: if traps persist for some amount of time, without being triggered, then they become empowered. When they are next triggered, they become way stronger.

- Marksmanship Hunters may get some base talent changes in 7.1.5: the Patient Sniper row. Feels required to make the spec fun, a lot more fun than the baseline version. So baseline Marks gameplay will be more heavily inspired by that talent.


Top
 Profile  
Reply with quote  
Unread postPosted: Tue Nov 08, 2016 4:56 am 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
Shelassa wrote:
From WoWHead:

Quote:
- Survival Hunters are a bit lacking in unique utility. Not a perfect idea on how to fix this quite yet. In addition, the fantasy of a Survival Hunter may not have been sold well at launch.

- Survival will have way better traps than BM/MM traps. One idea: if traps persist for some amount of time, without being triggered, then they become empowered. When they are next triggered, they become way stronger.

- Marksmanship Hunters may get some base talent changes in 7.1.5: the Patient Sniper row. Feels required to make the spec fun, a lot more fun than the baseline version. So baseline Marks gameplay will be more heavily inspired by that talent.


Glad that Blizz gets what's wrong with survival. Survival needed more of a hook than "you're melee with traps." Other melee classes have more mobility and better theming. Even enhancement shamans have pets. Of course, playing up the pet angle is dodgy, since survival could easily become "melee BM," which isn't exactly what they're looking for either.

Maybe give surv a different set of weapon enhancements than marks gets as a possible option.

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Tue Nov 08, 2016 9:42 am 
Offline
The Insane
The Insane
User avatar

Joined: Tue Jul 27, 2010 1:54 am
Posts: 10079
Gender: Male
Xota on another thread just reminded me... I just tweeted Ion to ask if 7.1.5 will also include powers for the families now missing them. Please go post in support if you are able. Thanks :)

https://twitter.com/wowpetopia/status/7 ... 9799094272

_________________
Shaman avatar by Spiritbinder.


Top
 Profile  
Reply with quote  
Unread postPosted: Tue Nov 08, 2016 3:32 pm 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Fri Jan 08, 2010 6:50 am
Posts: 1218
Gender: Female
Wain wrote:
Xota on another thread just reminded me... I just tweeted Ion to ask if 7.1.5 will also include powers for the families now missing them. Please go post in support if you are able. Thanks :)

https://twitter.com/wowpetopia/status/7 ... 9799094272


I'm so there to give support.

Can we also ask them why the heck "Hunting Companion" gives a boost to proc Mongoose Bite even when you're specced as BM or MM? Hunting Companion should change its buff based on your spec.

An exotic pet should never have that passive, considering you can't even use those pets as SV to take advantage of that Passive???

Maybe I'm whiny, but it annoys me seeing that Passive buff on my spirit beast when it could be doing else to actually benefit my spec.

_________________



Top
 Profile  
Reply with quote  
Unread postPosted: Wed Nov 09, 2016 5:27 am 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Sat Sep 18, 2010 3:08 pm
Posts: 808
Realm: Ner'zhul (US)
Rikaku wrote:
Can we also ask them why the heck "Hunting Companion" gives a boost to proc Mongoose Bite even when you're specced as BM or MM? Hunting Companion should change its buff based on your spec.


I suspect what you're seeing is just tooltip or interface bug. I'm in BM, and my mastery reads correctly (Master of Beasts, not Hunting Companion).


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 28 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group