Blizzard already catered to Hunters. We already have rares that are meant for us. Well yeah, anyone can attack and kill them, but they were specifically created with hunters in mind. This would only be a warning "Hey you uneducated Paladin, don't look at me like that, I drop no loot".WildcatTM wrote:No. I love hunters and all. But this is World of WarCraft, not World of Hunter. I understand where the point is coming from, but its catering far too much to hunters.
Edit: About other classes being jealous of our pets, this is what I think.
Lorewise, Hunters have a bond with their pet, they are supposed to chose it (or be chosen by it!). They trust each other. I don't think locks (lorewise) really care about their pets. That's why they're called "minions" and not "pets". They just summon whatever demon to their biddings, while they're busy inflicting pain upon everything that moves. Maybe renaming them could do, but Demons are not animals, they are "sentient" entities and already have their own names in their world. I view it as "I'll summon this demon and whatever comes out will serve me and obey to my orders forever".
About Mages.. they aren't even a pet class and I'm still wondering why they have that water elemental. I suppose they really needed another freeze..
And Shamans, well they have a very sacred relationship with the elements, they respectfully ask them to send an Elemental Guardian to help them get out of trouble. I don't think "Well yeah, about that Fire Guardian, would you mind sending the blue one this time?" would do it. Or "Hey Earth Guardian, what do you think about staying by my side permanently, while I order you to kill dangerous crocolisks in Tol Barad for my dailies. Oh yeah.. I know I don't really need help with them but it would be nice, wouldn't it?"
Of course this is all lorewise. I'm sure players would like to chose their minions and guardians but it doesn't really make sense, and I think it's nice that they said they were going to add opposite gender minions for locks.
Gameplay-wise, Hunter pets are a vital part of the class, they can bring all sorts of buffs to the raid (literally), making the class very versatile. This is the reason why they won't give permanent pets to everyone, because other classes are fine on their own.
The vanity part of the "Tame Game" is a minigame that both Hunters and Blizzard like to play. They enjoy making something just for fun, that has no serious purpose. It's a nice change from all the threads about PvP balance, PvE DPS, Spreadsheets, Bugs, Complaints, and I could go on forever.