Where the Wild Things Are in Patch 5.1

For discussion of the upcoming 5.1 patch, and any finds on the PTR.
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Eternallylostx
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Eternallylostx »

Kalliope wrote:
Caelan wrote:
Eternallylostx wrote:What indicates what direction the worm is going? Looks like a average bouquet of flowers on the ground
Exactly. ;) There's no clearly indicated direction. You either have to flare wildly around the tracks or hope you see one drop right in front of you... and sometimes, even that doesn't help you.
And this is why Bombyx is the hardest trackable pet to date! ;)
Oh god. It's pat all over again.

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Kalliope
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Kalliope »

Eternallylostx wrote:
Kalliope wrote: And this is why Bombyx is the hardest trackable pet to date! ;)
Oh god. It's pat all over again.
Pat just has tiny footprints and a long path. Bombyx is far more difficult, despite his path being a LOT shorter, due to the sporadic stops and starts and doubling back that he does. Even if you see a track appear, there's no guarantee that he'll walk forward into a flare. He could easily sit still or turn around. Flaring on the new track doesn't mean he'll have stayed either.

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Eternallylostx
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Eternallylostx »

Kalliope wrote:
Pat just has tiny footprints and a long path. Bombyx is far more difficult, despite his path being a LOT shorter, due to the sporadic stops and starts and doubling back that he does. Even if you see a track appear, there's no guarantee that he'll walk forward into a flare. He could easily sit still or turn around. Flaring on the new track doesn't mean he'll have stayed either.
Looks like we need GC to nerf these tracks to the ground.

Oh, great. More hair-pulling pet tracking.

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Kalliope
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Kalliope »

Eternallylostx wrote:Looks like we need GC to nerf these tracks to the ground.
Nothing wrong with a bit of an extra challenge, especially since there were at least a few hunters who complained that the tracking tames weren't challenging enough (which is a silly assertion if you're using other players' maps, but that's another story).

He's actually pretty fun to track - and the absolutely hardest part (identification of his tracks and general pathing area) has already been done, so really, that makes it easier. :)

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Eternallylostx »

But he's every where! D:

That's makes me even more determined to find him. Sometimes more challenge is good. I'm not on PTR, so I can't really tell, but it seems like a small area for him to be in.

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Kalliope
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Kalliope »

It is pretty small, yup. He just makes it seem bigger with his tricks. :)

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Re: Where the Wild Things Are in Patch 5.1

Unread post by leaponover »

Awesome job you two!! See, that's the adventurous spirit I'm talking about! You are pioneers!!
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Eternallylostx »

True.

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Quiv »

I loved finding Bombyx. I will be the first to admit that the first lot of tracking was overall easy, and wouldn't mind more difficulty.

That being said, I hope the direction they took Bombyx stops there. It isnt tracking, its "oh he has been here" and randomly start flaring on cool down. All you can do is hope you see a "track" spawn and be quick enough to get the visual. There is no rhyme or reason, its just flare spamming, not tracking.

I would love to see tracking involve more clues and require more analysis and smart judgment. The first 9 was a step in that direction, but very simple and (for the most part) easy. Adding levels of depth to this style would make me happy.

Bombyx style is a nice diversion, but tracking should be based based on reasoning and deduction, not just randomly flaring. Either way, still fun!

Edit: This is terribly off topic isnt it :oops:
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Re: Where the Wild Things Are in Patch 5.1

Unread post by leaponover »

I disagree. Portent was easy, and I see his tracks all the time. I still have yet to find a track for Savage. The only other rare I tamed was Patrannache and I tracked him for a solid hour as his tracks disappeared, reappeared, and then there are a few bodies of water. I was going the opposite way at one point because I am never sure which way they were walking and the track disappeared in front of my eyes which let me know I was going the wrong way which was fortunate because I would have been tracking even longer. I lost him several times and then threw up many flares. At one point I flared and there was a pack of mobs all around and I almost kept going until I spotted a red dot on the minimap in between all the yellows and then finally made eye contact with the thing. So, imo anything that takes me 1 hour + and leads to an acceptable amount of frustration is not easy.

If you compare to the challenge tames in Cata Skarr and the crab were easier for me than Patrannache... the spider perusing the ledge took a few wipes before I finally got it so I would say they were equally as challenging. The others were maybe a little bit more. Patrannache was challenging in a different way but still just as challenging. It just didn't stick you with a huge repair bill at the end but still time consuming nonetheless.
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Chimera »

Imo the perfect mesh of challenge tame would be to combine the actual challenge of duking it out with the beast, and tracking it down in the first place. The 10 hunter beasts right now go through territory that wasnt made for such an event, they're just treking through content that is more often then not, actual questing subzones. I would love to see somewhere, not particularly pandaria, new rare tameable beasts get a mesh of tracking prints and then a challenge tame at the end :3 I honestly have no idea how Blizz could do such a thing, im sure they'd have to reserve areas for these challenges alone so they can be performed at any point during their pathing, but it could be a lot of fun :D

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Kalliope »

Accidentally lost my original reply, but the crux of it was that each individual will find a different beast/challenge to be the most challenging of them all.

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Wain »

Sorry if I missed this in all the pages of excitement, but two questions for the database:

- is Bombyx elite? I think all the others were but his level was just listed as 90. Maybe he's different.
- do you happen to know what his ID is?

Thanks :)
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Kalliope »

He is indeed elite! As for his ID....*runs to check* *20 minutes later* 67820!

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Wain »

Kalliope wrote:He is indeed elite! As for his ID....*runs to check* *20 minutes later* 67820!
Awesome! Thanks :) All logged. We're up to 110 rare beasts now, including him. Plus at least 3 arcane wyrms.
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Kalliope »

Wain wrote:
Kalliope wrote:He is indeed elite! As for his ID....*runs to check* *20 minutes later* 67820!
Awesome! Thanks :) All logged. We're up to 110 rare beasts now, including him. Plus at least 3 arcane wyrms.
Wow, already?! Impressive. :D

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Protego »

As far as I care there is more coming to the 5.1 public test realm.
Robot Wars is renewed for 6 episodes! I love some Exotic pets! And I hate spiders for.. "pets"!

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Re: Where the Wild Things Are in Patch 5.1

Unread post by SpiritBinder »

Wain wrote:
Kalliope wrote:He is indeed elite! As for his ID....*runs to check* *20 minutes later* 67820!
Awesome! Thanks :) All logged. We're up to 110 rare beasts now, including him. Plus at least 3 arcane wyrms.

Still hoping that black dragon hawk to show up... :D

T A N N O NT H E S P I R I T B I N D E R

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Re: Where the Wild Things Are in Patch 5.1

Unread post by Mozag »

Spiritbinder wrote:
Wain wrote:
Kalliope wrote:He is indeed elite! As for his ID....*runs to check* *20 minutes later* 67820!
Awesome! Thanks :) All logged. We're up to 110 rare beasts now, including him. Plus at least 3 arcane wyrms.

Still hoping that black dragon hawk to show up... :D
*nods head eagerly in agreement*
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Re: Where the Wild Things Are in Patch 5.1

Unread post by Eternallylostx »

Quick question: When is 5.1 going live? I don't spend much time on the battle.net.

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