Battle for Azeroth creatures

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Shade
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Re: Battle for Azeroth creatures

Unread post by Shade » Wed Jul 11, 2018 8:36 pm

So I hadn't found any note of it, so here it is in case nobodoy has noticed it yet.

I was wanting one of the updated demon dogs, so I decided to go out on live and pre tame them before the prepatch. Decided that I wanted the white one, which is one of two low level rare spawns that appear near questing NPCs, so good luck hunting them!

When into Karazhan on Beta and tamed the Phase Hound-the ghostly white version of this dog-he is no longer transparent. This may upset some, but makes things a bit easier on anyone wanting the skin.

UPDATE!
However, on the character selection screen he is still transparent. Odd.

Valnaaros
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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Wed Jul 11, 2018 8:58 pm

It is an ongoing bug that has yet to be fixed.

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Shade
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Re: Battle for Azeroth creatures

Unread post by Shade » Wed Jul 11, 2018 9:06 pm

Valnaaros wrote:It is an ongoing bug that has yet to be fixed.
Are they going to go back to being transparent or will they be solid is my concern? I prefer the solid look, but camping this danged thing in live right now is ridiculous.

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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Wed Jul 11, 2018 10:13 pm

We don't know. It depends on whether or not the bug will be fixed. It has been known (at least to us) for months now, and there have been reports on the Beta forums.

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Maizou
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Re: Battle for Azeroth creatures

Unread post by Maizou » Thu Jul 12, 2018 1:58 am

The upside is, pets retain their ID of the creature you tamed.

So even if it isn't fixed until 8.1, it will eventually get fixed and go back to being transparent. You won't need to re-tame the pet.

It's also entirely possible they disabled transparency strictly for beta so that people would be more likely to notice model bugs and such.

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Shade
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Re: Battle for Azeroth creatures

Unread post by Shade » Thu Jul 12, 2018 9:01 pm

Downside is that I dont really want the transparent look-I would rather the solid, which means back to camping a rare spawn that is by a low level quest mob. Ugh.

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Re: Battle for Azeroth creatures

Unread post by Ickabob » Fri Jul 13, 2018 12:49 am

There, I did it. I asked the source. Maybe now we can get an answer.

Image

https://twitter.com/IckabobWoW/status/1 ... 0488939520

Feel free to retweet and/or add your two cents so this gets noticed.

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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Fri Jul 13, 2018 12:52 am

The work has already been done. About a week ago, Muffinus asked for a list of untamable beasts to be posted on the bug forums. I posted an extensive list, and he most likely saw it. Whether it'll they'll be made tamable in time or not is to be seen.

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Re: Battle for Azeroth creatures

Unread post by Ickabob » Fri Jul 13, 2018 12:56 am

Doesn't hurt to ask on multiple fronts.

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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Fri Jul 13, 2018 12:59 am

At this point, if it hasn't been done already, it may not be done in time for the Pre-Patch. They rarely push builds through on Saturdays and Sundays, and I don't think they would push another build on a Monday, so that leaves tomorrow.

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Wain
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Re: Battle for Azeroth creatures

Unread post by Wain » Fri Jul 13, 2018 8:03 am

They do have lists of pre-patch things that could be set as tameable, as well as BfA new-continent stuff. The lists were separated in case they wanted to prioritize the stuff that matters in the pre-patch :) I guess we just have to wait and see if it makes it in in time :)
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SlickrockGhost
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Re: Battle for Azeroth creatures

Unread post by SlickrockGhost » Fri Jul 13, 2018 11:23 am

Eh.. Prepatch I take a vacation anyway. Not going near most of the game when no one knows their rotations anymore...

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Novikova
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Re: Battle for Azeroth creatures

Unread post by Novikova » Fri Jul 13, 2018 5:56 pm

This is when I spend the time to learn my rotation.

help how i shoot bullet


(still holding out for Violet Panthara)
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http://flightrising.com/main.php?p=lair ... e&id=50139 - Dragon Lair at flight rising!

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Re: Battle for Azeroth creatures

Unread post by Ickabob » Sun Jul 15, 2018 7:31 am

I guess all we can really hope for now is maybe some last minute changes or hotfixes.

At least they can't say we didn't warn them. :P

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Sukurachi
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Re: Battle for Azeroth creatures

Unread post by Sukurachi » Sun Jul 15, 2018 4:20 pm

/runs up to enemy and repeatedly stabs it with an arrow...
"dammit! why can't I get snakes to pop out of this arrow????"


/meanwhile back at the ranch... hunter's bow sits on floor, forgotten, as wolf pet uses it as a chew-toy.

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SlickrockGhost
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Re: Battle for Azeroth creatures

Unread post by SlickrockGhost » Sun Jul 15, 2018 4:33 pm

And we still don't know what happens to Hati.

Sarynotsorry
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Re: Battle for Azeroth creatures

Unread post by Sarynotsorry » Sun Jul 15, 2018 7:26 pm

I imagine hati is meant to be a surprise.

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Teigan
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Re: Battle for Azeroth creatures

Unread post by Teigan » Sun Jul 15, 2018 7:34 pm

Maybe Hati will be a surprise, but I find it more likely he's forgotten. I suspect we will get a single, generic event for the weapons going "poof" regardless of class or spec, similar to the Silithus event

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Wain
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Re: Battle for Azeroth creatures

Unread post by Wain » Sun Jul 15, 2018 10:20 pm

Sarynotsorry wrote:I imagine hati is meant to be a surprise.
*Hati pulls off mask*

It was Vol'jin all along!
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Vephriel
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Re: Battle for Azeroth creatures

Unread post by Vephriel » Sun Jul 15, 2018 11:08 pm

Teigan wrote:Maybe Hati will be a surprise, but I find it more likely he's forgotten. I suspect we will get a single, generic event for the weapons going "poof" regardless of class or spec, similar to the Silithus event
Yeah, I have to admit that I can't really see them putting in something extra just for one class. To me it felt like we've seen the ends of our artifacts and I wouldn't count on getting special treatment necessarily, but it would be cool to see him show up somewhere maybe as a little easter egg. :) I suppose we'll see!

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