Patch 5.4 PTR - Build 17056

For discussion of the upcoming 5.4 patch, and any finds on the PTR.
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Funk
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Re: Patch 5.4 PTR - Build 17056

#61 Unread post by Funk » Wed Jun 12, 2013 1:47 am

Myzou wrote:Looks like people REALLY jumped the gun.

The official PTR patch notes that just went up are lacking a severe amount of the datamined changes. Damage changes, I mean. :P

Yeah I was just looking at that too ahaha.

Idk these datamined images/mounts/bosses/battle pets are still interesting. We'll probably have to wait quite a bit to see how things play out in terms of buffs and nerfs.
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Re: Patch 5.4 PTR - Build 17056

#62 Unread post by Castile » Wed Jun 12, 2013 1:58 am

Oh gosh I HOPE those mounts are obtainable....that horse is amazing!!! (and not some crazy hard pvp/chieve...happy to grind rep from here to enternity for them!!)

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Re: Patch 5.4 PTR - Build 17056

#63 Unread post by Vephriel » Wed Jun 12, 2013 2:32 am

[Season 14 hunter gear]

Uggghhhh I'm sensing PvP in my future because THAT MIDDLE ONE.
Why is it always the PvP sets that come out in amazing purple and green colour schemes. Well, I guess if I did it once I can do it again. Kalli help
*grabby hands*

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Re: Patch 5.4 PTR - Build 17056

#64 Unread post by cowmuflage » Wed Jun 12, 2013 2:37 am

I like the red one!

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Re: Patch 5.4 PTR - Build 17056

#65 Unread post by Lisaara » Wed Jun 12, 2013 2:41 am

I hope those mounts arent pvp. ><; Means 90% of us will likely never ever get them or see them. I rarely ever see the other ones as is.

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Re: Patch 5.4 PTR - Build 17056

#66 Unread post by Myrrmi » Wed Jun 12, 2013 6:00 am

1. baby celestial pets: SQUEEEEEEE~!! <3 /grabbyhands

2. new mounts: ok... if only they're not pvp rewards, or mounts to be ridden by npcs only

3. hunter pve set, judging from icons: YAY!

4. hunter pvp set: ...meh?

5. Siege of Orgrimmar Bosses: Paragons of the Klaxxi
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Edit: I've just had a look at other pvp set, and I've got to say that the monks and priests got some good stuff :) The shaman and the warlock one are quite good, too, going for quite iconic looks.

Edit#2:
PROVING GROUNDS~!!
http://wow.joystiq.com/2013/06/12/patch ... g-grounds/
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Re: Patch 5.4 PTR - Build 17056

#67 Unread post by Lisaara » Wed Jun 12, 2013 9:15 am

My heart....she weeps if I must fight the Klaxxi. I've grown very fond of them.....I...I don't wanna fight them.....

*starts to sob*

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Re: Patch 5.4 PTR - Build 17056

#68 Unread post by Qraljar » Wed Jun 12, 2013 10:05 am

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Uh oh. I think your daddy is not gonna like that, Garrosh.
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Re: Patch 5.4 PTR - Build 17056

#69 Unread post by Myrrmi » Wed Jun 12, 2013 10:13 am

Don't tell me it's another tier of weaps that want to corrupt you?
Seriously... I've had to shoot my Taoren a few times before he got the hint (shoot him, -not- shoot other things with him), and I hoped I won't have to go through it all over again. Damn!
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Re: Patch 5.4 PTR - Build 17056

#70 Unread post by Slickrock » Wed Jun 12, 2013 10:47 am

I wonder if those Paragpns are the same ones we saved, or if they are some other paragons that we did not rescue, and were instead claimed by Sha/Garrosh.

What I'm wondering here now is if Garrosh is corrupted, that he might not actually die, instead he'll get cleansed by Thrall at the end, and Thrall will give us a few parting trinkets... Bah.
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Re: Patch 5.4 PTR - Build 17056

#71 Unread post by Zangor » Wed Jun 12, 2013 10:47 am

i wonder if we might see a few more spirit beasts in this patch or at least some cool new pet models for us to tame.

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Re: Patch 5.4 PTR - Build 17056

#72 Unread post by Qraljar » Wed Jun 12, 2013 10:56 am

Talking about the new player models..



We got our first glimpse at the new orc male skeleton. Hurray!
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Re: Patch 5.4 PTR - Build 17056

#73 Unread post by Zangor » Wed Jun 12, 2013 11:08 am

Qraljar wrote:Talking about the new player models..



We got our first glimpse at the new orc male skeleton. Hurray!
Oh wow i didnt even think of that but your right garrosh is indeed using a new skeleton...doesnt confirm its going to be the new player orc skeleton but that is a possibility.

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Re: Patch 5.4 PTR - Build 17056

#74 Unread post by Myrrmi » Wed Jun 12, 2013 11:25 am

Wowhead has a journal entry for the paragons fight here:
http://www.wowhead.com/news=214667/patc ... the-klaxxi
they are, indeed, "our" paragons. Other than that, the fight seems to be pretty crazy. Suddenly, I can't wait to see it (and spend hours upon hours wiping on it in LFR :D )

As for Garry's new model, I've noticed his new mimics - well on par with Thrall's. I also hope that the new orc model would be more Thrall-shaped than Garrosh-shaped. He's too much of a hulking behemot to me, even for an orc.
http://www.youtube.com/watch?v=_PMSpmB8niI
(I mean the "normal" model, in the 2nd half of the vid)
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Re: Patch 5.4 PTR - Build 17056

#75 Unread post by Slickrock » Wed Jun 12, 2013 11:27 am

Zangor wrote:i wonder if we might see a few more spirit beasts in this patch or at least some cool new pet models for us to tame.
At this point I wouldn't expect any. We don't really have any new lands to discover, so it will be a pleasant surprise if we get some, but don't get your hopes up.
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Re: Patch 5.4 PTR - Build 17056

#76 Unread post by Qraljar » Wed Jun 12, 2013 11:31 am

Zangor wrote:
Qraljar wrote:Talking about the new player models..



We got our first glimpse at the new orc male skeleton. Hurray!
Oh wow i didnt even think of that but your right garrosh is indeed using a new skeleton...doesnt confirm its going to be the new player orc skeleton but that is a possibility.

Nah. True. I went a bit overboard, but the emote animations really are a good indication. The new Garrosh models' talk, clap, etc are waaaay different, and the dance is smoother too as well as all other animations. I'm sure it has something to do with the new skeletons, if just a prototype. I don't see why else they would give him better-looking animations, especially when it's animations that he will likely not use. Like dance, rofl.


For those who want to see it: http://ptr.wowhead.com/news=214667/patc ... 9287:0:1+1


Just pick a few animations to check. The /slash emotes are the most noticeable, like /talk and /gasp.
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Re: Patch 5.4 PTR - Build 17056

#77 Unread post by AdamSavage » Wed Jun 12, 2013 1:09 pm

Via Twitter:
Ghostcrawler wrote:5.4 ilevels aren't finalized but we're thinking something like 528 LFR, 536 Flex, 553 Normal, 566 Heroic.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

Dr. Who Video!

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Re: Patch 5.4 PTR - Build 17056

#78 Unread post by Slickrock » Wed Jun 12, 2013 2:28 pm

So...

Virtual Realms... anyone else just a tad annoyed since they just spent a chunk of change transferring toons? Sneaky of Blizz to do this that way. Underhanded even.

I wonder how they are going to manage those. Will severely imbalanced servers be impacted for the low-pop faction? or just dead realms? Will you be able to talk cross-realm?
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Re: Patch 5.4 PTR - Build 17056

#79 Unread post by Myzou » Wed Jun 12, 2013 3:00 pm

If those ilvls go live, I will be cancelling my account the second 5.4 hits.

Why?

I'm in Shado-Pan Assault gear. 522s. Upgraded, that's 530.

If the new LFR is ilvl528, there is absolutely no reason for me to run LFR, no incentive, no actual content. I will be done with WoW for this expansion.
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Re: Patch 5.4 PTR - Build 17056

#80 Unread post by Slickrock » Wed Jun 12, 2013 3:03 pm

Myzou wrote:528 is fine for LFR.

But 536 seems low for flex, when it's supposed to be in between LFR and Normal if normal is 553.
That may be a hint of the difficulty level.
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