WoW Petopia Community

A fun place to chat about hunter pets in the World of Warcraft.
Visit the Petopia homepage Petopia Homepage
It is currently Tue Jun 25, 2019 2:48 pm

All times are UTC - 5 hours [ DST ]


Forum Rules: Treat others with respect. Report, don't respond. Read the complete rules.




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 23 posts ]  Go to page 1, 2  Next
Author Message
Unread postPosted: Tue May 14, 2013 6:26 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
Quote:
Cooldown on crowd control abilities for several Hunter pet families have changed.
- Basilisk pet family’s Petrifying Gaze cooldown is now 2 minutes (up from 1 minute).
- Bat pet family’s Sonic Blast cooldown is now 2 minutes (up from 1 minute).
- Crane pet family’s Lullaby cooldown is now 2 minutes (up from 1 minute).
- Porcupine pet family’s Paralyzing Quill cooldown is now 2 minutes (up from 1 minute).
- Shale Spider pet family’s Web Wrap cooldown is now 90 seconds (up from 45 seconds).


And a buff, apparently:

Quote:
- Worm pet family’s Burrow Attack has had its cooldown reduced to 14 seconds (down from 20 seconds).


I didn't think most people used petrifying gaze in the first place, due to there being numerous other more useful CCs....

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Tue May 14, 2013 7:25 pm 
Offline
Artisan Hunter
Artisan Hunter
User avatar

Joined: Sun May 13, 2012 9:17 pm
Posts: 550
Location: Portland, ME
Realm: Shu'halo (H), Mok'nathal (A)
Gender: Female
So... is this instead of the change to Exotic Mastery reducing pet ability cooldowns? Patch notes has it sounding like that's still happening. But the CC abilities are the big reason why that change was to be implemented, and those all just got reduced separately.

_________________

Coxy#1419
Neilaren
Image
- SoundCloud (My Music) - Youtube Channel (My Videos) - Sketch Blog (My Drawings) -

Avatars by Seilahyn



Top
 Profile  
Reply with quote  
Unread postPosted: Tue May 14, 2013 7:27 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
I believe it's both.

Exciting, yes?

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Tue May 14, 2013 9:19 pm 
Offline
Mount Master
Mount Master
User avatar

Joined: Tue Jan 05, 2010 11:45 pm
Posts: 3255
Location: Australia
Realm: Aman'Thul
Exciting... No :|

Naff, Yes?

_________________

Image

T A N N O NT H E S P I R I T B I N D E R

­
­
­


Top
 Profile  
Reply with quote  
Unread postPosted: Tue May 14, 2013 9:21 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
It was a sarcastic yes. :/

And why aren't monkeys on this list?

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Tue May 14, 2013 9:27 pm 
Offline
Mount Master
Mount Master
User avatar

Joined: Tue Jan 05, 2010 11:45 pm
Posts: 3255
Location: Australia
Realm: Aman'Thul
Kalliope wrote:
And why aren't monkeys on this list?


I don’t know... but I'm sure it's just an over sight, I'm sure they get neutered too. I was reaaaaaaly hoping the bat stun nerf was a stuff up/error and we were not going to get doubled nerfed. This makes me pretty miffed :?
And I think the "buff" to the worms burrow is not a buff so much as a fix. After they removed the 30 reduction in cool downs for BM, it also buggered up it PVE damage attached to pets (e.g., rabid, etc.)

I think this buff is just them bringing it back to where it was before they nerfed the cool down reduction. Anyways, this makes me a sad panda and I'm not even a panda!


Ignore that ^ I had no idea that of all the pets abilities, the worms burrow is not effected by longevity, so this is indeed a small buff. (or fix ;) )

_________________

Image

T A N N O NT H E S P I R I T B I N D E R

­
­
­


Last edited by SpiritBinder on Wed May 15, 2013 1:14 am, edited 1 time in total.

Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 12:30 am 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Mon Jun 21, 2010 1:38 pm
Posts: 1081
Location: Happy Place, My Head
Realm: Kilrogg, Wyrmrest Accord
Gender: Fish
Quote:
- Worm pet family’s Burrow Attack has had its cooldown reduced to 14 seconds (down from 20 seconds).

Image

Looks like Jormy approves of this change. :D

_________________

Image
Kent, 120 Human Hunter & Jezpalimu, 120 Troll Hunter
"So many pets, so little tame..."



Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 1:23 am 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
Thank you, Jormy, for adding something positive to this thread of broodiness! :lol:

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 3:32 am 
Offline
Expert Hunter
Expert Hunter
User avatar

Joined: Sat Apr 20, 2013 10:38 am
Posts: 328
So its ok for classes to fear lock and stun lock but we cant CC more than 3-4 times in 2 minutes. thanks bliz

THANKS!


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 5:15 am 
Offline
Journeyman Hunter
Journeyman Hunter
User avatar

Joined: Mon Dec 06, 2010 6:21 am
Posts: 182
Realm: Suramar
Gender: Female
This is truly on the top ten of the stupidest things Blizzard has done...

_________________

Image



Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 8:06 am 
Offline
Master Hunter
Master Hunter
User avatar

Joined: Sat May 19, 2012 7:48 am
Posts: 1124
Location: Proland
Realm: [EU] The Mealstron, Emerald Dream, Bloodhoof
Gender: Dwarfette
A huuuge pile of bull-poo :/

_________________
Image

Growing Internet Dragons:
(> My DragonCave <|> My TaleofDragons <|> My MagiStream <|> My FlightRising <)
Please, CLICK so we don't run out of Internet Dragons to kill :)


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 11:24 am 
Offline
Illustrious Master Hunter
Illustrious Master Hunter

Joined: Fri May 21, 2010 8:20 pm
Posts: 3200
So lets see...

Raiding hunters get a dps boost.
BM hunters have one tool taken away (because no one will ever spec into intimidation again).
BM hunters take a severe nerf to pet utility..

and now the rest of the pet changes, to ensure that no one serious about their content, PVE or PVP, would ever use a pet with CC again?

There are far better choices among the pets that taking any of these that are getting nerfed (or will get nerfed). Any pet that brings a debuff is a far better choice with these changes. Way better now to bring a pet that applies a bleed or cast reduction or increased magic damage.

The really ironic thing is that Blizz is doing all this at the same time they say that hunter pets need to be more unique. Really..

_________________
Account has been closed at user's request.


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 11:26 am 
Offline
Illustrious Master Hunter
Illustrious Master Hunter

Joined: Fri May 21, 2010 8:20 pm
Posts: 3200
And so spiders and crabs are ok, because those aren't "full" CC?...

Not getting where blizz is going with this..

_________________
Account has been closed at user's request.


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 1:14 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
Slickrock wrote:
And so spiders and crabs are ok, because those aren't "full" CC?...


Yep. Roots aren't as effective as completely locking someone down.

And I wouldn't say that NO ONE will bring pets with full CC abilities for PvP (or even PvE) - you just have to choose your timing better. Don't get me wrong, the change still sucks - but the situation is bad enough without stretching it.

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 1:35 pm 
Offline
Expert Hunter
Expert Hunter
User avatar

Joined: Tue Sep 14, 2010 11:22 am
Posts: 328
Realm: Dalaran - US
This makes me glad that my current favorite hunter has only become attached to pets with passive buffs :/ what a bummer this is. I hope it gets reverted.

_________________
Sarynotsorry - Dalaran
Helgada - Nesingwary


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 2:05 pm 
Offline
Grand Master Hunter
Grand Master Hunter
User avatar

Joined: Sat Dec 08, 2012 5:21 am
Posts: 2117
Realm: Moon Guard
Gender: Female
So what I am reading here...

Is that I should just ditch my hunter because we're not allowed to have nice things....

Correct?

_________________

Siggy under construction!



Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 2:31 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter

Joined: Fri May 21, 2010 8:20 pm
Posts: 3200
Kalliope wrote:
Slickrock wrote:
And so spiders and crabs are ok, because those aren't "full" CC?...


Yep. Roots aren't as effective as completely locking someone down.

And I wouldn't say that NO ONE will bring pets with full CC abilities for PvP (or even PvE) - you just have to choose your timing better. Don't get me wrong, the change still sucks - but the situation is bad enough without stretching it.


But with these nerfs, are you comfortable bringing a pet that has an ability you might only be able to use once per fight?

With these changes, any debuffs are likely to be much more valuable than that one-shot at locking someone down.

_________________
Account has been closed at user's request.


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 3:33 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
Slickrock wrote:
Kalliope wrote:
Slickrock wrote:
And so spiders and crabs are ok, because those aren't "full" CC?...


Yep. Roots aren't as effective as completely locking someone down.

And I wouldn't say that NO ONE will bring pets with full CC abilities for PvP (or even PvE) - you just have to choose your timing better. Don't get me wrong, the change still sucks - but the situation is bad enough without stretching it.


But with these nerfs, are you comfortable bringing a pet that has an ability you might only be able to use once per fight?

With these changes, any debuffs are likely to be much more valuable than that one-shot at locking someone down.


Depends. If we're talking PvE, I don't generally bring utility pets in the first place. If it's PvP, then if used correctly, well-timed lockdowns can make the difference between finishing someone off and having them heal in your face or otherwise getting away. Other classes have cooldowns that are only available once per (average length) fight, so that is a question of adjustment.

I still don't like the changes, of course; I've already said as much. But debuffs are generally not worth the loss of utility in PvP situations.

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 4:50 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter

Joined: Fri May 21, 2010 8:20 pm
Posts: 3200
Perhaps it depends on the type of PVP as well.. I only do BGs or World PVP, and in those environments, especially with these changes, I still see debuffs as being much more preferable.

Perhaps in arenas the much longer cooldowns are still better.

_________________
Account has been closed at user's request.


Top
 Profile  
Reply with quote  
Unread postPosted: Wed May 15, 2013 4:54 pm 
Offline
Illustrious Master Hunter
Illustrious Master Hunter
User avatar

Joined: Wed Jan 06, 2010 4:40 am
Posts: 14062
Location: Thedas
Realm: Dethecus
I'd say in any situation where you're likely to be fighting in smaller groups, the utility will make the difference. If you're in huge packs with diminishing returns everywhere, then you could potentially bring a debuff and let everyone else handle the locking down.

Personally, I stick with pets that give me the greatest personal advantage without depending on anyone else, since I generally can't count on anyone else. :)

_________________

Image
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!



Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 23 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group