Winds of Change (Pinkerlocke)
Posted: Sun Jul 29, 2018 12:45 pm
It's amazing how inspiration works sometimes. I can't guarantee it'll hold but I at least have an idea on how to begin the thing! Maybe. We'll see.
[Insert Title Card Here]
It is nearing time for leadership of the Cloudweaver clan to change claws, however, the sole heir is not impressed with how things are run and has no interest in owning the place. So when the Twisting Crescendo suddenly vanishes every opportunity is taken and she flees to solid ground, intent on starting a whole new clan of her own and searching for allies and potential clanmates along the way.
With her disappearance comes an uproar and several Weavers set out in search of the missing heir. Without a leader the clan could fall apart under the demand it receives. Once the Crescendo returned and everyone acclimated to the reversed winds word began to spread of the issue. Other clans have become interested in using this to their advantage...
Basic Rules
Based on the rules in the original threads.
A death in the coliseum means that dragon must be exalted. This is the most essential rule of a nuzlocke.
All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
There are no restrictions about applying apparel to dragons. Do whatever makes sense. Same goes for familiars.
All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
Personal Rules
Ilmatar cannot die until her role in the story is over.
Readers can vote to prevent a dragon from dying. These dragons are considered "Beloved".
----- For every 5 dragons owned only 1 can be Beloved.
----- Beloved dragons can only have their status removed if the time feels right or readers fall out of love with them. Beloved status is not lost if the number of owned dragons falls below the requirement.
KO'd dragons have chance to survive. Flip a coin. If Tails, the dragon is dead for good.
Dragons are not exalted until pronounced dead in the story.
----- Dead dragons can be "rescued" by readers by being traded and living in their lairs.
Dragons that reach lv25 can be retired. If they do fight they cannot die.
Gifting is allowed. A familiar must be pulled before a gifted egg is allowed to hatch or a gifted dragon can join.
----- Dragons must be level 1 to avoid cheating.
Hatchlings from scavenged and gifted eggs are exempt from the coin flip when hatched and are allowed one breed change that must be applied by the next story entry.
----- Hatchlings from story dragon eggs must still abide by the coin flip and are not allowed breed changes.
Dragons level 5 and below that are rolled for the coliseum team have access to Easymode rules or else be exempt from dying until they can hold their own in battle.
----- If similar level dragons are available, pair with them instead. This is to prevent newcomers from getting squashed on their first coli romp because they had to tag along with the higher levels.
Food
Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Hard mode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group. If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon! <-- This is the mode I'm using.
Medium mode: Same as hardmode except select the venue that is one tier down from that of highest level dragon.
Easy mode: Choose whichever team and venue you want and go for it.
Materials
Do some writing for your Nuzlocke. How does your new Nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die?
Is there an antagonist in this Nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Write short stories or paragraphs, or add to one big one adventure!
Trinkets
Flip a coin.
Heads = Do some art for your Nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate.
Tails = invite a guest dragon from a reader's lair!
Guest rules
Anyone at any time during the Pinkerlocke can offer a dragon that they'd like to see show up for a chapter of my story. This is not limited to the Guest Roll - if you have an idea or would like to see someone appear, post them!
Guests are entered into a list. When a Guest Roll is made I will use Random.org to pick a guest from that list. Repeat readers (if I get the same person twice in a row) will be skipped until the next roll for variety.
Guests are allowed to do anything they like in the story as long as it makes sense (no killing off characters willy-nilly for instance, but if there is a known upcoming death they could participate if desired). If there is something in particular you'd like them to do please make note of it when offering your dragon to make things easier to document. If nothing is specified they will be worked in as they'd best fit at the time. This, however, could result in them simply passing by in a crowd.
Only one dragon per reader at a time to keep things fair (even if someone has already posted a guest, you are more than welcome to post yours as well!). Ideally, once your dragon has had their moment in the spotlight they should not be offered up again. You are welcome to continue to offer guests as long as you'd like to see them appear, but returns should be avoided.
(New idea!) Messages from previous guests can be left in the form of letters or by word of mouth from other dragons. These can be implemented at any time unless specified how you'd like them delivered. These will only appear if the reader requests it. I will not manufacture messages from guests.
Familiars
Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Tundra
5. Pearlcatcher
6. Ridgeback
7. Snapper
8. Spiral
9. Imperial
10. Wildclaw
11. Skydancer
12. Coatl
13. Nocturne
14. Bogsneak
15. Gaoler
Apparel
Breed two of your dragons. The dragons you pick are up to you. Flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it.
OR
Change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.
Battle Items
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator.
Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.
If you are using the easy mode rules, switch to the hard mode rules for battle stones.
Losing
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
Remember!
This is taking place in my alternate lair, UmbralHart.
[Insert Title Card Here]
It is nearing time for leadership of the Cloudweaver clan to change claws, however, the sole heir is not impressed with how things are run and has no interest in owning the place. So when the Twisting Crescendo suddenly vanishes every opportunity is taken and she flees to solid ground, intent on starting a whole new clan of her own and searching for allies and potential clanmates along the way.
With her disappearance comes an uproar and several Weavers set out in search of the missing heir. Without a leader the clan could fall apart under the demand it receives. Once the Crescendo returned and everyone acclimated to the reversed winds word began to spread of the issue. Other clans have become interested in using this to their advantage...
Basic Rules
Based on the rules in the original threads.
A death in the coliseum means that dragon must be exalted. This is the most essential rule of a nuzlocke.
All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
There are no restrictions about applying apparel to dragons. Do whatever makes sense. Same goes for familiars.
All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
Personal Rules
Ilmatar cannot die until her role in the story is over.
Readers can vote to prevent a dragon from dying. These dragons are considered "Beloved".
----- For every 5 dragons owned only 1 can be Beloved.
----- Beloved dragons can only have their status removed if the time feels right or readers fall out of love with them. Beloved status is not lost if the number of owned dragons falls below the requirement.
KO'd dragons have chance to survive. Flip a coin. If Tails, the dragon is dead for good.
Dragons are not exalted until pronounced dead in the story.
----- Dead dragons can be "rescued" by readers by being traded and living in their lairs.
Dragons that reach lv25 can be retired. If they do fight they cannot die.
Gifting is allowed. A familiar must be pulled before a gifted egg is allowed to hatch or a gifted dragon can join.
----- Dragons must be level 1 to avoid cheating.
Hatchlings from scavenged and gifted eggs are exempt from the coin flip when hatched and are allowed one breed change that must be applied by the next story entry.
----- Hatchlings from story dragon eggs must still abide by the coin flip and are not allowed breed changes.
Dragons level 5 and below that are rolled for the coliseum team have access to Easymode rules or else be exempt from dying until they can hold their own in battle.
----- If similar level dragons are available, pair with them instead. This is to prevent newcomers from getting squashed on their first coli romp because they had to tag along with the higher levels.
Food
Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Hard mode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group. If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon! <-- This is the mode I'm using.
Medium mode: Same as hardmode except select the venue that is one tier down from that of highest level dragon.
Easy mode: Choose whichever team and venue you want and go for it.
Materials
Do some writing for your Nuzlocke. How does your new Nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die?
Is there an antagonist in this Nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Write short stories or paragraphs, or add to one big one adventure!
Trinkets
Flip a coin.
Heads = Do some art for your Nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate.
Tails = invite a guest dragon from a reader's lair!
Guest rules
Anyone at any time during the Pinkerlocke can offer a dragon that they'd like to see show up for a chapter of my story. This is not limited to the Guest Roll - if you have an idea or would like to see someone appear, post them!
Guests are entered into a list. When a Guest Roll is made I will use Random.org to pick a guest from that list. Repeat readers (if I get the same person twice in a row) will be skipped until the next roll for variety.
Guests are allowed to do anything they like in the story as long as it makes sense (no killing off characters willy-nilly for instance, but if there is a known upcoming death they could participate if desired). If there is something in particular you'd like them to do please make note of it when offering your dragon to make things easier to document. If nothing is specified they will be worked in as they'd best fit at the time. This, however, could result in them simply passing by in a crowd.
Only one dragon per reader at a time to keep things fair (even if someone has already posted a guest, you are more than welcome to post yours as well!). Ideally, once your dragon has had their moment in the spotlight they should not be offered up again. You are welcome to continue to offer guests as long as you'd like to see them appear, but returns should be avoided.
(New idea!) Messages from previous guests can be left in the form of letters or by word of mouth from other dragons. These can be implemented at any time unless specified how you'd like them delivered. These will only appear if the reader requests it. I will not manufacture messages from guests.
Familiars
Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Tundra
5. Pearlcatcher
6. Ridgeback
7. Snapper
8. Spiral
9. Imperial
10. Wildclaw
11. Skydancer
12. Coatl
13. Nocturne
14. Bogsneak
15. Gaoler
Apparel
Breed two of your dragons. The dragons you pick are up to you. Flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it.
OR
Change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.
Battle Items
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator.
Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.
If you are using the easy mode rules, switch to the hard mode rules for battle stones.
Losing
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
Remember!
This is taking place in my alternate lair, UmbralHart.