Blizzard blog on Gnome hunter and confirming mech pets!

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Shinryu Masaki
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Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Shinryu Masaki » Wed Nov 25, 2015 2:13 pm

http://us.battle.net/wow/en/blog/199666 ... 11-25-2015

Nice to see that at least Goblins will have the ability to do it too from the start!
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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Pepsi Jedi » Wed Nov 25, 2015 2:32 pm

Ok... I like that.

I mean it's not a huge deal for me, but Gnome and Goblin being able to tame them from the start, and some sort of challenge tames, with engineers allowing other races to do it..

Yes. They did that -right-.

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Wain » Wed Nov 25, 2015 2:41 pm

The rabbit is a pretty fitting starting pet, and one that doesn't look too bad if enlarged. :). I like that the mechanicals aren't going to be just anywhere but will be challenge tames like spirit beasts. I wonder how many will be available at launch and how often they'll add new ones. Very cool, anyway :).
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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Shinryu Masaki » Wed Nov 25, 2015 2:44 pm

It seems some mechs will be normal tames, as they did say that "most" would be challenge tames. I'm guessing the really cool ones will be the challenges while the meh ones will be available normally.
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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Quiv » Wed Nov 25, 2015 4:18 pm

It seems this is going to be Spirit Beast 2.0, calling them "hard-to-find" like Spirit Beasts tend to be, and then ups the ante with most being "challenging to tame."

And Engineers make the item that lets you learn how to tame them, as well as the "food" they "eat." Okay enough with the quotes.

I am super pleased by this.

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Sukurachi » Wed Nov 25, 2015 5:06 pm

Quiv wrote:It seems this is going to be Spirit Beast 2.0, calling them "hard-to-find" like Spirit Beasts tend to be, and then ups the ante with most being "challenging to tame."

And Engineers make the item that lets you learn how to tame them, as well as the "food" they "eat." Okay enough with the quotes.

I am super pleased by this.
Didn't you mean you are "super pleased" by this?
:lol:

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Albain » Wed Nov 25, 2015 6:13 pm

I wonder, with goblins being able to tame them from the start, and gnomes apparently getting a mech from level 1, will there be low level mechs for goblins to go after?

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by MaximumOverdrive » Wed Nov 25, 2015 6:24 pm

Albain wrote:I wonder, with goblins being able to tame them from the start, and gnomes apparently getting a mech from level 1, will there be low level mechs for goblins to go after?
Probably, they mentioned a pet in or near Gnomer, so I'm guess there's gunna be quite a few low level ones like the rabbit and strider.
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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Albain » Wed Nov 25, 2015 6:27 pm

Even though we can tame exotic pets at 10, you don't run into a Spirit Beast til Arcturis. So I wonder.

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by SetsunaChan » Wed Nov 25, 2015 7:16 pm

Albain wrote:Even though we can tame exotic pets at 10, you don't run into a Spirit Beast til Arcturis. So I wonder.
No. But there are other lower level exotics bm hunters can tame. Like the kurken on azuremyst isle is a lvl 11 I think not sure corehound. Blizz also added a whole bunch of low lvl rhinos, worms , etc out into a bunch of lower lvl zones.

Though knowing gnomes and goblins can tame mechs right of the bat wonder is optimos " I think that is it's name" in that cave in Loch Modan is going to be tameable.

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Shade » Wed Nov 25, 2015 7:29 pm

Not a huge fan of robotic pets-it seems to just swing really far away from being actualy pets but oh well.

I am very happy to hear that the thing to train them and feed them is going to be created by engineers. Aside from the big ticket mounts/companion pets, and the gun/goggles there was never much to make the entire grind of engineering worth it financially in my opinion, not like jewelcrafting, inscription and alchemy. Sure you can make some very convenient things-Jeeves, the Blings and the wormholes, but aside from the convenience of those items that are really only useful for the engineer themselves (ie not something you could sell to make a profit), there is not much to engineering that makes it grand these days. For the difficulty and cost of grinding that profession, the payout never felt as equal to the other professions in my opinion (as yes you can make those big ticket mounts/guns but they are super expensive and difficult to make, vs a jewelcrafter/alchemist/inscriptionist etc can pretty much always find a market for the things they make while leveling their profession).

I'm sure there will be a flood to the market for these items-but it is nice to give something to engineers that may be a bit easier to make and sell than just those big items.

So yay!

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Kalliope » Wed Nov 25, 2015 8:19 pm

I am so looking forward to the beta testing for these babies! :D

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Pewmew » Wed Nov 25, 2015 9:51 pm

With all the farming some of us went through for the dinomancy book, I'd rather have some fel-dinosaurs roaming around the expansion for us to tame...

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Niabi » Thu Nov 26, 2015 1:44 am

So excited! So excited! So excited! /Squee!

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by pop » Thu Nov 26, 2015 6:44 am

I'm honest to goodness looking forward to this, that I don't a see a point of login in and play, because I so want this badly.

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Nachtwulf » Thu Nov 26, 2015 1:35 pm

The robo-bunny is a 100% new model despite mimicking the battle pet. I'm hoping this means they'll all be upgraded and boy howdy if (which there probably is) there's a fluxfire panther model I will do ANYTHING TO GET IT. ANYTHING.

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Rikaku » Thu Nov 26, 2015 2:34 pm

I personally like how its implemented, or will be implemented. I think it'll be neat to see robo-pets. Even though they're not my pet of choice, I certainly welcome more variety. And, I do like a good challenge tame.

However, if an exploding sheep becomes tamable, I will be there SO FAST.

Though, if they had this up their sleeve all along, I feel it explains the whole "BM Artifact has to do with Mimiron" thing. XD


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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Oona » Thu Nov 26, 2015 2:59 pm

Throw in a mechanical raptor and/or a mechanical devil saur and I'll be happier than a troll in the Rio carnival.
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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Zulmalakhan » Thu Nov 26, 2015 4:08 pm

Pewmew wrote:With all the farming some of us went through for the dinomancy book, I'd rather have some fel-dinosaurs roaming around the expansion for us to tame...
YES YES YES OMFG SO MUCH YES for this thing :D, give us fel skyscreamers plssss, let some of the crazy zandalari following zul join up with the legion and give us demonic dinos 8-) :D :headbang:

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Re: Blizzard blog on Gnome hunter and confirming mech pets!

Unread post by Demonicow » Thu Nov 26, 2015 9:23 pm

hello i have a few ideas do you think there will be exotic mech pets?

for hunters with the Mecha-Mind Synchronization Fluid to tame mech pets(direhorns 2.0)(or Gnome/Goblin hunters) should there be an increase in stable size or maybe a seperate stable for mech pets,
will the mech pets be changed to beast npcs or will they remain as mechanical.

and if you might be wondering why i refer to them as mech pets and not mechs is because it sounds dumb these mech pets arent gundams they arent giant mobile suits etc(unless blizz wants to make one of course)

i really hope they dont bring back the loyalty/feedmeashittonorileaveyou system

and also why would mechs/pets require food if anything repair and maintenance would be better maybe with a repair bill or something similar maybe as a hunter ability that comes with the Mecha-Mind Synchronization Fluid or default for Gnome/Goblin hunters
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