An Ill Wind Blows (Side Pinkerlocke) - COMPLETE
Posted: Sun Jun 30, 2019 8:54 pm
Side story of my Pinkerlocke, and a Pinkerlocke in itself, while I work around the writers block I'm suffering with the main story. I don't know how long this one will last, though at least I do not want its story to progress past the point Winds of Change currently stands. At least not too much.
It is the day after Ilmatar fled. During the commotion of working to keep their sky-home aloft a few inhabitants of the Mistral Zenith have noticed a particular absence. News has spread fast across the floating city until finally reaching the ears of the clan leader, and Ilmatar's father, Leesil. Distraught at his progressively noticeable ill health and fading plumage he begs for those who first noticed his daughter had gone missing to please find and bring her back. Should he pass there would be no one left to lead the Cloudweavers. And so an odd bunch of dragons of mixed element, who each had joined the Cloudweavers to lend a claw in its upkeep, set out in search of the brightly coloured runaway.
NUZLOCKE RULES
If a dragon faints in the Coliseum, it is dead and must be exalted (Also see Personal Rules).
You can buy any dragon from the AH after you've levelled three dragons to level 25.
You can't give a dragon a primary gene until level 10, can't give them a secondary gene until level 15, and can't give them a tertiary gene until level 20.
For every egg you find, whether in the coliseum or by scavenging, you may purchase one breed change for any dragon.
PERSONAL RULES
Readers can vote to give a favourite dragon the "Beloved" status, preventing the dragon from dying. Every fifth dragon owned allows another dragon to be Beloved. Readers can vote to have the status removed if the time is right for the dragon to move on or if they fall out of love with them.
The first time a dragon is KO'd they are considered Badly Wounded for a week (Optionally: dress in bandage apparel to show this). If they are KO'd a second time during this week they die. If a Beloved dragon is KO'd a second time they cannot participate in any Pinkerlocke activity for a week.
Dead dragons are not exalted until pronounced dead in the story and can be "rescued" by readers. Otherwise they will be sent to the Hibernal Den in lieu of a graveyard.
Roll 1d4 (or RNG 1-4) for every familiar drop (loot or Pinkerton). If 4 the familiar is kept and joins the story.
If a dragon has a familiar and is killed in the coliseum, roll 2d4 (or RNG 1-4 twice).
-- If total is 8: both the dragon and familiar survives.
-- If total is over 4: the dragon is saved, but the familiar dies.
-- If total is less than 4: the dragon is Badly Wounded or dies, but the familiar survives. If the dragon dies, equip the familiar to a new dragon. If no dragon can equip the familiar, save the familiar to replace any that die later.
PINKERLOCKE RULES
All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
Food
Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Mixed-Medium Mode: You must use a random number generator to pick your coliseum fighters but you are free to pick which venue they fight in. If a low level dragon is rolled, group them with dragons of similar level. Dragons level 5 and below cannot die - this is to prevent new dragons from being squashed on their first romp through the coliseum because they had to tag along with higher levels.
Get Creative!
Materials
Do some writing for your Nuzlocke. How does your new Nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this Nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Write short stories or paragraphs, or add to one big one adventure!
Reader Event
Write something for your favourite character(s)! Write a short story. Write them a bio. Make it funny. Make it sad. Have your dragons meet mine for a spell. The choice is up to you! As long as no one dies it's all good. Alternatively, send a gift! Food, battle items, eggs, dragons... whatever you feel like! (Note: gifted dragons must be lv1 to avoid cheating.)
Trinkets
Do some art for your Nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanised versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate.
Reader Event
Do some art of your favourite character(s)! A portrait, a comic, gijinka art... the choice is completely in your hands!
Familiars
Expand the clan!
Buy the cheapest basic dragon in the auction house of a specific breed. Use a random number generator (between 1-15) to determine which breed you will get!
1. Fae
2. Guardian
3. Mirror
4. Tundra
5. Pearlcatcher
6. Ridgeback
7. Snapper
8. Spiral
9. Imperial
10. Wildclaw
11. Skydancer
12. Coatl
13. Nocturne
14. Bogsneak
15. Flip a coin: If Tails roll for a different breed. If Heads a Gaoler is stalking your party - buy a Gaoler
Apparel
Special stuff!
Breed two of your dragons, buy the cheapest G1 or scatterscroll any dragon.
Breeding can only occur if the dragons are compatible in the story. No random breeding if it doesn't make sense.
Flip a coin for each hatchling. If Tails the hatchling is dead and must be exalted.
Hatchlings from found and gifted eggs are exempt from the coin flip and are allowed one breed change that must be applied by the next story entry.
Hatchlings with special eyes are exempt from the coin flip regardless of origin. (Optionally: substitute a sibling if available.)
Reader Event
Breed one of your dragons with one of mine! Your dragon will temporarily join my lair to breed but will be returned after the eggs hatch. Breeding reader dragons do not contribute towards other Pinkerlocke activities aside from the story for the duration of the nesting period. Hatchling splitting can be decided with the partner at the time. Hatchlings kept in the Pinkerlocke lair must still survive the coin flip.
Battle Items
Uh oh!
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator.
Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.
If you are using the easy mode rules, switch to the hard mode rules for battle stones.
Losing
If your dragon count falls to zero you have a few options.
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
Remember!
This is taking place in my alternate lair, UmbralHart!
It is the day after Ilmatar fled. During the commotion of working to keep their sky-home aloft a few inhabitants of the Mistral Zenith have noticed a particular absence. News has spread fast across the floating city until finally reaching the ears of the clan leader, and Ilmatar's father, Leesil. Distraught at his progressively noticeable ill health and fading plumage he begs for those who first noticed his daughter had gone missing to please find and bring her back. Should he pass there would be no one left to lead the Cloudweavers. And so an odd bunch of dragons of mixed element, who each had joined the Cloudweavers to lend a claw in its upkeep, set out in search of the brightly coloured runaway.
NUZLOCKE RULES
If a dragon faints in the Coliseum, it is dead and must be exalted (Also see Personal Rules).
You can buy any dragon from the AH after you've levelled three dragons to level 25.
You can't give a dragon a primary gene until level 10, can't give them a secondary gene until level 15, and can't give them a tertiary gene until level 20.
For every egg you find, whether in the coliseum or by scavenging, you may purchase one breed change for any dragon.
PERSONAL RULES
Readers can vote to give a favourite dragon the "Beloved" status, preventing the dragon from dying. Every fifth dragon owned allows another dragon to be Beloved. Readers can vote to have the status removed if the time is right for the dragon to move on or if they fall out of love with them.
The first time a dragon is KO'd they are considered Badly Wounded for a week (Optionally: dress in bandage apparel to show this). If they are KO'd a second time during this week they die. If a Beloved dragon is KO'd a second time they cannot participate in any Pinkerlocke activity for a week.
Dead dragons are not exalted until pronounced dead in the story and can be "rescued" by readers. Otherwise they will be sent to the Hibernal Den in lieu of a graveyard.
Roll 1d4 (or RNG 1-4) for every familiar drop (loot or Pinkerton). If 4 the familiar is kept and joins the story.
If a dragon has a familiar and is killed in the coliseum, roll 2d4 (or RNG 1-4 twice).
-- If total is 8: both the dragon and familiar survives.
-- If total is over 4: the dragon is saved, but the familiar dies.
-- If total is less than 4: the dragon is Badly Wounded or dies, but the familiar survives. If the dragon dies, equip the familiar to a new dragon. If no dragon can equip the familiar, save the familiar to replace any that die later.
PINKERLOCKE RULES
All Nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile.
Food
Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Mixed-Medium Mode: You must use a random number generator to pick your coliseum fighters but you are free to pick which venue they fight in. If a low level dragon is rolled, group them with dragons of similar level. Dragons level 5 and below cannot die - this is to prevent new dragons from being squashed on their first romp through the coliseum because they had to tag along with higher levels.
Get Creative!
Materials
Do some writing for your Nuzlocke. How does your new Nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this Nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Write short stories or paragraphs, or add to one big one adventure!
Reader Event
Write something for your favourite character(s)! Write a short story. Write them a bio. Make it funny. Make it sad. Have your dragons meet mine for a spell. The choice is up to you! As long as no one dies it's all good. Alternatively, send a gift! Food, battle items, eggs, dragons... whatever you feel like! (Note: gifted dragons must be lv1 to avoid cheating.)
Trinkets
Do some art for your Nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanised versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate.
Reader Event
Do some art of your favourite character(s)! A portrait, a comic, gijinka art... the choice is completely in your hands!
Familiars
Expand the clan!
Buy the cheapest basic dragon in the auction house of a specific breed. Use a random number generator (between 1-15) to determine which breed you will get!
1. Fae
2. Guardian
3. Mirror
4. Tundra
5. Pearlcatcher
6. Ridgeback
7. Snapper
8. Spiral
9. Imperial
10. Wildclaw
11. Skydancer
12. Coatl
13. Nocturne
14. Bogsneak
15. Flip a coin: If Tails roll for a different breed. If Heads a Gaoler is stalking your party - buy a Gaoler
Apparel
Special stuff!
Breed two of your dragons, buy the cheapest G1 or scatterscroll any dragon.
Breeding can only occur if the dragons are compatible in the story. No random breeding if it doesn't make sense.
Flip a coin for each hatchling. If Tails the hatchling is dead and must be exalted.
Hatchlings from found and gifted eggs are exempt from the coin flip and are allowed one breed change that must be applied by the next story entry.
Hatchlings with special eyes are exempt from the coin flip regardless of origin. (Optionally: substitute a sibling if available.)
Reader Event
Breed one of your dragons with one of mine! Your dragon will temporarily join my lair to breed but will be returned after the eggs hatch. Breeding reader dragons do not contribute towards other Pinkerlocke activities aside from the story for the duration of the nesting period. Hatchling splitting can be decided with the partner at the time. Hatchlings kept in the Pinkerlocke lair must still survive the coin flip.
Battle Items
Uh oh!
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator.
Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies.
If you are using the easy mode rules, switch to the hard mode rules for battle stones.
Losing
If your dragon count falls to zero you have a few options.
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
Remember!
This is taking place in my alternate lair, UmbralHart!