Search found 13011 matches
- Mon Jul 20, 2026 1:30 am
- Forum: Mounts
- Topic: Warcraft Mounts corrections
- Replies: 65
- Views: 154965
Re: Warcraft Mounts corrections
Sorry for the necro of this thread but I was browsing mounts and found an error! The Skypaw Glimmerfur mount is listed as available from the Shadowlands Timewalk vendor, but in reality the mount never made it to the game (The vendor sells the Snowpaw Glimmerfur Prowler and Crimson Lupine instead) T...
- Fri Jul 17, 2026 11:06 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
- Thu Jul 16, 2026 7:36 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
- Tue Jul 14, 2026 9:15 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
For the record, here are the "venom-soaked" ( as I'm calling them) looks that I'm aware of: turtleprimal_dark-venom turtleprimal_green-venom capybara_brown-venom capybara_dark-venom poisondartfrog_blue-venom giantboarblack-venom giantboardarkbrown-venom giantboargrey-venom gianteagle2_brow...
- Tue Jul 14, 2026 9:11 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
- Tue Jul 14, 2026 2:53 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
Petopia update: I think all the new tameable looks are in! Just finished the turtles. https://www.wow-petopia.com/Patch%2012.1.0.php There are a few other odd looks that are only on untameable things (spectral / stabbed by weapons / etc.) and I'll probably hold off on those until I know they're tame...
- Mon Jul 13, 2026 5:40 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
An update on looks for 12.1 : I've been working on creating images for all the new "venom soaked" creature looks. The model viewer I use doesn't display these effects so unfortunately they have to be added manually. I'm not an artist, so it's a hard slog to get them looking good enough to ...
- Mon Jul 13, 2026 5:27 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
None of the Post Cata chimaeras/Rylaks look good; they all look like sick birds with broken wings that has to hop on the ground to move. Sadly, that's the case with pretty much all winged models that run across the ground as followers. They look ridiculous. I've campaigned for that to change but it...
- Sat Jul 11, 2026 12:18 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
Wain, I wasn't sure where to post this. The website says Radooni (the plant demosaur from Harandar) is tameable in this moment (0.7), but it can't be tamed (I have the book in my account and I've even tried with a Haranir). As always, sorry for using automatic translation. https://i.gyazo.com/4d1ed...
- Fri Jul 10, 2026 12:39 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
If the feathers are separate from the body, that means that it's possible (not likely or guaranteed) that there could be bald skyfiends? Or are the wing feathers and head feathers connected in that regard? IE if they're bald, they just have no feathers anywhere? This one is so good, but I'm not get...
- Thu Jul 09, 2026 2:38 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
Update: as far as I can tell, this is the only creature model where the feathers are separate from the body textures. The rest can't be mixed and matched.
- Thu Jul 09, 2026 2:21 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
I've added some more unused 'skyfiend' (feathered snake-chimaera) looks to the database. Firstly, the new build introduced a new skyfiend mount colour - black and green - which isn't one of the standard colours but would work fine if copied to the wild model. Its quality isn't as high as the previou...
- Tue Jun 30, 2026 11:32 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
The flying serpent (non mount) still hasn't received any updates, so I've now reported its texture issues as a bug, and mentioned the lack of support for additional colours at the same time. So, hopefully they'll add its full range of colours and be properly implemented.
- Tue Jun 30, 2026 10:29 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
- Tue Jun 30, 2026 10:28 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
Henri was a special model in 10.2, similar fashion to one color and single models like Loque’nahak, and Sul’raka. I’m happy the other colors make it too. Hopefully for my fellow BM hunters out there and in here, other Grimlynx colors will make it so Rhazul is not alone I'm pretty sure there were ot...
- Tue Jun 30, 2026 5:56 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
I’m hoping the red Hydra & venomfangs make it in the next few builds. Don’t forget about the two new skunk looks either. Once patch releases, I can finally return Henri to the wild because I always wanted a proper skunk Thanks for the reminder! With all the new models I completely forgot about ...
- Mon Jun 29, 2026 9:07 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
I updated the 12.1 guide with the known tame status of all the looks: https://www.wow-petopia.com/Patch%2012.1.0.php (And updated the logo to have a few new looks) It looks like there are no tameable venomfangs yet, but I hope they're coming. The model wasn't touched between the first and second bui...
- Thu Jun 25, 2026 7:55 pm
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
The flying snake is still not quite finished in the new build. Still only 2 colours officially defined, and they're using the wrong shine/reflect colour. If you remove all the textures the snake has the blue skin underneath instead of the usual black nothingness, so it looks like it was created with...
- Wed Jun 24, 2026 5:04 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
Pokcmvmxckm wrote: ↑Tue Jun 23, 2026 11:59 pm Not Pet related but haven't seen to much discussion about it, but at the very bottom of the 12.1 patch notes is this here. Capture.PNG I'm pretty hype about enchants on guns.
- Tue Jun 23, 2026 10:33 am
- Forum: Midnight - Discussion
- Topic: Patch 12.1.0 - Curse of Ula'tek
- Replies: 124
- Views: 9183
Re: Patch 12.1.0 - Curse of Ula'tek
I also just added two unused bear looks that have been created for 12.1 mounts that happen to use the bear2 model as their base. The skins work perfectly if applied to the wild model. The snow-dusted one would make a particularly interesting look if copied to the wold model. The other is just anothe...





