Patch 5.4 PTR - Build 17299

For discussion of the upcoming 5.4 patch, and any finds on the PTR.
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Re: Patch 5.4 PTR - Build 17299

Unread post by Quiv » Thu Aug 15, 2013 12:16 am

Other specs aren't getting KC. The displayed changes are inaccurate datamining or tooltip errors or something, but as of the latest PTR build, Kill Command is BM only.


And those spreadsheet comparisons are well within the margin of player error (considering real world things like lag, movement, or heck even spilling your coke and missing some GCDs). I will be very surprised if, at the end of the day, each spec doesn't comes out doing more dmg overall than 5.3. I don't suspect a great lot, but more. The focus/damage adjustment of arcane shot doesn't overshadow the current buffs to Stampede, Crows, and the 3 signature shots simply because arcane isn't as important to the rotation in 5.4 as it is now (well, at least not until you get your 2pc tier.. lord I can't wait to see how that 2pc screws rotations up. Keeping Rapid Fire up 100% of the time is wonky as hell).

I personally don't think the removal of Readiness has been entirely accounted for yet though, neither in utility nor damage. I am going to miss that clutch Feign Death.

Edit: I ran my Hunter through the spreadsheet. For some reason when I swapped specs, it didn't correct the rotation and the "Save focus for" spell. That threw my numbers off big time first time I ran it.

SV 159204.06
MM 149728.25
BM 160791.07

SV 162294.57 (+3090dps, ~2% gain)
MM 149813.60 (-85.35dps, ~0.6% loss)
BM 159008.57 (-1782.5dps, ~1% loss)

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Re: Patch 5.4 PTR - Build 17299

Unread post by Lisaara » Thu Aug 15, 2013 3:21 am

Could Wain or pop please edit the first post? :3

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Re: Patch 5.4 PTR - Build 17299

Unread post by pop » Thu Aug 15, 2013 4:53 am

Junrei wrote:Could Wain or pop please edit the first post? :3
yeah sure