Status of Quilen on the beta

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Status of Quilen on the beta

Unread post by Wain » Thu Aug 02, 2012 11:13 am

My latest survey of tameables is quilen. These guys are a bit messier to sort out because many are inside instances, and many others are either in phased areas (some later become inaccessible) or simply require someone with a quest to activate (which involved a lot of sitting around). Thanks to Kalli, Doomcookie and Veph for their input on these. And especially to 'cookie for her awesome list.

I only list the beast under a colour once I've confirmed it's still that colour in the current build. I then only mark them as tameable if confirmed in the current build.

TLDR: plain cobalt hasn't been found yet. Jade may be unavailable (not sure if Beast of Jade will be made untameable).

Firstly, what I haven't even seen yet, that I know about (probably many more that I don't know about):

And now for what I've at least confirmed colours for:

Organic:

Image Quilin_Brown
  • Bronze Quilen, Townlong Steppes, TAMEABLE
  • Mu'Shiba, Mogu'shan Palace, NOT TAMEABLE, GIVES ALREADY CONTROLLED ERROR
Image Quilin_Gray Image Quilin_Red
  • Quilen Guardian, Mogu'shan Palace, TAMEABLE
  • Quilen Watcher, Crypt of Forgotten Kings (scenario), TAMEABLE
  • Stonebound Quilen & Stonebound Quilen, Vale of Eternal Blossoms (on days when daily "Stonebound Killers" is available), (two NPC ids, both tameable. 63950 wandering, 64186 are attacking villagers), TAMEABLE
  • Yao, Kun-Lai Summit (requires someone with quest to summon), TAMEABLE
  • Terracotta Guardian, Kun-Lai Summit, TAMEABLE BUT CAN BE BUGGY: if you tame it while it's a statue it's fine, but if you tame it while it's flesh, it permanently becomes a useless statue!
  • Gasaran, Vale of Eternal Blossoms (activated in once-off quest "Battle Spear of the Thunder King" which you get at Revered with The Golden Lotus), TAMEABLE
Image Quilin_White
  • Dagou, Vale of Eternal Blossoms (in Guo-Lai Halls area, initiate combat with Zhao-Jin to activate), TAMEABLE BUT PHASED OUT AND INACCESSIBLE AFTER INITIAL VEB QUEST CHAIN
  • Gurthan Iron Maw, Mogu'shan Palace (two colours), TAMEABLE
  • Gurthan Quilen, Mogu'shan Palace (two colours), UNTAMEABLE (cannot be aggroed)
  • Yachi, Kun-Lai Summit (requires someone with quest to summon), TAMEABLE
Stone, unadorned:

Image Quilin_Amethyst Image Quilin_Cobalt
  • None :cry:
Image Quilin_Jade
  • Beast of Jade, Greenstone Village Scenario (possible random boss for Phase 2), TAMEABLE
  • Granite Fragment, Vale of Eternal Blossoms (in Guo-Lai Halls, adds in Wulon fight if he gets the Green Granite buff), UNTAMEABLE (not even classed as a beast)
  • Quilen Statue, Mogu'shan Palace, UNTAMEABLE (doesn't seem to activate, perhaps cosmetic?)
  • Jade Quilen, Mogu'shan Palace, UNTAMEABLE (friendly)
Image Quilin_StoneGray
  • Ancient Guardian, Dread Wastes, TAMEABLE
  • Granite Quilen (ID 59157, there are two others), Vale of Eternal Blossoms, TAMEABLE, ONLY ACCESSIBLE AFTER INITIAL VEB QUEST CHAIN
  • Granite Quilen (id. 60223, there are two others), Vale of Eternal Blossoms, TAMEABLE - appears in "Might of Three" quest event at Exalted with Golden Lotus. Gone again after that.
  • Wulon <The Granite Sentinel>, Vale of Eternal Blossoms (in Guo-Lai Halls), TAMEABLE
  • Sleeping Guardian, Krasarang Wilds (requires someone with quest to animate), TAMEABLE
  • Ruined Guardian, Krasarang Wilds (requires someone with quest to animate), TAMEABLE
  • Stonebound Watcher (ID 63605), Vale of Eternal Blossoms (central corridor in Guo-Lai Halls, requires Revered with Golden Lotus), TAMEABLE
  • Stone Guardian & Stone Guardian, Vale of Eternal Blossoms, (two NPC ids, both tameable. 59971 wandering, 59973 are sitting), TAMEABLE - phase out after initial VEB quest chain
  • Quilen Stonemaw, Vale of Eternal Blossoms (summoned in fight with rare spawn Urgolax), UNTAMEABLE
  • Stone Guardian, Kun-Lai Summit (requires someone with quest to animate), UNTAMEABLE
  • Guardian of the Elders, The Wandering Isle, UNTAMEABLE (FLAGGED TAMEABLE, BUT EXOTIC AND IN RESTRICTED STARTING ZONE)
  • Buried Quilen, Krasarang Wilds, Inanimate and not targettable, possibly only intended to be aesthetic and never active?? I'm not sure...

Stone, adorned:

Image Quilin_Amethyst2
  • Portent, Vale of Eternal Blossoms (four colours, hunter tracking tame), TAMEABLE
Image Quilin_Cobalt2
  • Portent, Vale of Eternal Blossoms (four colours, hunter tracking tame), TAMEABLE
Image Quilin_Jade2
  • Portent, Vale of Eternal Blossoms (four colours, hunter tracking tame), TAMEABLE
Image Quilin_Jasper2
  • Portent, Vale of Eternal Blossoms (four colours, hunter tracking tame), TAMEABLE
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Re: Status of Quilen

Unread post by Meggers » Thu Aug 02, 2012 11:23 am

Thanks for the spiffy list again Wain! Here's hoping an unadorned cobalt will make it in at some point, I personally like it better than the Portent version. Though I'll probably get the cobalt portent until the unadorned becomes available. :D
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Re: Status of Quilen

Unread post by Astratia » Thu Aug 02, 2012 11:30 am

Beautiful work :)
Would it be possible to add in the levels for each?

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Re: Status of Quilen

Unread post by Wain » Thu Aug 02, 2012 11:35 am

Astratia wrote:Beautiful work :)
Would it be possible to add in the levels for each?
Thank you :)

I think Doomcookie has most (or all) of the level info on her main list :)

This list was more to determine what is and isn't currently available. A lot of things may have changed colour or tameability since they were added to the main list and I wanted to be sure we didn't miss out on any colours when MoP is released, if possible (and if Noah has time! :) )
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Re: Status of Quilen

Unread post by GormanGhaste » Thu Aug 02, 2012 1:17 pm

Thanks for pointing out that the organic brown eventually phases out. Not that I can even get the relevant VEB quest chain, as I haven't been able to complete the KLS temple quest, from other people tagging my quest mobs.
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Re: Status of Quilen

Unread post by Kalliope » Thu Aug 02, 2012 1:24 pm

Quilen Guardian, Mogu'shan Palace, TAMEABLE
Just to repeat my earlier findings here, this guy is ridiculously hard to tame due to regular aggro drops. He'll need to be HoJed or otherwise stunned while you tame, much like old school King Krush style. :) Definitely not the easiest red organic quilen to tame!

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Re: Status of Quilen

Unread post by Wain » Thu Aug 02, 2012 8:59 pm

Of note, I think the Stone Guardians in KLS (which are activated during an ambush quest there) can cause problems with the quest if tamed. I'd already done the quest so I had to wait for someone to come by and activate them. I tamed one of the four and the player killed the other three. However the boss never became attackable. I think my taming of one of the beasts meant it never registered that they were all defeated. The summoning player was opposite faction so I couldn't ask. I just had to apologize and shrug.

So I'd be interested if someone could please confirm this. :)

Along similar lines, if a player tames the Beast of Jade boss (random boss in phase 2) in the Greenstone Village scenario, I wonder if it halts the scenario? I wonder if a trio of Petopians might be able to please test this? :) My hunter is in Petopia Horde and we're unfortunately a much smaller group so it'll be harder to get a group together to test it. But I'll try to tonight if nobody has first.

Thanks :)
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Re: Status of Quilen on the beta

Unread post by Shinryu Masaki » Sun Aug 05, 2012 12:38 pm

Wain wrote:Image Quilin_Red
Terracotta Guardian, Kun-Lai Summit, TAMEABLE BUT BUGGED: BECOMES A USELESS STATUE!
That's weird, I tamed one before the last patch and he worked perfectly fine. Went there again and tamed another one, still works fine. Maybe there's more than one with different IDs? The one I have is ID 59773. But just in case, I have one question: did you dimiss it right after taming it? I got into the habit of doing that to prevent bugs that can surface at times with tameable beasts that have mechanics while in the wild, which makes the game think your new pet is still the wild npc. Dismiss Pet kinda works as a reset in those rare cases. I haven't quested at all in Kun-Lai though, and when I go there I see some sort of energy bolts coming from above that turns the Terracotta Guardian and those Mogus there into statues and vice versa if I'm not mistaken, so maybe one hit your pet? :?
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Re: Status of Quilen on the beta

Unread post by Wain » Sun Aug 05, 2012 7:28 pm

Shinryu Masaki wrote:
Wain wrote:Image Quilin_Red
Terracotta Guardian, Kun-Lai Summit, TAMEABLE BUT BUGGED: BECOMES A USELESS STATUE!
That's weird, I tamed one before the last patch and he worked perfectly fine. Went there again and tamed another one, still works fine. Maybe there's more than one with different IDs? The one I have is ID 59773. But just in case, I have one question: did you dimiss it right after taming it? I got into the habit of doing that to prevent bugs that can surface at times with tameable beasts that have mechanics while in the wild, which makes the game think your new pet is still the wild npc. Dismiss Pet kinda works as a reset in those rare cases. I haven't quested at all in Kun-Lai though, and when I go there I see some sort of energy bolts coming from above that turns the Terracotta Guardian and those Mogus there into statues and vice versa if I'm not mistaken, so maybe one hit your pet? :?
Odd! I'll check that out. I tried taming many of them, and no matter how fast I was with the tame (after they animated), they always became statues again as soon as the tame completed. I tried dismissing lots of times, logging out. Even managed to get one killed. Nothing stopped it from just standing there as a statue. The pet control bar always remained greyed out.

I wonder what was different... :/

Thanks for letting me know, anyway!
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Re: Status of Quilen on the beta

Unread post by Shinryu Masaki » Mon Aug 06, 2012 1:42 am

Wain wrote:I tried taming many of them, and no matter how fast I was with the tame (after they animated), they always became statues again as soon as the tame completed.
I... tamed mine when it was a statue... you might be on to something! :shock:
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Re: Status of Quilen on the beta

Unread post by Kalliope » Mon Aug 06, 2012 1:47 am

Shinryu Masaki wrote:
Wain wrote:I tried taming many of them, and no matter how fast I was with the tame (after they animated), they always became statues again as soon as the tame completed.
I... tamed mine when it was a statue... you might be on to something! :shock:
That's exactly what happened when I did some testing. ^_^ The only way the quilen stayed a normal quilen post-tame was if it turned into a statue during the tame.

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Re: Status of Quilen on the beta

Unread post by Undra » Mon Aug 06, 2012 2:55 am

I apologize if I'm late to the party and this is old news, but are the Quilen using the worg skeleton again?

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Re: Status of Quilen on the beta

Unread post by Kalliope » Mon Aug 06, 2012 2:57 am

They're using the winged guardian skeleton, which has been modified to have extra animations, such as death. ;)

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Re: Status of Quilen on the beta

Unread post by Vephriel » Mon Aug 06, 2012 2:58 am

Undra wrote:I apologize if I'm late to the party and this is old news, but are the Quilen using the worg skeleton again?
They're actually now using a mixture of the Alliance gryphon (or winged guardian) skeleton and the cat attack animations.

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Re: Status of Quilen on the beta

Unread post by Astratia » Tue Aug 07, 2012 10:43 am

I love their walk 'strut' animation.

I also really hope the colbalt one becomes a mob somewhere for the hunters that really want one. -crosses fingers-

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Re: Status of Quilen on the beta

Unread post by GormanGhaste » Wed Aug 08, 2012 1:23 pm

copying Danielfboone's post from the screenshot thread:
Danielfboone wrote:I didn't take a shot but I should have after what happened yesterday. I was hunting Bloodtooth but needed a Stable slot so I abandoned my organic red Quilen KungPao knowing I could easily get him back. After finding and taming Bloodtooth, I then abandoned Aotona to open up another slot and went back to where the red Quilens are and called Terracotta Guardians. I waited until one animated and started taming it. Right as the tame completed, it turned back to stone and I was left with a pet that wouldn't move or do anything. I let him get killed by one of the Terracotta Warriors thinking that he would revert form when revived but nope, he was still a statue. I abandoned him and started taming another that was in the stone form. The tame completed while it was still stone but he ran to my side in his living Red form. I really think I prefer the red organic to any of the stone Quilens, even Portent
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Re: Status of Quilen on the beta

Unread post by Kalliope » Wed Aug 08, 2012 2:19 pm

*scrolls up* Yup, we discovered that already. :D

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Re: Status of Quilen on the beta

Unread post by Sesamee » Thu Aug 09, 2012 7:52 pm

Gah!! I thought I was all set on Guzou's final form being the grey stone....then comes Portent. I'm loving all the colors but green esp the cobalt and amethyst. Although I'm sure my bf will go for the green one when he gets around to lvl'ing his hunter in MoP. Sigh! More decisions!

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Re: Status of Quilen on the beta

Unread post by Wain » Fri Aug 10, 2012 6:57 am

As per other reports, Stone Guardian now grey stone instead of brown (at least it now matches its name!). Bronze quilen now brown instead of red.
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Re: Status of Quilen on the beta

Unread post by GormanGhaste » Fri Aug 10, 2012 10:38 pm

Thanks for the update, off to Townlong Steppes!
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