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Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 7:23 am
by Kalliope
Miyon wrote:I'm not sure if I agree that mount farming is going to be soloable, taking mandokir into consideration, since he has that one hit charge ability.. >_<
He doesn't do it to the tank (unless a dps pulls aggro). :) I forsee kiting for hunters, hehe.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 7:46 am
by Miyon
Oh well in that case, then it doesn't seem impossible at all.:d

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 8:19 am
by Meggers
I dislike the change as it'll make mount runs harder. :/

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 9:34 am
by SgtMakkie
Is it just me that finds this totally ironic?!? They do everything to cater to the lesser geared/lesser capable player to allow them to see all the content! Including the last bosses now of ZA/ZG.... /sigh. I hope the people that were so happy about raids being nerf are equally estatic about this, as it's just no different.

No wonder Blizzard is loosing players like rats from a sinking ship! Careful what you ask for people, you might get it and then some ;)

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 9:39 am
by Kalliope
It's no different than any other old content.

*shrug* People just want something to complain about, I suppose. :)

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 2:17 pm
by cowmuflage
ZA might be hard to solo for the mount. Seeing as it's timed or are they going to do what they did to the old ZA and just take it away >.> I hated that I was so close to getting that and then they where like "lol no mount for you!"

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 3:31 pm
by Lisaara
SgtMakkie wrote:Is it just me that finds this totally ironic?!? They do everything to cater to the lesser geared/lesser capable player to allow them to see all the content! Including the last bosses now of ZA/ZG.... /sigh. I hope the people that were so happy about raids being nerf are equally estatic about this, as it's just no different.

No wonder Blizzard is loosing players like rats from a sinking ship! Careful what you ask for people, you might get it and then some ;)
I am happy, about both.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 4:29 pm
by Kalliope
cowmuflage wrote:ZA might be hard to solo for the mount. Seeing as it's timed or are they going to do what they did to the old ZA and just take it away >.> I hated that I was so close to getting that and then they where like "lol no mount for you!"
Shrug, so run it with a friend or two. It'll be easy enough, especially after the next expansion.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 4:36 pm
by cowmuflage
when ever that next expansion is :S

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 4:39 pm
by Kalliope
4.3 is the last major patch of Cataclysm, or so it seems, what with Deathwing and all. How far off can the next expansion really be? :)

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 4:40 pm
by cowmuflage
Depends if they make one :P XD they proberly will tho.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 5:58 pm
by Zuilu
The point I was trying to make is that its -too easy.- I enjoy challenges in the game, annoying or not, and I find blizzard is making things -way- too easy. Constantly nerfing raids, buying tier from vendors, nerfing northrend exp like 3 times...skipping 4 bosses in heroics now?
I'm not complaining just for the sake of complaining, I truely think this game is getting too easy. Way too easy.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 6:49 pm
by Kalliope
Zuilu wrote:The point I was trying to make is that its -too easy.- I enjoy challenges in the game, annoying or not, and I find blizzard is making things -way- too easy. Constantly nerfing raids, buying tier from vendors, nerfing northrend exp like 3 times...skipping 4 bosses in heroics now?
I'm not complaining just for the sake of complaining, I truely think this game is getting too easy. Way too easy.
Shrug, it's old content already (but still new to the casual player). If the endgame stuff was this easy when it was first released, there would be a problem.

It's impossible to make everyone happy; this is the way Blizzard gets as many people to see the content at-level as they can.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 6:50 pm
by Meggers
I don't mind things getting easier, lets people with derpy friends see content.

I'm just crabby about the ZA/ZG not because of it being "too easy" (could care less) but it means it'll be harder to get mount chances. I really don't have that many friends that still play, or even while I'm on. and Petopians are too scared or something to try to do the realid thing. :C

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 6:58 pm
by cowmuflage
Pfft as they are now ZG/ZA are not that hard. :/

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 7:15 pm
by SgtMakkie
cowmuflage wrote:Pfft as they are now ZG/ZA are not that hard. :/
There you have the problem cow, perception! What you or I might call hard, others might find impossible or even dead easy. They may even perceive it beyond their abilities and not even try, while others will roll in with below par gear (aka pvp etc) and except to get carried. But I digress.

I stand by my comment, it's totally ironic and yet still Blizzarad hasn't learnt. Letting everyone see the content isn't the solution to their problems at the moment, rather it's the content itself that is the problem. Because everything gets nerf after 6-8 months there is never any sort of real challenge left apart from the very latest 'new thing', which more often than not wasn't really a challenge at all (to me at least - again, my perception/experience). There will always be people that stick with it regardless and good for them, I hope they enjoy the game. However, I feel the majority of players are after something WOW simply doesn't offer (any more).

*shrug* It won't change and people will only grumble and continue playing :roll:

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 7:19 pm
by Lisaara
The hardness of the content wasnt my tiff. It was just people being stupid and derpy that was my issue. Nerfing or challenge, that wont stop people from being either.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 7:29 pm
by SgtMakkie
I agree Jes, but there is another problem and part of the reason I am personally disappointed in Blizzard.. Too many people complain about stuff being 'hard' and this is the result. The fact you couldn't just steam roll the whole dungeon ala LK heroics, was wonderful to me. It made people actually play! Now they can just come, kill 2 bosses and faceroll to the last boss... gg Blizz.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Wed Oct 05, 2011 7:45 pm
by Lisaara
SgtMakkie wrote:I agree Jes, but there is another problem and part of the reason I am personally disappointed in Blizzard.. Too many people complain about stuff being 'hard' and this is the result. The fact you couldn't just steam roll the whole dungeon ala LK heroics, was wonderful to me. It made people actually play! Now they can just come, kill 2 bosses and faceroll to the last boss... gg Blizz.
They should like...make some dungeons steamroll and some not. That way both parties are happy. But I'm sure either party will find some way to complain about it.

Re: ZG/ZA randoms no longer require full/near full clears

Posted: Thu Oct 06, 2011 12:37 am
by AdamSavage
Kalliope wrote:4.3 is the last major patch of Cataclysm, or so it seems, what with Deathwing and all. How far off can the next expansion really be? :)
I would give it around 4 months after 4.3 comes out. Perhaps up to 6 months.