WoW Petopia Community

A fun place to chat about hunter pets in the World of Warcraft.
Visit the Petopia homepage Petopia Homepage
It is currently Tue Jun 18, 2019 6:17 pm

All times are UTC - 5 hours [ DST ]


Forum Rules: Treat others with respect. Report, don't respond. Read the complete rules.




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 79 posts ]  Go to page Previous  1, 2, 3, 4
Author Message
Unread postPosted: Sat Sep 01, 2012 3:17 am 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Thu Sep 09, 2010 9:11 pm
Posts: 17411
Location: US
Realm: Moon Guard/Icecrown/Malygos
Gender: Demigirl
Please Blizz, fix the draenei atleast!


Attachments:
WoWScrnShot_090112_032849.jpg [190.42 KiB]
Not downloaded yet

_________________

Image
LisaaraFlight RisingFlowerfell Grove Hatchery
Sig Credits to Ashaine, Kamoodle, Sookie, Kurenio, Serenith, Ket Shi, Nili, Rongar, Britany, TheDoomcookie, Vyndara, and Vephriel!
Avatar Credits to Samskeyti, Moonlost, Lupisdarkmoon, Nili, Britany, Kasstra, Seilahyn, and Vephriel!

Top
 Profile  
Reply with quote  
Unread postPosted: Wed Sep 05, 2012 3:43 pm 
Offline
Apprentice Hunter
Apprentice Hunter
User avatar

Joined: Tue Jul 24, 2012 8:50 pm
Posts: 95
Realm: Draenor eu
Gender: female
Hmm, it does seem to improve some older models Image looks so much nicer than i remember.

_________________
Image


Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 9:17 am 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Sat May 19, 2012 7:48 am
Posts: 1124
Location: Proland
Realm: [EU] The Mealstron, Emerald Dream, Bloodhoof
Gender: Dwarfette
I'm afraid that we can only hope that the revamped race models will be immute to this, and that we get them before we go completely blind... /sigh

_________________
Image

Growing Internet Dragons:
(> My DragonCave <|> My TaleofDragons <|> My MagiStream <|> My FlightRising <)
Please, CLICK so we don't run out of Internet Dragons to kill :)


Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 11:42 am 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Tue Jan 05, 2010 1:00 pm
Posts: 909
Realm: Argent Dawn
I happened to look at one of the torch-tossing Darkmoon Fair NPC's yesterday. When they hold their torches between tossing sessions, the new lighting is glaringly apparent. It's especially true for lighter colored ones, like the brown and white female Tauren outside the portal in Mulgore.


Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 6:58 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Sat Jan 23, 2010 10:43 pm
Posts: 10847
Location: In Queue.
Realm: Wyrmrest Accord, Moon Guard
Gender: Doubtful
I'm honestly pretty happy with the new fire lighting. It's nice and actually bright, unlike the completely flat fire light they used to have, which didn't light up the character at all and just looked bad. ><

_________________

Tumblr ~ Flight Rising
Signature by Crookfish, thank you so much!


Image



Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 7:01 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Dec 15, 2010 12:19 am
Posts: 7584
Location: I have no idea
Realm: Nesingwary (H), Silver Hand (A), Moon Guard (A)
Gender: Male
Image

Cant see any detail on her at all ;_; and this is with SSAO off and on Good graphics in the mid-day

_________________

Image
Frostmarrow by LupisDarkmoon

| Dragon Cave | Magistream | Flight Rising |



Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 7:02 pm 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Thu Mar 18, 2010 11:09 pm
Posts: 632
Realm: Wyrmrest Accord
Gender: Female
Xakaal wrote:
Image

Cant see any detail on her at all ;_; and this is with SSAO off and on Good graphics in the mid-day


Oh wow, that's...just terrible..

_________________

Image


Signature and Avatar done by the lovely Serenith



Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 7:07 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Thu Mar 11, 2010 10:00 pm
Posts: 11894
Location: New zealand, auckland
Realm: dath remar
Gender: female
Funny stuff looks fine on my computer :/

_________________
I am a professional 2D animator :3
Heres my DA page
My wow model sheets (NSFW) that anyone can use!
First 251 Pokemon in Adventure time style! By me XD
Cow's art thread!


Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 7:14 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Sat Jan 23, 2010 10:43 pm
Posts: 10847
Location: In Queue.
Realm: Wyrmrest Accord, Moon Guard
Gender: Doubtful
I take that back - it looks almost good. It's still too exaggerated. But it's… sort of a step in the right direction. Just that step took it into a ditch full of supernovas. Toning down the light in sone zones might help just a teeeeensy bit.

_________________

Tumblr ~ Flight Rising
Signature by Crookfish, thank you so much!


Image



Top
 Profile  
Reply with quote  
Unread postPosted: Thu Sep 06, 2012 7:27 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Dec 15, 2010 12:19 am
Posts: 7584
Location: I have no idea
Realm: Nesingwary (H), Silver Hand (A), Moon Guard (A)
Gender: Male
Yea, they need to tone down the light by quite a bit in general because of places that are very shiny or white. i can hardly do End Time cause i cant see the yellow markers on the ground that notify me that he's throwing a bomb down. The sand is too shiny for me >_< The ambient lighting in places where theres a glow is also really bad, such as ZA. The entrance portal lights the whole entrance (walls, ceiling, floor) in purple, as does the closed off gate that you open with Vol'jin's help (how that became purple i got no idea). The torches and other similar lighting items also light up the grid squares. Its not a soft rounded glow, its a hard square glow on the ground. And of course items that glow with a noticeable light just wash out all detail in the characters. They just went pretty extreme and they need to pull it back more.

_________________

Image
Frostmarrow by LupisDarkmoon

| Dragon Cave | Magistream | Flight Rising |



Top
 Profile  
Reply with quote  
Unread postPosted: Fri Sep 07, 2012 1:26 am 
Offline
Grand Master Hunter
Grand Master Hunter
User avatar

Joined: Tue May 04, 2010 12:17 am
Posts: 2805
Realm: Wyrmrest Accord
Lemonsauce Orc comes for you!

Yeah, it's highly variable from zone to zone, and character to character. I don't hardly notice it at all on my Forsaken or tauren in the beta, but on my draenei or troll, it's terrible.

_________________

someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket



Top
 Profile  
Reply with quote  
Unread postPosted: Fri Sep 07, 2012 2:17 am 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Wed Jul 06, 2011 3:04 am
Posts: 939
Location: in Germany
Realm: Norgannon EU (H) - Thrall EU (H) - Antonidas EU(A)
Gender: female playing mostly females
Don't know if it has been brought up yet, but the first of the hot-dungeons, at the end where you kill the dragon, the light is terrible. As hunter I ususally manage the hourglass and now the sand is so bright I won't see the yellow things that tell me evil damage is coming into this place soon. Either I have to try arranging my camera angle after every step or I have to wait until I see the damage coming and then move/disengage out of it... >.< I don't have the time to logg into the game now (work is calling), but if I'm in the dungeon next time I'll take a screenshot.
Also all my pets seem washed out with undefined features. Not a fan of the new lightning... makes everything I noticed look worse, like washed with too much bleach and then some concealer smeared all over.

_________________

Image


current signature thanks to Ashaine


Findu on Battle.net


Findu's stables



Top
 Profile  
Reply with quote  
Unread postPosted: Fri Sep 07, 2012 3:05 pm 
Offline
Grand Master Hunter
Grand Master Hunter
User avatar

Joined: Tue May 04, 2010 12:17 am
Posts: 2805
Realm: Wyrmrest Accord
The draenei starter area is -bad- about the new lighting.

For example, may I give you Zalduun the Totally Blown-out.
Image

Most of the NPCs are so blown-out it's really freaking hard to look at them. @_@
(on the bright (ha) side, draenei monks are pretty badass.)

_________________

someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket



Top
 Profile  
Reply with quote  
Unread postPosted: Fri Sep 07, 2012 4:46 pm 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Tue Oct 04, 2011 2:36 pm
Posts: 883
Realm: Kil'Jaeden
After playing with this lighting for a while I've decided I really like it for most of the game. I'm finding I don't have to tweak my screenshots quite as much. The only downside is still that some zones are way too bright as are some characters. Esp if they were very pale to begin with. Also highlighting your toon or any other one immediately washes it out and gives it an unattractive glow. If they can fix certain glaring (pardon the pun) problems this could be a very nice change.

_________________

My Stable

My Hunter Blog



Top
 Profile  
Reply with quote  
Unread postPosted: Sat Sep 08, 2012 9:17 am 
Offline
Grand Master Hunter
Grand Master Hunter
User avatar

Joined: Sat Nov 13, 2010 2:06 pm
Posts: 1896
Location: Right behind you...
Realm: Proudmoore-US, Wyrmrest Accord-US
Gender: Female
Draenei monks sound painful. Can you imagine getting kicked with those hooves?

/OT

I also like the new lighting for most of the game, but there are areas and zones where it's simply blinding. Murozond's area, Sholazar Basin, that's just off the top of my head! And if my character (with white hair) turns her back to the 'sun'...hoo boy. Time for sunglasses indoors!

_________________
Acherontia wrote:

It's like daring someone to go insult a bunch of kindly old nuns. You'll wind up going back to your friends with a story about how they smiled at your insults and tried to give you cookies, or something.


Shaiel - 110 Night Elf Hunter
Sahkar - 110 Mag'har Orc Hunter
Tumblr!



Top
 Profile  
Reply with quote  
Unread postPosted: Mon Sep 10, 2012 6:10 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Tue Mar 09, 2010 2:00 pm
Posts: 4824
Realm: Uldaman (and Ravencrest)
While I agree with everyone that they made some surfaces a little too glow-y, I am enjoying the new lighting, which makes me feel like:
Image
which is a good thing, I'm a sun worshiper at heart!

_________________
Browncloaks Unite


Top
 Profile  
Reply with quote  
Unread postPosted: Wed Sep 12, 2012 12:53 pm 
Offline
Apprentice Hunter
Apprentice Hunter
User avatar

Joined: Tue Jul 24, 2012 8:50 pm
Posts: 95
Realm: Draenor eu
Gender: female
Ankha in Zul'Gurub haha

Image

_________________
Image


Top
 Profile  
Reply with quote  
Unread postPosted: Wed Sep 12, 2012 1:02 pm 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Wed Jul 06, 2011 3:04 am
Posts: 939
Location: in Germany
Realm: Norgannon EU (H) - Thrall EU (H) - Antonidas EU(A)
Gender: female playing mostly females
Shouldn't mines be a dark and gloomy place? Especially if the only lightsource is an old lantern? And no, there's no hole in the ceiling, I checked it! The light comes out of nowhere.... For everyone who wants to see for him/herself, it's one of the mines in good old Elwynn forest, one east of Stormwind (I think the one with the red rare spider in it). I don't play Alliance very often so I don't know for sure.
Attachment:
WoWScrnShot_091012_192909.jpg [203.36 KiB]
Not downloaded yet

_________________

Image


current signature thanks to Ashaine


Findu on Battle.net


Findu's stables



Top
 Profile  
Reply with quote  
Unread postPosted: Sun Sep 23, 2012 6:00 pm 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Sun Jan 17, 2010 4:35 pm
Posts: 1126
Location: If I'm somewhere else, I can't be here
Realm: Draka
Gender: Male for both
I agree , I noticed it right away in the beta. I usually run with Loque as my pet and in brightly lit areas, he glows. It's so bright in places that it actually starts to give me a headache. I will say though that right now, in the usual areas on the Live servers, it looks fine. Either they adjusted it or the changes weren't part of the 5.0.4 and 5 prepatches.

I never run on Ultra settings and actually feel that they make the game look too flat and two dimensional, especially if you turn up the draw distance too much. I leave liquids on low because I hate any other setting, I have most of everything else on fair except for Textures which are on High. I use DX 11, 4X multi-sampling and 2X AF, disable SSAO and Sunshafts. These settings still made things too bright in the beta and there is no setting for that.

_________________
Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 79 posts ]  Go to page Previous  1, 2, 3, 4

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group