8.2 Beasts

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Wain
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Re: 8.2 Beasts

Unread post by Wain »

Docile Fathom Ray is tameable by Horde. I reported it, since it's an Alliance base NPC and less likely to be intended. I also corrected one of the colours: I had it as teal when it was green.

Also added Tamed Sandclaw (friendly, untameable by either faction), which is also in Mezzamere.
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Wain
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Re: 8.2 Beasts

Unread post by Wain »

Another possiblity for the Iridescent Glimmershell is that it's a rare shared spawn with the elite Glimmershell Hulks. The reason for this speculation is that the one video I have found shows it situated where a Glimmershell Hulk usually spawns. If this turns out to be the case, then there are maybe half a dozen locations that it could spawn in Dragon's Teeth Basin and Coral Forest, and it would only appear if players kill the hulks (which they're unfortunately more likely to avoid).
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Re: 8.2 Beasts

Unread post by Valnaaros »

Wain wrote:Another possiblity for the Iridescent Glimmershell is that it's a rare shared spawn with the elite Glimmershell Hulks. The reason for this speculation is that the one video I have found shows it situated where a Glimmershell Hulk usually spawns. If this turns out to be the case, then there are maybe half a dozen locations that it could spawn in Dragon's Teeth Basin and Coral Forest, and it would only appear if players kill the hulks (which they're unfortunately more likely to avoid).
That’s fair speculation. Plus, they have a lot of health and take a little while to kill solo. As far as I know, there is no reason to kill them, so if it does spawn in place of the hulks, that will rarely happen.
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Wain
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Re: 8.2 Beasts

Unread post by Wain »

I also added Stanley - friendly and untameable follower of Brock <Apprentice Talekeep>, a tortollan who wanders all around Nazjatar.
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Re: 8.2 Beasts

Unread post by Valnaaros »

Found the Angry Sandcrab. Appears to be spawned by a certain Alliance quest, though I am unsure what (saw someone else spawning them in the Dragon's Teeth Basin). They are not tamable.
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Re: 8.2 Beasts

Unread post by Valnaaros »

Added Tucel, a friendly red & white crab, to the list.
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Wain
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Re: 8.2 Beasts

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Re: 8.2 Beasts

Unread post by Wain »

I removed the following snapdragon IDs from the list of unfound beasts, as they're all from the world quest "Time to Krill" where you pilot Murky in a special phase and can't tame them. I won't bother adding them to the site.

154752 - Snapdragon Vicejaw - dark purple
154753 - Snapdragon Stalker - green&gold
154754 - Snapdragon Devourer - teal&orange
154755 - Venomspine Snapdragon - tan&silver
154756 - Razortooth Snapdragon - brown&grey
154757 - Snapdragon Hatchling - green&gold ; teal&orange

No sign of any tameable snapdragons that are red, dark purple or silver/light grey. It's not looking good for those three colours.
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Re: 8.2 Beasts

Unread post by Bulletdance »

Just wanted to pop in and say thanks for doing this guys. I've been too busy moving and haven't had time to try the ptr so it's exciting to get to see all the new creatures.
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Re: 8.2 Beasts

Unread post by Valnaaros »

Bulletdance wrote:Just wanted to pop in and say thanks for doing this guys. I've been too busy moving and haven't had time to try the ptr so it's exciting to get to see all the new creatures.
Happy to help, and I hope that your move is going well :)
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Re: 8.2 Beasts

Unread post by Aggannor »

Guys, they finally did it. Tameable Horridon (stompy footsteps) and Oondasta (quiet footsteps).
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Wain
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Re: 8.2 Beasts

Unread post by Wain »

OMG, thanks for catching those! I'll go look them up :)
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Re: 8.2 Beasts

Unread post by Wain »

Just so nobody else need bother checking:

The Zandalari Battlebeasts outside the instance are still untameable. They're a brown colour variant of Horridon.

Also, in ToT - Ji'kun, and the three flying quilen in the Iron Qon fight are still untameable.

I also checked the Beastermaster NPCs in Blackrock Foundry, Guarm (non-instanced - it said the raid was unavailable) and Occu'thar in Baradin Hold. None tameable.
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Re: 8.2 Beasts

Unread post by Valnaaros »

Nice find, Aggannor! :)
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Re: 8.2 Beasts

Unread post by Aeolyn »

Tamable Oondasta is great news. Except...aren't there like 8 instances of Pandaria now due to crossrealm tech? How are you supposed to tame him considering he dies within 3 seconds every spawn?
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Re: 8.2 Beasts

Unread post by Vephriel »

OONDASTA!!!
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Re: 8.2 Beasts

Unread post by Tsukina »

Anyone could try Galeon and the Quilen only green of Pandaria's deed?
Thank you very much in advance and forgive my primitive English.
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Re: 8.2 Beasts

Unread post by WerebearGuy »

Aggannor wrote:Guys, they finally did it. Tameable Horridon (stompy footsteps) and Oondasta (quiet footsteps).
How in our lord and savior Cthulhu's genitals are we gonna be able to tame Oondasta? Is there a server so dead that you can grab the big boy without others showing up? Horridon is a nice addition since Direhorns were SORELY needing variety, but Oondasta is gonna be as hard to tame as Nakk the Thunderer.

EDIT: I'm sad to see Ji-kun isn't tameable still. Whoever the hero is behind making the two dinos tameable, PLEASE make Ji-kun tameable too. It's the only color of that model that still isn't tameable, and it's not like taming it would ruin the instance, nor if it did ruin it, it wouldn't be the first (See Chimaeron).
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Re: 8.2 Beasts

Unread post by Valnaaros »

Tsukina wrote:Anyone could try Galeon and the Quilen only green of Pandaria's deed?
Thank you very much in advance and forgive my primitive English.
Beast of Jade and Galleon are still not tamable :(
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Re: 8.2 Beasts

Unread post by Tsukina »

Valnaaros wrote:
Tsukina wrote:Anyone could try Galeon and the Quilen only green of Pandaria's deed?
Thank you very much in advance and forgive my primitive English.
Beast of Jade and Galleon are still not tamable :(
Ouch! in short, thank you very much for reviewing it ...
I will never have the model of Quilen that I like, the only green ...
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