The incomprehensibility of the bat nerf...

For discussion of the upcoming 5.3 patch, and any finds on the PTR.
Forum rules
Treat others with respect. Report, don't respond. Read the complete forum rules.
User avatar
Maizou
 Community Resource
 Community Resource
Posts: 1373
Joined: Thu Jan 07, 2010 11:16 pm
Realm: Proudmoore

Re: The incomprehensibility of the bat nerf...

Unread post by Maizou »

SpiritBinder wrote:
Myzou wrote:GC just confirmed they reverted the DR between Scatter Shot and Trap due to the nerf of BM pet stuns.

There was no mention of stuns, he only tweeted "We nerfed some BM pet CC instead."


I give up with you. You nitpick everything. You know what he meant.
User avatar
SpiritBinder
Mount Master
Mount Master
Posts: 3260
Joined: Tue Jan 05, 2010 11:45 pm
Realm: Aman'Thul
Location: Australia

Re: The incomprehensibility of the bat nerf...

Unread post by SpiritBinder »

I'm sorry, no I don’t. :|

You are confusing 2 different things. This thread was about the individual nerf to the bats stun family ability,
Sonic Blast now has a 2 min cool down, up from 1 min.

GC said nothing about the Bat stun Nerf, only the nerf to BM CC. (Which yes it includes stuns) but this nerf to Bats is completely independent, it effecst MM and SV, and is what the topic of the original post is.

I'm sorry if you feel that way, but I'm just making sure that people have the right information, if that means I'm nit picking... I guess I should give up too :?
Last edited by SpiritBinder on Mon May 13, 2013 2:30 am, edited 1 time in total.

T A N N O NT H E S P I R I T B I N D E R

­
­
­
User avatar
Sasrei
Grand Master Hunter
Grand Master Hunter
Posts: 2077
Joined: Sun Apr 25, 2010 10:25 am
Realm: US - Icecrown, Nesinwary
Gender: Chick
Location: Some strange unknown world

Re: The incomprehensibility of the bat nerf...

Unread post by Sasrei »

Welcome to the life of a hunter.. get slightly above others, nerf right away, get overnerfed, see rage of people, blizz over buffs, see rage of other classes, nerf bat til we are dead.

But hey guys we suck but now we have 50 pets .. yah.. woot.. ......... sneaky way to hit us with a nerf bat. I just wish there was way to have that only happen for pvp, like it was a debuff or something..

Image

thank you Ashaine and Kurenio!!!!

User avatar
Nachtwulf
Grand Master Hunter
Grand Master Hunter
Posts: 2805
Joined: Tue May 04, 2010 12:17 am
Realm: Wyrmrest Accord

Re: The incomprehensibility of the bat nerf...

Unread post by Nachtwulf »

Well, as someone who has a 90 warlock -and- hunter, I can honestly say that while my voidlord is -infinitely- better than it used to be, it's pretty damn smushy compared to a hunter pet (not counting stuff like panda-rare-petsmashing). Warlock pets are great but they really aren't as tough and multipurpose as hunter pets. Even with the nerfs, I suspect this will still be the case, especially since hunters have glyphs and talents both for improving heals done. The warlock 'mend pet' requires the warlock to a) sacrifice life, b) not do anything else, like dps, and b) doesn't heal very much or very fast, so you should take that into account too.

someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket

Slickrock
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 3200
Joined: Fri May 21, 2010 8:20 pm

Re: The incomprehensibility of the bat nerf...

Unread post by Slickrock »

Nachtwulf wrote:Well, as someone who has a 90 warlock -and- hunter, I can honestly say that while my voidlord is -infinitely- better than it used to be, it's pretty damn smushy compared to a hunter pet (not counting stuff like panda-rare-petsmashing). Warlock pets are great but they really aren't as tough and multipurpose as hunter pets. Even with the nerfs, I suspect this will still be the case, especially since hunters have glyphs and talents both for improving heals done. The warlock 'mend pet' requires the warlock to a) sacrifice life, b) not do anything else, like dps, and b) doesn't heal very much or very fast, so you should take that into account too.
Thanks. A good reality-check regarding this.
Account has been closed at user's request.
User avatar
AdamSavage
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 4485
Joined: Sat Mar 12, 2011 10:42 pm
Gender: Male

Re: The incomprehensibility of the bat nerf...

Unread post by AdamSavage »

Patch 5.3 PTR - Build 16946
Spirit Mend now has a 30 sec cooldown, down from 40 sec.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

Dr. Who Video!

Image
User avatar
Tsuki
Artisan Hunter
Artisan Hunter
Posts: 665
Joined: Mon Jun 06, 2011 6:18 pm
Realm: Moon Guard
Gender: Female

Re: The incomprehensibility of the bat nerf...

Unread post by Tsuki »

AdamSavage wrote:Patch 5.3 PTR - Build 16946
Spirit Mend now has a 30 sec cooldown, down from 40 sec.
Well... on live, with the BM skill cooldown reduction (30%) it's 28 seconds.
If the change to 1% goes live, this would seem to be a sort of counter to that, making the cooldown be.... 29.7?

~Signature made by Serenith~Image~Signature made by Serenith~

User avatar
MaximumOverdrive
Grand Master Hunter
Grand Master Hunter
Posts: 2429
Joined: Mon Mar 29, 2010 10:31 pm
Realm: Wyrmrest Accord
Gender: Female in RL
Location: Idaho
Contact:

Re: The incomprehensibility of the bat nerf...

Unread post by MaximumOverdrive »

Tsuki wrote:
AdamSavage wrote:Patch 5.3 PTR - Build 16946
Spirit Mend now has a 30 sec cooldown, down from 40 sec.
Well... on live, with the BM skill cooldown reduction (30%) it's 28 seconds.
If the change to 1% goes live, this would seem to be a sort of counter to that, making the cooldown be.... 29.7?
That 1% is meant to be 0%, so it'll be 30 sec CD still.
User avatar
kiechae
Posts: 19
Joined: Thu Oct 25, 2012 7:41 pm
Realm: The Sha'tar(EU)

Re: The incomprehensibility of the bat nerf...

Unread post by kiechae »

Nachtwulf wrote:Well, as someone who has a 90 warlock -and- hunter, I can honestly say that while my voidlord is -infinitely- better than it used to be, it's pretty damn smushy compared to a hunter pet (not counting stuff like panda-rare-petsmashing). Warlock pets are great but they really aren't as tough and multipurpose as hunter pets. Even with the nerfs, I suspect this will still be the case, especially since hunters have glyphs and talents both for improving heals done. The warlock 'mend pet' requires the warlock to a) sacrifice life, b) not do anything else, like dps, and b) doesn't heal very much or very fast, so you should take that into account too.
Heals are less powerful than absorbs & damage reduction. Not to mention warlocks can heal their pet to full with a 5 second cast (before haste), which can be cast on the move and will still heal even if the pet dies mid cast. Health funnel is not the equivalent of mend pet and should not be used in the same way.

Hunter pets are superior for their utility, not survivability (which is why all these pet nerfs are so confusing/irritating)

(To clarify, I'm not saying that hunter pets have poor survivability. They don't. They just don't have better survivability than warlock pets.)
User avatar
Castile
Petopia Artist
Posts: 2920
Joined: Tue Jul 12, 2011 7:03 am
Realm: Nagrand
Gender: Female
Location: Australia

Re: The incomprehensibility of the bat nerf...

Unread post by Castile »

kiechae wrote:
Nachtwulf wrote:Well, as someone who has a 90 warlock -and- hunter, I can honestly say that while my voidlord is -infinitely- better than it used to be, it's pretty damn smushy compared to a hunter pet (not counting stuff like panda-rare-petsmashing). Warlock pets are great but they really aren't as tough and multipurpose as hunter pets. Even with the nerfs, I suspect this will still be the case, especially since hunters have glyphs and talents both for improving heals done. The warlock 'mend pet' requires the warlock to a) sacrifice life, b) not do anything else, like dps, and b) doesn't heal very much or very fast, so you should take that into account too.
Heals are less powerful than absorbs & damage reduction. Not to mention warlocks can heal their pet to full with a 5 second cast (before haste), which can be cast on the move and will still heal even if the pet dies mid cast. Health funnel is not the equivalent of mend pet and should not be used in the same way.

Hunter pets are superior for their utility, not survivability (which is why all these pet nerfs are so confusing/irritating)

(To clarify, I'm not saying that hunter pets have poor survivability. They don't. They just don't have better survivability than warlock pets.)
^ Pretty much this. Hunter pets should be equal to warlock pets if not better but thats just my opinion (a very biased one I'm sure!). These nerfs ergh!

Image

Shadowlands
Restoration Shaman ~Vaporéon~, Balance Druid ~Sakurie~ , BM Hunter ~Castile~

User avatar
AdamSavage
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 4485
Joined: Sat Mar 12, 2011 10:42 pm
Gender: Male

Re: The incomprehensibility of the bat nerf...

Unread post by AdamSavage »

Seems every pvp related spell with pets, is going to get nerfed to the ground.

Sting now has a 1.5 min cooldown, up from 45 sec.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

Dr. Who Video!

Image
Slickrock
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 3200
Joined: Fri May 21, 2010 8:20 pm

Re: The incomprehensibility of the bat nerf...

Unread post by Slickrock »

I'm deeply concerned that the exotic ability "fixes" like the spirit mend change above, are not being reflected in the official patch notes.

Gonna have to try to spend some time on the PTR this weekend..
Account has been closed at user's request.
User avatar
AdamSavage
Illustrious Master Hunter
Illustrious Master Hunter
Posts: 4485
Joined: Sat Mar 12, 2011 10:42 pm
Gender: Male

Re: The incomprehensibility of the bat nerf...

Unread post by AdamSavage »

Patch confirmed for Tuesday, 21st.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

Dr. Who Video!

Image
Locked