5.2 bestiary
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5.2 bestiary
The following is a list of all the beasts from 5.2 that I've noted are either (i) tameable, or (ii) untameable, but from tameable families.
This is different from Kalli's list in that it only documents what's going into the Petopia database and covers boring new tameables (and untameables) as well as interesting ones.
Please let me know if anything's missing. If you test a beast as tameable, please actually try to tame it. It could be flagged but in practice give the "already controlled" message.
Thanks
Spirit Beasts
Gumi
ID: 69943
Look: spectralporcupine
Level 90 Elite
Kun-Lai Summit
Must be reduced to 20% health before taming. Hits very hard, so kiting is probably necessary. Runs fast so Aspect of the Cheetah could be useful. Scatter Shot and Entangling Roots do NOT work.
Hutia
ID: 69946
Look: spectralporcupinegreen
Level 90 Elite
Jade Forest
Must be reduced to 20% health before taming. Hits very hard, so kiting is probably necessary. Casts an interruptable heal while moving. Scatter Shot, Silencing Shot, and Entangling Roots work.
Degu
ID: 69947
Look: spectralporcupinered
Level 90 Elite
Krasarang Wilds
Must be reduced to 20% health before taming. Hits very hard, so kiting is probably necessary. Can be deadly if you are too far or too close, so needs to be kited at just the right distance. Scatter Shot and Entangling Roots do NOT work.
Devilsaurs
Young Primal Devilsaur
ID: 70004
Look: zandalaridevilsaur_blue
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 69991
Look: zandalaridevilsaur_blue
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Zandalari Fleshrender
ID: 70422
Look: zandalaridevilsaur_blue
Level 90
Isle of Thunder
Young Primal Devilsaur
ID: 69993
Look: zandalaridevilsaur_brown
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70011
Look: zandalaridevilsaur_brown
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Young Primal Devilsaur
ID: 70005
Look: zandalaridevilsaur_dark
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70008
Look: zandalaridevilsaur_dark
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Mighty Devilsaur
ID: 69406
Look: zandalaridevilsaur_dark
Level 90 Elite
Isle of Thunder
NOT TAMEABLE
Bloodrender Devilsaur
ID: 69148
Look: zandalaridevilsaur_dark
Level 90 Elite
Isle of Thunder
Troll rider despawns upon taming.
Young Primal Devilsaur
ID: 70006
Look: zandalaridevilsaur_green
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70009
Look: zandalaridevilsaur_green
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Young Primal Devilsaur
ID: 70007
Look: zandalaridevilsaur_pale
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70010
Look: zandalaridevilsaur_pale
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Direhorns
Primal Direhorn Hatchling
ID: 69992
Look: triceratopsblue
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 69983
Look: triceratopsblue
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Primal Direhorn Hatchling
ID: 70012
Look: triceratopsgreen
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 70016
Look: triceratopsgreen
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Primal Direhorn Hatchling
ID: 70013
Look: triceratopsorange
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 70017
Look: triceratopsorange
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Primal Direhorn Hatchling
ID: 70014
Look: triceratopsred
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 70018
Look: triceratopsred
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Loa-Infused Bloodhorn
ID: 69193
Look: triceratopsred
Level 90 Elite
Isle of Thunder
NOT TAMEABLE
Primal Direhorn Hatchling
ID: 70015
Look: triceratopswhite
Level 90 Elite
Isle of Giants
Hatchling Direhorn
ID: 69246
Look: triceratopswhite
Level 90 Elite
Isle of Thunder
Primal Direhorn
ID: 70019
Look: triceratopswhite
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Direhorn
ID: 70493
Look: triceratopsorange, triceratopsred, triceratopswhite
Level 90
Isle of Thunder
Adolescent Direhorn
ID: 67576
Look: triceratopsblue, triceratopsgreen, triceratopsorange, triceratopswhite (haven't seen it in red but please let me know if it exists)
Level 90 Elite
Isle of Thunder
Stunted Direhorn
ID: 70059
Look: triceratopsblue, triceratopsgreen, triceratopsorange, triceratopsred
Level 90
Isle of Giants
NOT TAMEABLE - Friendly and caged.
Turtles
Slateshell Wanderer
ID: 67703
Look: dragonturtleblueglow
Level 90
Isle of Thunder (Diremoor)
Slateshell Ancient
ID: 67763
Look: dragonturtleepicblueglow
Level 90
Isle of Thunder (Diremoor)
Goda
ID: 69998
Look: dragonturtleepicblueglow
Level 92 Rare Elite
Isle of Thunder (Diremoor)
NOT TAMEABLE - Flagged tameable, but level currently too high.
Crabs
Luminescent Crawler
ID: 69384
Look: deepseacrabbiolucentblue, deepseacrabbiolucentpurple
Level 90
Isle of Thunder
Raptors
Maturing Raptor
ID: 69183
Look: ridingraptorskinobsidian
Level 90
Isle of Thunder
NOT TAMEABLE
Shaol'mara Raptor
ID: 70289
Look: raptorskinviolet
Level 90
Isle of Thunder
NOT TAMEABLE
Zeb'tula Raptor
ID: 69540
Look: raptorskinviolet
Level 90
Isle of Thunder
NOT TAMEABLE
Tamed Bladetalon
ID: 69180
Look: pvpridingraptorskingreen
Level 90
Isle of Thunder
NOT TAMEABLE
Ridden by Zandalari Beastlords.
Loa-Infused Bladetalon
ID: 69306
Look: pvpridingraptorskinblack
Level 90
Isle of Thunder
NOT TAMEABLE
Ridden by Loa Speakers.
Goats
Fatty Goat
ID: 69523
Look: goatblack, goatblackspots, goatwhite
Level 90
Isle of Thunder
Carrion Birds
Dark-Eye Raven
ID: 69349
Look: raven
Level 90
Isle of Thunder (Conqueror's Terrace)
Flees when attacked. You'll need to freeze it in place first.
Birds of Prey
Eagle
ID: 70191
Look: browneagle
Level 90
Isle of Thunder
NOT TAMEABLE
Eagle
ID: 70195
Look: snowyeagle
Level 90
Isle of Thunder
NOT TAMEABLE
Basilisks
Ihgaluk Basilisk <Skumblade Shortfang's Pet>
ID: 69358
Look: basiliskskinburgundyorange_blue
Level 90
Isle of Thunder (Ihgaluk Crag)
NOT TAMEABLE - "Already controlled"
Dragonhawks
Sunreaver Dragonhawk
ID: 67676
Look: dragonhawkskin03
Level 90
Townlong Steppes (Shado-Pan Garrison)
NOT TAMEABLE
Worms
I've only included these larvae because of the two examples that are currently tameable even though that will end with 5.2. They'll still have to remain in the database:
Fetid Bloodworm
ID: 69242
Look: larvaskindarkpurple, larvaskindarkred, larvaskinoutland, larvaskinoutlandpurple
Level 90
Isle of Thunder (Ihgaluk Crag)
NOT TAMEABLE
Spawn when Fetid Meat Piles attacked.
This is different from Kalli's list in that it only documents what's going into the Petopia database and covers boring new tameables (and untameables) as well as interesting ones.
Please let me know if anything's missing. If you test a beast as tameable, please actually try to tame it. It could be flagged but in practice give the "already controlled" message.
Thanks
Spirit Beasts
Gumi
ID: 69943
Look: spectralporcupine
Level 90 Elite
Kun-Lai Summit
Must be reduced to 20% health before taming. Hits very hard, so kiting is probably necessary. Runs fast so Aspect of the Cheetah could be useful. Scatter Shot and Entangling Roots do NOT work.
Hutia
ID: 69946
Look: spectralporcupinegreen
Level 90 Elite
Jade Forest
Must be reduced to 20% health before taming. Hits very hard, so kiting is probably necessary. Casts an interruptable heal while moving. Scatter Shot, Silencing Shot, and Entangling Roots work.
Degu
ID: 69947
Look: spectralporcupinered
Level 90 Elite
Krasarang Wilds
Must be reduced to 20% health before taming. Hits very hard, so kiting is probably necessary. Can be deadly if you are too far or too close, so needs to be kited at just the right distance. Scatter Shot and Entangling Roots do NOT work.
Devilsaurs
Young Primal Devilsaur
ID: 70004
Look: zandalaridevilsaur_blue
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 69991
Look: zandalaridevilsaur_blue
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Zandalari Fleshrender
ID: 70422
Look: zandalaridevilsaur_blue
Level 90
Isle of Thunder
Young Primal Devilsaur
ID: 69993
Look: zandalaridevilsaur_brown
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70011
Look: zandalaridevilsaur_brown
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Young Primal Devilsaur
ID: 70005
Look: zandalaridevilsaur_dark
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70008
Look: zandalaridevilsaur_dark
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Mighty Devilsaur
ID: 69406
Look: zandalaridevilsaur_dark
Level 90 Elite
Isle of Thunder
NOT TAMEABLE
Bloodrender Devilsaur
ID: 69148
Look: zandalaridevilsaur_dark
Level 90 Elite
Isle of Thunder
Troll rider despawns upon taming.
Young Primal Devilsaur
ID: 70006
Look: zandalaridevilsaur_green
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70009
Look: zandalaridevilsaur_green
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Young Primal Devilsaur
ID: 70007
Look: zandalaridevilsaur_pale
Level 90 Elite
Isle of Giants
Primal Devilsaur
ID: 70010
Look: zandalaridevilsaur_pale
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Direhorns
Primal Direhorn Hatchling
ID: 69992
Look: triceratopsblue
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 69983
Look: triceratopsblue
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Primal Direhorn Hatchling
ID: 70012
Look: triceratopsgreen
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 70016
Look: triceratopsgreen
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Primal Direhorn Hatchling
ID: 70013
Look: triceratopsorange
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 70017
Look: triceratopsorange
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Primal Direhorn Hatchling
ID: 70014
Look: triceratopsred
Level 90 Elite
Isle of Giants
Primal Direhorn
ID: 70018
Look: triceratopsred
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Loa-Infused Bloodhorn
ID: 69193
Look: triceratopsred
Level 90 Elite
Isle of Thunder
NOT TAMEABLE
Primal Direhorn Hatchling
ID: 70015
Look: triceratopswhite
Level 90 Elite
Isle of Giants
Hatchling Direhorn
ID: 69246
Look: triceratopswhite
Level 90 Elite
Isle of Thunder
Primal Direhorn
ID: 70019
Look: triceratopswhite
Level 91 Elite
Isle of Giants
NOT TAMEABLE - Flagged tameable, but level currently too high.
Direhorn
ID: 70493
Look: triceratopsorange, triceratopsred, triceratopswhite
Level 90
Isle of Thunder
Adolescent Direhorn
ID: 67576
Look: triceratopsblue, triceratopsgreen, triceratopsorange, triceratopswhite (haven't seen it in red but please let me know if it exists)
Level 90 Elite
Isle of Thunder
Stunted Direhorn
ID: 70059
Look: triceratopsblue, triceratopsgreen, triceratopsorange, triceratopsred
Level 90
Isle of Giants
NOT TAMEABLE - Friendly and caged.
Turtles
Slateshell Wanderer
ID: 67703
Look: dragonturtleblueglow
Level 90
Isle of Thunder (Diremoor)
Slateshell Ancient
ID: 67763
Look: dragonturtleepicblueglow
Level 90
Isle of Thunder (Diremoor)
Goda
ID: 69998
Look: dragonturtleepicblueglow
Level 92 Rare Elite
Isle of Thunder (Diremoor)
NOT TAMEABLE - Flagged tameable, but level currently too high.
Crabs
Luminescent Crawler
ID: 69384
Look: deepseacrabbiolucentblue, deepseacrabbiolucentpurple
Level 90
Isle of Thunder
Raptors
Maturing Raptor
ID: 69183
Look: ridingraptorskinobsidian
Level 90
Isle of Thunder
NOT TAMEABLE
Shaol'mara Raptor
ID: 70289
Look: raptorskinviolet
Level 90
Isle of Thunder
NOT TAMEABLE
Zeb'tula Raptor
ID: 69540
Look: raptorskinviolet
Level 90
Isle of Thunder
NOT TAMEABLE
Tamed Bladetalon
ID: 69180
Look: pvpridingraptorskingreen
Level 90
Isle of Thunder
NOT TAMEABLE
Ridden by Zandalari Beastlords.
Loa-Infused Bladetalon
ID: 69306
Look: pvpridingraptorskinblack
Level 90
Isle of Thunder
NOT TAMEABLE
Ridden by Loa Speakers.
Goats
Fatty Goat
ID: 69523
Look: goatblack, goatblackspots, goatwhite
Level 90
Isle of Thunder
Carrion Birds
Dark-Eye Raven
ID: 69349
Look: raven
Level 90
Isle of Thunder (Conqueror's Terrace)
Flees when attacked. You'll need to freeze it in place first.
Birds of Prey
Eagle
ID: 70191
Look: browneagle
Level 90
Isle of Thunder
NOT TAMEABLE
Eagle
ID: 70195
Look: snowyeagle
Level 90
Isle of Thunder
NOT TAMEABLE
Basilisks
Ihgaluk Basilisk <Skumblade Shortfang's Pet>
ID: 69358
Look: basiliskskinburgundyorange_blue
Level 90
Isle of Thunder (Ihgaluk Crag)
NOT TAMEABLE - "Already controlled"
Dragonhawks
Sunreaver Dragonhawk
ID: 67676
Look: dragonhawkskin03
Level 90
Townlong Steppes (Shado-Pan Garrison)
NOT TAMEABLE
Worms
I've only included these larvae because of the two examples that are currently tameable even though that will end with 5.2. They'll still have to remain in the database:
Fetid Bloodworm
ID: 69242
Look: larvaskindarkpurple, larvaskindarkred, larvaskinoutland, larvaskinoutlandpurple
Level 90
Isle of Thunder (Ihgaluk Crag)
NOT TAMEABLE
Spawn when Fetid Meat Piles attacked.
Shaman avatar by Spiritbinder.
Re: 5.2 bestiary
Updated:
- Sandsnipe Crabs were renamed Luminescent Crawlers and changed colours to deepseacrabbiolucentblue and deepseacrabbiolucentpurple
- added Shaol'mara and Zeb'tula Raptors, which were humanoids in the last patch. Now beasts, but untameable
- added Bloodrender Devilsaur, which is tameable
- Sandsnipe Crabs were renamed Luminescent Crawlers and changed colours to deepseacrabbiolucentblue and deepseacrabbiolucentpurple
- added Shaol'mara and Zeb'tula Raptors, which were humanoids in the last patch. Now beasts, but untameable
- added Bloodrender Devilsaur, which is tameable
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Re: 5.2 bestiary
I've only found one thing to add in the latest patch: the Zandalari Fleshrender (blue devilsaur), which is tameable and can be found close to the shore on a couple of places on the island, with a group of Zandalari. It has a quest mark on its portrait but I'm not sure what quest it's for.
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Re: 5.2 bestiary
I saw those guys too - I'm not sure what they're for either. Did you have phasing issues with them too?Wain wrote:I've only found one thing to add in the latest patch: the Zandalari Fleshrender (blue devilsaur), which is tameable and can be found close to the shore on a couple of places on the island, with a group of Zandalari. It has a quest mark on its portrait but I'm not sure what quest it's for.
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Re: 5.2 bestiary
One of them but not the other.Kalliope wrote:I saw those guys too - I'm not sure what they're for either. Did you have phasing issues with them too?Wain wrote:I've only found one thing to add in the latest patch: the Zandalari Fleshrender (blue devilsaur), which is tameable and can be found close to the shore on a couple of places on the island, with a group of Zandalari. It has a quest mark on its portrait but I'm not sure what quest it's for.
The group over by Shaol'mara was phased from close, but I could see it by further back. I pulled it by sending a pet in. The other one was over on the kind of inlet shore between the citadel to the east/north and the Sunreavers area off to the west. That didn't seem to be phased.
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Re: 5.2 bestiary
*nod* Same thing I had. Guess it just depends on zoning!Wain wrote:One of them but not the other.Kalliope wrote:I saw those guys too - I'm not sure what they're for either. Did you have phasing issues with them too?Wain wrote:I've only found one thing to add in the latest patch: the Zandalari Fleshrender (blue devilsaur), which is tameable and can be found close to the shore on a couple of places on the island, with a group of Zandalari. It has a quest mark on its portrait but I'm not sure what quest it's for.
The group over by Shaol'mara was phased from close, but I could see it by further back. I pulled it by sending a pet in. The other one was over on the kind of inlet shore between the citadel to the east/north and the Sunreavers area off to the west. That didn't seem to be phased.
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YouTube Edition
Thanks to Serenith for the avatar and signature!
Re: 5.2 bestiary
There are also now little Stunted Direhorns (id 70059) in cages (and one hiding under a table!) in Troll camps in the south-east of the Isle of Giants. They are level 90, flagged tameable, and come in a range of colours. I saw every colour except white, and I wouldn't be surprised if they come in that colour too.
However they're also all friendly. I wonder what they're for.
These aren't the same as the delayed battle pet of the same name. These are beasts and have a different ID to the pet.
However they're also all friendly. I wonder what they're for.
These aren't the same as the delayed battle pet of the same name. These are beasts and have a different ID to the pet.
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Re: 5.2 bestiary
The pics just reinforce my decision to switch from my original intention of taming a blue Direhorn to now going after an orange one. In my opinion neither blue model looks realistic but if you're not going for realism you should go more over the top like the original much brighter and colorful blue skin did. The new one is just too subdued and dark to me. The orange one looks pretty realistic and there is also the fact that the Alliance mount will be pretty much the same color. That seals the deal for me.
Re: 5.2 bestiary
I agree. For me, I think the original blue direhorn was the saddest loss when they changed. I thought it was really beautiful. As for the mount, though, I thought last reports were that the Alliance one was the clay orange-brown (which made no sense). But maybe they fixed that to blue.Danielfboone wrote:The orange one looks pretty realistic and there is also the fact that the Alliance mount will be pretty much the same color. That seals the deal for me.
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Re: 5.2 bestiary
No, I meant that the Alliance mount is "golden" and would match up with the orange Direhorn.Wain wrote:I agree. For me, I think the original blue direhorn was the saddest loss when they changed. I thought it was really beautiful. As for the mount, though, I thought last reports were that the Alliance one was the clay orange-brown (which made no sense). But maybe they fixed that to blue.Danielfboone wrote:The orange one looks pretty realistic and there is also the fact that the Alliance mount will be pretty much the same color. That seals the deal for me.
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Re: 5.2 bestiary
So far just one battle pet NPC on Isle of Thunder.GormanGhaste wrote:So the new python models are only used for mini-pets right now, no beasts?
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Re: 5.2 bestiary
Only one update with the latest patch so far. A red or brown direhorn called "Direhorn". Go figure. They're up in the Stormsea Landing area, which is now open, and are flagged as tameable (can't test for certain as I don't have the taming technique).
There were only three I could see, so I'm not yet sure if it comes in other colours.
UPDATE: brown and red, not just red.
There were only three I could see, so I'm not yet sure if it comes in other colours.
UPDATE: brown and red, not just red.
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Re: 5.2 bestiary
"Direhorn" also comes in white. Not very exciting, but just updating.
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Re: 5.2 bestiary
tis a shame that the raptor mounts are still untameable. the black one looks so good!