Hunter Bug Fixes

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Chimera
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Re: Hunter Bug Fixes

#21 Unread post by Chimera » Sat Apr 02, 2011 2:18 am

Nubhorns wrote:
Hunters will automatically acquire a new target if the current target dies in the middle of a cast.
automatically acquire a new target
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Oh nooooo TT_TT and i am still struggling with the fact that hunters auto-shoot while running, i used to move around to cancel a possible auto-shoot if i tab targeted a mob that wasnt engaged in combat or was CC'd. Hunters get their guts chewed out when they slip up and blizzards making it FAR too easy and frequent now, they're making us look even worse now!

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Re: Hunter Bug Fixes

#22 Unread post by Lisaara » Sat Apr 02, 2011 2:34 am

Hey guys? I was told that was a typo. They're NOT going to do that. They're gonna fix it. I don't have an official post but I'm gonna look for one but I've had a few hunters on Moon Guard say it was a typo.

EDIT: I got the source.
MMO Champion wrote:Hunter Bug Fixes

* Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.
* Aimed Shot and Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
* Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.
* Distracting Shot and Multi-Shot are now properly 40-yard range.
* Multi-Shot now properly has a 1-second global cooldown.
* Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
Source

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Re: Hunter Bug Fixes

#23 Unread post by Makoes » Sat Apr 02, 2011 2:48 am

YAY!!!!!!!!

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Re: Hunter Bug Fixes

#24 Unread post by Chimera » Sat Apr 02, 2011 2:54 am

Makoes wrote:

YAY!!!!!!!!

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Re: Hunter Bug Fixes

#25 Unread post by Lisaara » Sat Apr 02, 2011 3:07 am

Did I just make a few peoples evenings? XD

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Re: Hunter Bug Fixes

#26 Unread post by Saturo » Sat Apr 02, 2011 5:28 am

Yippie!
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Re: Hunter Bug Fixes

#27 Unread post by Lisaara » Sat Apr 02, 2011 8:46 am

XD <3 Saturo

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Re: Hunter Bug Fixes

#28 Unread post by Lisaara » Sat Apr 02, 2011 6:20 pm

So anyone else paying attention to the ACTUAL fix? Haha.

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Re: Hunter Bug Fixes

#29 Unread post by Shinjiro » Sun Apr 03, 2011 8:02 pm

Jessibelle wrote:Hey guys? I was told that was a typo. They're NOT going to do that. They're gonna fix it. I don't have an official post but I'm gonna look for one but I've had a few hunters on Moon Guard say it was a typo.

EDIT: I got the source.
MMO Champion wrote:Hunter Bug Fixes

* Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.
* Aimed Shot and Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
* Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.
* Distracting Shot and Multi-Shot are now properly 40-yard range.
* Multi-Shot now properly has a 1-second global cooldown.
* Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
Source
Image

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Re: Hunter Bug Fixes

#30 Unread post by Lisaara » Sun Apr 03, 2011 8:57 pm

Least that made someones day.

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Re: Hunter Bug Fixes

#31 Unread post by Wassa » Sun Apr 03, 2011 9:23 pm

Jessibelle wrote: * Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.
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Re: Hunter Bug Fixes

#32 Unread post by Lisaara » Sun Apr 03, 2011 9:45 pm

Perfect icon. XD

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Re: Hunter Bug Fixes

#33 Unread post by Comett » Mon Apr 04, 2011 12:38 am

*die*

I have no sparkly animated gif to share in my joy, but OMG OMG OMG < 3

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Re: Hunter Bug Fixes

#34 Unread post by Lisaara » Tue Apr 05, 2011 6:37 am

Glad I made someones day. :3

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Re: Hunter Bug Fixes

#35 Unread post by Boven » Tue Apr 05, 2011 2:13 pm

Yeah, when I first read on another forum, I knew it had to be a typo or something. Someone posted asking why hunters weren't happy about it, so, aside from explaining to them that it's a bug that already exists, I posted the following example of why that hunter in your raid seems like an idiot who pulls for no reason:



Thing is, this has been happening for a while. Ever since Blizz took out the option to turn it off in the UI. That list makes it sound like a bug is being turned into a feature.

This is now it happens right now:


Hunter: Pew Pew! Take that, you pair of trash mobs right before Magmaw whose names I can't think of right off! Pew Pew! Oh, I need some more focus, I'll just do a cobra shot *coooooobbbrrraaaaaa.....*

Trash mobs: ARRGH! There's no way we could ever have hoped to survive against l33t hunter DPS! *die*

WoW Client AI: Hmm. Well, those trash mobs just died while the hunter is in the middle of his cast. I'm sure he'd hate to not be able to complete that cast.

Hunter: ...aaaa Sssshhhhooo...

WoW Client AI: Yup. It'd be a waste. I'm sure he'd rather put that shot to good use. Hey look! That other thing is in range. I'll just send his shot there. *autotargets Magmaw*

Hunter: ...oootttt!.... *pew!*

Magmaw: RARRRR! FEAR MY PATHETIC WIGGLY ARMS!

Hunter: Oh sh*t. *mashes Feign Death key*

Raid: *wipes!*

Raid Leader: Dammit Llleggollasszs!

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Re: Hunter Bug Fixes

#36 Unread post by Makoes » Tue Apr 05, 2011 2:20 pm

OMFG!!!!! Thats...thats...thats....AHAHAHAHAHHAHAHAHAHHAHAAHHAAHHAHAHAHAHAHAHAAHHAHAAHAHAHAHAHAHHAHAHAAAAAAAAAAAAAAAAAA..... *falls off chair laughing so hard*

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Re: Hunter Bug Fixes

#37 Unread post by Lisaara » Tue Apr 05, 2011 2:29 pm

<3 Boven. XDDDDD

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Re: Hunter Bug Fixes

#38 Unread post by Nubhorns » Fri Apr 15, 2011 3:34 pm

Um, oops.

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Majorly late to the party, but I've now updated the OP with the generously offered information so I'm not spreading LIES and SLANDER.

Enjoy your now correct outdated patch notes. :D

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Re: Hunter Bug Fixes

#39 Unread post by Worba » Mon Apr 18, 2011 10:00 am

Jessibelle wrote:Hey guys? I was told that was a typo. They're NOT going to do that. They're gonna fix it. I don't have an official post but I'm gonna look for one but I've had a few hunters on Moon Guard say it was a typo.

EDIT: I got the source.
MMO Champion wrote:Hunter Bug Fixes

* Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.
* Aimed Shot and Steady Shot should no longer start casting Auto Shot on a new target when the "Stop Auto Attack" option is enabled.
* Auto Shot now automatically turns off until reactivated once Freezing Trap is cast on an enemy player.
* Distracting Shot and Multi-Shot are now properly 40-yard range.
* Multi-Shot now properly has a 1-second global cooldown.
* Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
Source
Jess-

I must be doing something wrong, but when I went there it still said:

Hunter Bug Fixes

* Hunters will automatically acquire a new target if the current target dies in the middle of a cast.

Image

Just to be sure I did a search for "Hunters will no" and the only hit was for:

"The Happiness/Pet Loyalty System has been removed. Hunters will no longer have to manage Happiness for their pets, and the previous damage bonus for pets being happy will now be baseline for all tamed pets."

Please tell me I just missed something obvious? :?
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Re: Hunter Bug Fixes

#40 Unread post by Cialbi » Mon Apr 18, 2011 10:54 am

With a name like Llleggollasszs, it's got to be good.

That was hilarious, Boven. Got a good laugh out of it. :lol:
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