Hunter Rotation

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Shaiandra
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Hunter Rotation

Unread post by Shaiandra » Sat Jul 30, 2016 1:41 am

Has anyone cracked down on the formula in which what thing needs to be used?
I keep itching to arrange my action bars, but no one I know plays hunters so I can't mimic their key selections ><
I swear it feels like I just gatta watch my focus while just poking keys at random hoping I kill whatever I am killing without it killing my pet then me first lol.

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Kalliope
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Re: Hunter Rotation

Unread post by Kalliope » Sat Jul 30, 2016 1:42 am

That's the vibe I'm getting! We're back to whack-a-mole, popping whatever cooldowns are available at the time.

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Shaiandra
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Re: Hunter Rotation

Unread post by Shaiandra » Sat Jul 30, 2016 2:00 am

I'm surprisingly good at that old arcade game, I miss that game...

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pop
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Re: Hunter Rotation

Unread post by pop » Sat Jul 30, 2016 3:21 am

For BM, we are missing a spell with a cast timer that regenerate focus or at least doesn't use any focus but for meager damage. If we have that, then at least, even if we don't have a rotation, we have a priority shot. The problem with dire beast as focus regen, burst AND shorten BW cd is that you have no idea when to use it, because you would only want to use it after you used up some focus but you want to use it asap to reduce bw's regen. That's what I'm getting about dire beast

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Re: Hunter Rotation

Unread post by Quiv » Sat Jul 30, 2016 7:19 am

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PrimalTazza
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Re: Hunter Rotation

Unread post by PrimalTazza » Sat Jul 30, 2016 12:21 pm

I'm still trying to figure it out myself, but Survival's the really weird one right now. Unless you take the appropriate talents, you won't even use Raptor Strike in the rotation (as far as I know anyway, and it probably will only apply to the pre-patch), and you don't want to necessarily use Flanking Strike on cooldown, only to "keep from capping on focus" which gives me all kinda weird vibes considering its doubled chance to generate Mongoose Bite charges and its high damage.

And yeah, Icy-Veins is a good place to start, it had the above information and while it's a little weird, putting it to practice and comparing it to what I was doing when I tried to wing it solo had better results. I personally haven't looked at Icy-Vein's BM explanation, so I can't offer any insight there (though I should give it a look, I feel like I'm capping focus far more often than I should ever be).

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Re: Hunter Rotation

Unread post by Valnaaros » Sat Jul 30, 2016 12:37 pm

Agreed. As I have mentioned in other threads, Icy Veins is the best place to go for rotations and talent choices.

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Re: Hunter Rotation

Unread post by Sigrah » Sat Jul 30, 2016 4:01 pm

PrimalTazza wrote:I'm still trying to figure it out myself, but Survival's the really weird one right now. Unless you take the appropriate talents, you won't even use Raptor Strike in the rotation (as far as I know anyway, and it probably will only apply to the pre-patch), and you don't want to necessarily use Flanking Strike on cooldown, only to "keep from capping on focus" which gives me all kinda weird vibes considering its doubled chance to generate Mongoose Bite charges and its high damage.

And yeah, Icy-Veins is a good place to start, it had the above information and while it's a little weird, putting it to practice and comparing it to what I was doing when I tried to wing it solo had better results. I personally haven't looked at Icy-Vein's BM explanation, so I can't offer any insight there (though I should give it a look, I feel like I'm capping focus far more often than I should ever be).
Don't get too used to the current rotations for Hunters, or any other class for that matter. Blizzard designed these classes based on everyone being Level 110 and having their respective artifact weapons being talented various ways, so rotations are likely to change pretty heavily by the 1st week of Legion, if not sooner.

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Re: Hunter Rotation

Unread post by Valnaaros » Sat Jul 30, 2016 4:31 pm

That is true, Sigrah. But the rotations on Icy Veins will do for now, until the 30th :)

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Re: Hunter Rotation

Unread post by Sigrah » Sat Jul 30, 2016 9:12 pm

Valnaaros wrote:That is true, Sigrah. But the rotations on Icy Veins will do for now, until the 30th :)
Yeah they will. Just adjust to suit your own style and run with it. Personally, I'm digging the whole survival spec, especially Harpoon. That ability is an absolute Godsend for melee DPSers, especially if you get knocked up into the air and want to avoid potentially fatal falling damage ;)

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Re: Hunter Rotation

Unread post by zedxrgal » Sun Jul 31, 2016 1:24 pm

Sigrah wrote:Just adjust to suit your own style and run with it.
This. 100%.

This is what I did with BM to be honest. Took icy vein's advice but adapted it to my personal play style and even, for the most part, kept my original rotation. I took pretty much the talents meant for the highest dps. But with the increase in haste I made I can now be continuously top 8 in dps in a raid. I'll worry about my mastery stats once we actually have Hati. Since right now technically at any given time I am guaranteed to only have one pet out. Again may not be what IV say's but works for me.
No it's not exactly IV's recommendation but it works for me and keeps me from getting too bored with BM since I am now using every button I can. :lol:

SV though. That I've followed IV religiously. :lol: I still am not the best at it. :oops: But I am certainly loving it and progressing better then I thought.

IV is an EXCELLENT starting point or even permanent bible. :)

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Re: Hunter Rotation

Unread post by Nachtwulf » Sun Jul 31, 2016 2:44 pm

It does tend to be slightly whackamole, but I like that SV has a compact burst sequence. If you take Snake Hunter (IV recommends it anyway)... make sure you have 3 stacks of MB. Pop Eagle, do your 3 MBs (plus any you get spare), hit snake hunter, and you can get 3 more while rage is still active. Make sure DBG and fire trap are always up. I'm not sure about steel trap; I know they want it for MOAR DEEPS but it takes frost trap away and I've run into more than a few times people wanted CC and I couldn't give it.

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Re: Hunter Rotation

Unread post by Sigrah » Sun Jul 31, 2016 10:23 pm

Nachtwulf wrote:It does tend to be slightly whackamole, but I like that SV has a compact burst sequence. If you take Snake Hunter (IV recommends it anyway)... make sure you have 3 stacks of MB. Pop Eagle, do your 3 MBs (plus any you get spare), hit snake hunter, and you can get 3 more while rage is still active. Make sure DBG and fire trap are always up. I'm not sure about steel trap; I know they want it for MOAR DEEPS but it takes frost trap away and I've run into more than a few times people wanted CC and I couldn't give it.
I took improved traps for that reason, so I could keep Freeze Trap for CC if I ever needed it. Regarding MB, have you tried casting 3 MB's, then popping Eagle and Snake Hunter together and just spamming MB every time you get the extra charges that Eagle gives you until it ends? For me, I get better burst DPS doing it that way (between 8k and 12k more) rather than popping Eagle, then doing 3 MB's and popping Snake Hunter to do 3 more + whatever extra charges I get in between.

Just curious if you, or any other Survival Hunters out there, have had similar findings like that or if it's just me.

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