Hunter Talent Updates

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Nachtwulf
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Re: Hunter Talent Updates

Unread post by Nachtwulf » Sat May 04, 2013 2:26 pm

I want them to revert the Intim talent change. Give me my damn intim back, or else make silencing shot baseline to all specs and put something else across from intim in the talent tree.

Grr.

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Re: Hunter Talent Updates

Unread post by Myzou » Sat May 04, 2013 3:00 pm

Another CM (Can't remember which one. >_<) also commented on the fact Silencing Shot seemed too mandatory, even with intimidation.

That may mean they may remove Silencing Shot altogether though. He didn't say anything about what they might do, only that they fear too many players would choose it over anything that gets put with it.

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Re: Hunter Talent Updates

Unread post by Rawr » Sat May 04, 2013 5:56 pm

I still don't understand why they don't just make SS mainstream for all specs. Just replace SS's spot with Intimidation so it goes "Intimidation" "Wyvern Sting" "Binding Shot". This would make a lot more sense to me that what they are doing now. :mrgreen:

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Nachtwulf
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Re: Hunter Talent Updates

Unread post by Nachtwulf » Sat May 04, 2013 11:17 pm

Yeah, exactly. I think that'd be the best solution overall, and would be a much better balance between the talent options. Hell, I might even go for Binding for once.

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Re: Hunter Talent Updates

Unread post by Lisaara » Sun May 05, 2013 12:30 am

Rawr wrote:I still don't understand why they don't just make SS mainstream for all specs. Just replace SS's spot with Intimidation so it goes "Intimidation" "Wyvern Sting" "Binding Shot". This would make a lot more sense to me that what they are doing now. :mrgreen:
I'd be okay with that.

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Re: Hunter Talent Updates

Unread post by Danielfboone » Sun May 05, 2013 10:55 am

Me too
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Re: Hunter Talent Updates

Unread post by Helsinki » Tue May 07, 2013 8:18 am

I'm surprised this wasn't brought up (or maybe I missed it), but blink strike becoming passive is (in theory, I haven't played the ptr) potentially a pretty major nerf
to BM pvp. Everyone is all stoked about it (and I do look forward to having a keybind back), but the changes mentioned in this thread reminded me of that fact and lead me to believe that a nerf to burst was the intention with blink strike. No intimidation, no blink burst. Sad days.
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Re: Hunter Talent Updates

Unread post by Myzou » Tue May 07, 2013 11:13 am

Helsinki wrote:I'm surprised this wasn't brought up (or maybe I missed it), but blink strike becoming passive is (in theory, I haven't played the ptr) potentially a pretty major nerf
to BM pvp. Everyone is all stoked about it (and I do look forward to having a keybind back), but the changes mentioned in this thread reminded me of that fact and lead me to believe that a nerf to burst was the intention with blink strike. No intimidation, no blink burst. Sad days.
The intent was to give hunters an option to remove one button from their rotation.

The burst nerf was just a side effect.

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Re: Hunter Talent Updates

Unread post by SpiritBinder » Tue May 07, 2013 12:06 pm

Myzou wrote: The intent was to give hunters an option to remove one button from their rotation.

The burst nerf was just a side effect.

I believe it was a duel effect, they still wanted to reduce BM's burst further, due to BS also being effect by readiness.

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Re: Hunter Talent Updates

Unread post by Tsuki » Tue May 07, 2013 12:43 pm

I would imagine that while it is a burst nerf, the overall sustained damage would be higher. So you have a choice between the burst of AMoC/LR or the sustained damage.

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Re: Hunter Talent Updates

Unread post by Nachtwulf » Tue May 07, 2013 2:04 pm

Yeah, I imagine over the long run, BS will be better dps... I was thinking about this; the AI is not so good when it comes to your pet staying on targets. Mine runs back to me a lot and then has to run back to its new target. Blink Strike will definitely improve this downtime in a direct fashion, as my pet will be able to just suddenly BE at the new target. Then again, I hate PVP so as long as I have a couple of buttons to hit during burn phases, I'm not all THAT concerned about burst.

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Re: Hunter Talent Updates

Unread post by Albain » Tue May 07, 2013 2:07 pm

I really don't mean to pull things away from the foul-crying over Intimidation being removed from BM (it annoys me intensely too), but has anyone actively tested the DPS differences of the new blink strike vs lynx rush? I'd love one less button to push, which means I am hungrily eyeing this new Blink Strike, but if it's really awful in comparison I won't be able to justify using it. I PVE pretty much exclusively, so PVP burst isn't one of my issues. ^^;

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Re: Hunter Talent Updates

Unread post by Danielfboone » Tue May 07, 2013 5:25 pm

Albain wrote:I really don't mean to pull things away from the foul-crying over Intimidation being removed from BM (it annoys me intensely too), but has anyone actively tested the DPS differences of the new blink strike vs lynx rush? I'd love one less button to push, which means I am hungrily eyeing this new Blink Strike, but if it's really awful in comparison I won't be able to justify using it. I PVE pretty much exclusively, so PVP burst isn't one of my issues. ^^;
In femaledwarf sims, the new Blink Strike gives at least 1k more DPS than Lynx Rush. This would be in PvE. I'm probably making the change when the patch goes live.
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Re: Hunter Talent Updates

Unread post by Albain » Tue May 07, 2013 5:33 pm

That sounds fantastic to me. One less button to push, with better DPS. I wonder if it'll edge BM towards favoring mastery over crit.

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Re: Hunter Talent Updates

Unread post by Nachtwulf » Tue May 07, 2013 9:04 pm

wups. Reference to something that isn't a talent, ne'mind.

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Re: Hunter Talent Updates

Unread post by Myzou » Tue May 07, 2013 9:22 pm

Not a talent change (per say), but...
Exotic Beasts now reduces the cooldown of your Pet Special Abilities by 1%, down from 30%.
Dahell?

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Re: Hunter Talent Updates

Unread post by Albain » Tue May 07, 2013 9:25 pm

That's just over a half-second, for a 60 second cooldown ability! So if it's normally 1 minute, now it's 59.6 seconds! yay!

Wait what? What the heck is the POINT of giving this ability at all now?

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Re: Hunter Talent Updates

Unread post by Slickrock » Tue May 07, 2013 9:42 pm

Myzou wrote:Not a talent change (per say), but...
Exotic Beasts now reduces the cooldown of your Pet Special Abilities by 1%, down from 30%.
Dahell?
Goodbye BM, PVP finished you off. You will be missed.

Considering the damage differential between BM and SV before this, no good reason not to roll SV now instead, or maybe even MM.

Edit:

The buffed Rabid:
Rabid now has a 1.5 min cooldown, down from 2 min.
So they took BM's pet attack haste and gave it to the other specs. SV spec inc.
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Re: Hunter Talent Updates

Unread post by Albain » Tue May 07, 2013 10:23 pm

Reading the forums has said they intend to get rid of the reduction entirely, not just to 1%. I really, really get tired of PVP nerfs messing with my PVE. I suspect PVPers feel the same about PVE.

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Re: Hunter Talent Updates

Unread post by Slickrock » Tue May 07, 2013 10:28 pm

Another talent taken away from BM.

Good thing I have the warlock experiment going.
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