Thank you for your understanding, you may now resume your panic or, more than likely, excited cheering and posting of happy gifs. :)Hunter Bug Fixes
* Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.
* Aimed Shot and Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
* Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.
* Distracting Shot and Multi-Shot are now properly 40-yard range.
* Multi-Shot now properly has a 1-second global cooldown.
* Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
Very sincerely,
Nub the sentient pile of sludge.
[source]Hunter Bug Fixes
# Hunters will automatically acquire a new target if the current target dies in the middle of a cast.
# Aimed Shot and Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
# Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.
# Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
Hunters will automatically acquire a new target if the current target dies in the middle of a cast.
automatically acquire a new target
Am I the only person who has had issues with firing off a shot into a group of completely unrelated mobs because my target died in the middle of a Steady Shot? I don't always have the time to cancel the cast, and I really don't want to get kicked for 'pulling' any more than I already have.
The funniest thing about my impending PuG misery is that casters are whining about how they don't get something similar. Take it! I certainly don't want it.