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Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 10:52 am
by Corrin
Been loving the latest patch changes (though my focus management needs work) and i came up with this theory.

With the latest changes to pet controls it seems to me that the ability to control multiple pets might be in future of hunters.
Here's my reasoning:

1. Call Pet has been changed to five separate spells. This could from a coding point of view might make it simpler to allow the PC to assign which pets are called when using two or more pets.

2. Pets have had dps skills changed to utility skills. When controlling multiple pets dps skills would make certain pet combos stronger then others, while utilities could either synergize into different combos or could become mutually elusive so only one pet buff and debuff would be up at a time.

3. EotB changing to the Move To command could allow for a simpler control of multiple pets. EtoB might seem odd for several pets as you'd either need EotB 1, 2, etc. or the extra pets would have to follow the pet under the effects of EtoB. Move To could allow you to move your pets kind of like troops in a RTS.

4. The addition of the Control Pet skill seems odd. I realize is supposed to be what makes a lowbie hunter become a true hunter at level 10(?), but it seems odd to even have it acknowledged in the spell book. It would, however, make more sense if at some point there was a Control Pet 2.

Well there's my thoughts on the matter. Pure speculation, but it's nice to dream. :D

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 11:55 am
by Rhyela
I've thought for a long time that letting BM hunters control two pets at once would be neat. Sure, it is just speculation, but you make some good points and you never know what could happen! I'll keep dreaming with you. :D

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 12:45 pm
by Lisaara
Highly doubtful. Blizzard has firmly stated you can only control one pet at a time and thats very unlikely to change. To even summon a second pet, you need to dismiss the first one.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 12:50 pm
by Fayos
Apparantly, warlocks got a skill now, letting them have two pets out for like a minute. So, why not the hunters at some point?

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 12:58 pm
by Lisaara
Fayos wrote:Apparantly, warlocks got a skill now, letting them have two pets out for like a minute. So, why not the hunters at some point?
Last I checked, no they don't. I have a warlock and theres a lvl 80 warlock in my guild. Neither of us have any such skill.

It would make hunters OP and imbalance PvP.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 12:59 pm
by Saturo
Taluwen wrote:
Fayos wrote:Apparantly, warlocks got a skill now, letting them have two pets out for like a minute. So, why not the hunters at some point?
Last I checked, no they don't. I have a warlock and theres a lvl 80 warlock in my guild. Neither of us have any such skill.

It would make hunters OP and imbalance PvP.
Actually, warlocks DO get that. A DOT has a proc to summon an Ebon Imp, which is basically a weak melee outland imp.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 1:07 pm
by Raydex-of-the-dawn
Saturo wrote:
Taluwen wrote:
Fayos wrote:Apparantly, warlocks got a skill now, letting them have two pets out for like a minute. So, why not the hunters at some point?
Last I checked, no they don't. I have a warlock and theres a lvl 80 warlock in my guild. Neither of us have any such skill.

It would make hunters OP and imbalance PvP.
Actually, warlocks DO get that. A DOT has a proc to summon an Ebon Imp, which is basically a weak melee outland imp.
Which is more like Rhumba, that one skill that they took out.

...I want Rhumba back :/

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 1:21 pm
by Saturo
Raydex-of-the-dawn wrote:
Saturo wrote:
Taluwen wrote:Last I checked, no they don't. I have a warlock and theres a lvl 80 warlock in my guild. Neither of us have any such skill.

It would make hunters OP and imbalance PvP.
Actually, warlocks DO get that. A DOT has a proc to summon an Ebon Imp, which is basically a weak melee outland imp.
Which is more like Rhumba, that one skill that they took out.

...I want Rhumba back :/
You can't have it. It belongs to us Warlocks now.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 1:43 pm
by Lisaara
Definitely new. 10g says Blizzard will remove it from warlock by Cata. It's already been said warlocks and mages are getting huge nerfs real soon.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 1:51 pm
by Slickrock
Taluwen wrote:Definitely new. 10g says Blizzard will remove it from warlock by Cata. It's already been said warlocks and mages are getting huge nerfs real soon.
Start some QQ in the forums just to make sure it does get taken away... :mrgreen: I hate locks...

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 1:57 pm
by Corrin
Taluwen wrote:
Fayos wrote:Apparantly, warlocks got a skill now, letting them have two pets out for like a minute. So, why not the hunters at some point?
Last I checked, no they don't. I have a warlock and theres a lvl 80 warlock in my guild. Neither of us have any such skill.

It would make hunters OP and imbalance PvP.
I don't really see this making hunter's OP. Naturally both pets wouldn't be at full strength and they could always share HP or receive a hefty penalty if only one is surviving.

Not to mention warlocks and hunters are the original pet classes, so naturally warlocks would get two demon if hunter's get two pets. ;)

Regardless, i realize it's not likely to happen; just trying to pass the working day with a little sharing of my day dreaming. :hug:

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 2:13 pm
by Lisaara
Slickrock wrote:
Taluwen wrote:Definitely new. 10g says Blizzard will remove it from warlock by Cata. It's already been said warlocks and mages are getting huge nerfs real soon.
Start some QQ in the forums just to make sure it does get taken away... :mrgreen: I hate locks...
I only hate them in pvp and the cocky ones I meet in randoms. XD

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Fri Oct 15, 2010 2:40 pm
by Feath3r
Pardon if this has changed since I saw the video, but I remember seeing one were a Warlock's original minion wasn't dismissed when they used their Infernal Spell (which gave them two demons out at a time) did that change at some point or is it in a future patch or... ?

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Sat Oct 16, 2010 8:32 pm
by Shinryu Masaki
Feath3r wrote:Pardon if this has changed since I saw the video, but I remember seeing one were a Warlock's original minion wasn't dismissed when they used their Infernal Spell (which gave them two demons out at a time) did that change at some point or is it in a future patch or... ?
^^^^^^

This! Warlocks can summon the Infernal or the Doomguard while their demon is still out. Those two where removed from being pets to being guardians. With that ebon imp they have 3 demons out, so to speak. Would be fun if Blizzard would allow us to call one of our active pets out as a guardian for a limited time in order to do some burst damage. Or all of them in a stampeding kind of attack.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Sun Oct 17, 2010 11:11 am
by Moyotoshi
Titan's Stable, anyone?

See Blizz? I just took out the hardest part, naming the skill. Now all you have to do is code, balance and implement it. ;)

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Sun Oct 17, 2010 12:15 pm
by Gimlion
Also, Isn't it possible for a shaman to summon their spirit wolves and one of their elementals?

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Sun Oct 17, 2010 7:19 pm
by Worba
Moyotoshi wrote:Titan's Stable, anyone?

See Blizz? I just took out the hardest part, naming the skill. Now all you have to do is code, balance and implement it. ;)
Or they could call it

Augean Stable

:mrgreen:

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Sun Oct 17, 2010 7:22 pm
by Worba
Gimlion wrote:Also, Isn't it possible for a shaman to summon their spirit wolves and one of their elementals?
Yes indeed. Letting BM hunters have multiple pets might work for the new 41 pt talent, as long as they gave it a short enough duration and a long enough cooldown.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Sun Oct 17, 2010 10:57 pm
by Nimizar
As others have pointed out, warlocks can actually have a pet+guardian out rather than multiple pets. I believe the enhancement shaman situation is similar (wolves are real pets, elementals are guardians).

Hunters actually having multiple pets is unlikely to ever happen. Being able to call a second pet as a guardian is a possibility, but I doubt such a pet would brings its family abilities with it in that situation (i.e. it would just be a DPS CD). Given that BM already has BW/TBW and Fervor as DPS cooldowns, it's unlikely Blizz would give us another one.

Re: Patch 4.0.1 a Foreshadow to Muti-pets?

Posted: Tue Oct 19, 2010 7:55 am
by The Insect Man
Worba wrote: Yes indeed. Letting BM hunters have multiple pets might work for the new 41 pt talent, as long as they gave it a short enough duration and a long enough cooldown.
This is good thinking - a spirit-wolf style ability where you had multiple pets out, all controlled on the same bar, for the same sort oif duration, sounds plausible as a BM top talent - could be duplicates of your current pet or others from stable or however you wanted to do it. Or could work like army of the dead where they go nuts, try to tank everything and wipe the raid with their craziness. :)